Dungeon Crawl Stone Soup version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 16803057756132584592 57 monsoonserge the Chopper (level 3, -1/33 HPs) Began as a Mountain Dwarf Cinder Acolyte on July 12, 2024. Was a High Priest of Ignis. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:11 (1425 turns). monsoonserge the Chopper(MDCA) Turns: 1425, Time: 00:04:12 Health: -1/33 AC: 4 Str: 14 XL: 3 Next: 73% Magic: 1/1 EV: 10 Int: 22 God: Ignis [*****.] Gold: 141 SH: 0 Dex: 5 Spells: 2/4 levels left rFire + . . o - +7 flail of Corporal Punishment {antimagic, rElec rPois Str-4 Int+8} rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois + (no helmet) rElec + (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons o - the +7 flail of Corporal Punishment (weapon) {antimagic, rElec rPois Str-4 Int+8} (You found it on level 2 of the Dungeon) Str-4: It affects your strength (-4). Int+8: It affects your intelligence (+8). rElec: It insulates you from electricity. rPois: It protects you from poison. Missiles h - 5 poisoned darts (quivered) Armour e - a +0 pair of gloves (worn) g - a +0 leather armour (worn) Magical Staves i - a staff of cold Scrolls b - a scroll of vulnerability {unknown} c - a scroll of torment {unknown} f - 3 scrolls of teleportation {unknown} k - a scroll of poison {unknown} l - 2 scrolls of immolation {unknown} n - 2 scrolls of identify {unknown} q - a scroll of noise {unknown} Potions a - 2 potions of might {unknown} d - a potion of brilliance {unknown} j - a potion of resistance {unknown} m - 3 potions of curing {unknown} p - a potion of heal wounds {unknown} Skills: + Level 3.9 Fighting - Level 4.4 Axes + Level 0.1(2.6) Maces & Flails + Level 0.1 Armour + Level 0.4 Dodging * Level 1.3 Spellcasting + Level 4.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 38% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 16% 1 Call Imp Summ 2% N/A 24% 2 Call Canine Familiar Summ 1% N/A 43% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Found a stone staircase leading down. Found 6 stones. You now have 123 gold pieces (gained 4). There are no items here. There is a stone staircase leading down here. Found 18 gold pieces. You now have 141 gold pieces (gained 18). There are no items here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a scroll labelled DENTUI GAULA. Sigmund casts a spell at you. The magic dart hits you! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. Sigmund points at you and mumbles some strange words. The puff of flame misses you. Sigmund hits you with a +0 scythe! You sock Sigmund! Sigmund's magic leaks into the air. Sigmund is heavily wounded. You hit Sigmund. Sigmund's magic leaks into the air. Sigmund is severely wounded. Sigmund barely misses you. You barely miss Sigmund. Sigmund is severely wounded. Sigmund hits you but does no damage. You completely miss Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You hit Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. Ignis goes out, and joins you in death. ..#####..#####.. ... #..# #..#... #..#####..# #.......... #.######..# #.# #..# #.# #..# #.# #.@# #.# #@.# #.######..# #.........# ########### You could see Sigmund (magic disrupted). Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) 7 ball pythons 4 bats 4 endoplasms A goblin (D:1) 4 hobgoblins 4 jackals (D:1) 2 kobolds A quokka (D:2) 5 frilled lizards 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monsoonserge the Mountain Dwarf Cinder Acolyte began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 129 | D:1 | Reached XP level 2. HP: 18/26 MP: 3/3 153 | D:1 | Learned a level 2 spell: Scorch 571 | D:1 | Reached XP level 3. HP: 33/33 MP: 4/4 1115 | D:2 | Identified the +7 flail of Corporal Punishment {antimagic, | rElec rPois Str-4 Int+8} 1417 | D:3 | Noticed Sigmund 1425 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic D:2: layout_rooms, wander_ebering_terrifying_dragon_lair D:3: layout_loops_ring, nicolae_hepliaklqana_hazy_memory, gammafunk_temple_overflow_wave, minmay_bisected, uniq_grinder, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Axes | 4 | 4.4 Fire Magic | 4 | 4.0 Fighting | | 3.9 Maces & Flails | | 0.1 Armour | | 0.1 Dodging | | 0.4 Spellcasting | | 1.3 Action || total ---------------------------++------- Melee: Hand axe || 120 Flail || 19 Cast: Scorch || 2 Armour: Robe || 50 Leather armour || 50 Dodge: Dodged || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1440 | 1430 | 10 | 91 | 874 | 3 | 480.0 | Dungeon | 1440 | 1430 | 10 | 91 | 874 | 3 | 480.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:2: 507 daAuts D:3: 54 daAuts