Dungeon Crawl Stone Soup version 0.32-a0-1770-gd1fa21d13b (webtiles) character file. Game seed: 18394562727038077802 239 monsoonserge the Conjurer (level 6, -6/44 HPs) Began as a Gnoll Conjurer on July 23, 2024. Mangled by Edmund ... wielding a +3 dire flail of protection (17 damage) ... on level 4 of the Dungeon. The game lasted 00:12:57 (3669 turns). monsoonserge the Conjurer(Gnoll Conjurer) Turns: 3669, Time: 00:12:58 Health: -6/44 AC: 3 Str: 13 XL: 6 Next: 7% Magic: 2/14 EV: 11 Int: 19 God: Gold: 164 SH: 5 Dex: 10 Spells: 12/15 levels left rFire . . . t - +0 flail (protect) rCold . . . i - +2 buckler rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ u - +6 ring of strength HPRegen 0.27/turn x - ring of see invisible MPRegen 0.14/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons s - a +0 dagger of venom t - a +0 flail of protection (weapon) Missiles l - 2 boomerangs p - 8 poisoned darts (quivered) Armour a - a +0 robe c - a +0 ring mail f - a +0 leather armour (worn) i - a +2 buckler (worn) Magical Staves v - a staff of cold Jewellery u - a +6 ring of strength (left hand) x - a ring of see invisible (right hand) Scrolls j - 2 scrolls of revelation {unknown} n - a scroll of fear {unknown} o - a scroll of teleportation {unknown} r - a scroll of enchant weapon {unknown} w - a scroll of fog {unknown} Potions b - a potion of magic e - 3 potions of berserk rage g - 4 potions of heal wounds {unknown} h - 2 potions of haste k - 2 potions of cancellation m - a potion of mutation {unknown} Skills: + Level 1.8 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 1.8 Ranged Weapons + Level 1.8 Throwing + Level 1.8 Armour + Level 4.9 Dodging + Level 4.5 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 5.3 Spellcasting + Level 7.2 Conjurations + Level 1.4 Hexes + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Alchemy + Level 2.0 Invocations + Level 1.8 Evocations + Level 1.6 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 84% 2d11 3% 1 Apportation Tloc 20% N/A 12% 1 Jinxbite Hex 20% N/A 17% 2 Confusing Touch Hex 10% N/A 34% 3 Fulminant Prism Conj/Alch 10% 3d8 34% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 34% 4 Dispel Undead Necr 10% 3d9 75% 4 Alistair's Intoxication Alch 6% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Wu Jian Annotations: D:3 Ijyb, Sigmund D:4 Edmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You open the door. Edmund the Younger comes into view. He is wielding a +3 dire flail of protection. Found 30 gold pieces. You barely miss Edmund. You block Edmund's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +3 dire flail of protection and wearing a +0 chain mail (86% to hit) The searing ray hits Edmund but does no damage. (Press . to maintain the ray.) You block Edmund's attack. The searing ray hits Edmund. Edmund is lightly wounded. Edmund hits you with a +3 dire flail of protection. The searing ray hits Edmund but does no damage. Edmund is lightly wounded. Edmund hits you with a +3 dire flail of protection! The searing ray hits Edmund but does no damage. Edmund is lightly wounded. You finish channelling your searing ray. Edmund closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 dire flail of protection and wearing a +0 chain mail (lightly wounded, 86% to hit) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund hits you with a +3 dire flail of protection. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +3 dire flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +3 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" .....$.... #........ #....... #...... $.... ... #@# ####@# #.<#.# #!##.# #....# ###### You could see Edmund. Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:3) 4 gnolls (D:2) 5 adders A ribbon worm (D:2) 3 orcs (D:3) 6 ball pythons 3 bats 7 endoplasms 2 giant cockroaches 7 goblins 8 hobgoblins 7 kobolds 2 quokkas (D:2) 5 frilled lizards 3 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monsoonserge the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 231 | D:1 | Reached XP level 2. HP: 14/19 MP: 4/7 234 | D:1 | Learned a level 2 spell: Searing Ray 1030 | D:2 | Reached skill level 5 in Spellcasting 1030 | D:2 | Reached XP level 3. HP: 23/25 MP: 2/9 1163 | D:2 | Reached skill level 1 in Invocations 1509 | D:2 | Reached skill level 1 in Fighting 1509 | D:2 | Reached skill level 1 in Short Blades 1509 | D:2 | Reached skill level 1 in Long Blades 1509 | D:2 | Reached skill level 1 in Axes 1509 | D:2 | Reached skill level 1 in Maces & Flails 1509 | D:2 | Reached skill level 1 in Polearms 1509 | D:2 | Reached skill level 1 in Staves 1509 | D:2 | Reached skill level 1 in Ranged Weapons 1509 | D:2 | Reached skill level 1 in Throwing 1509 | D:2 | Reached skill level 1 in Armour 1509 | D:2 | Reached skill level 1 in Shields 1509 | D:2 | Reached skill level 1 in Unarmed Combat 1509 | D:2 | Reached skill level 1 in Evocations 1789 | D:2 | Reached skill level 1 in Shapeshifting 1789 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/11 2283 | D:2 | Reached skill level 1 in Hexes 2283 | D:2 | Reached skill level 1 in Summonings 2283 | D:2 | Reached skill level 1 in Necromancy 2283 | D:2 | Reached skill level 1 in Translocations 2283 | D:2 | Reached skill level 1 in Fire Magic 2283 | D:2 | Reached skill level 1 in Ice Magic 2283 | D:2 | Reached skill level 1 in Air Magic 2283 | D:2 | Reached skill level 1 in Earth Magic 2283 | D:2 | Reached skill level 1 in Alchemy 2291 | D:2 | Reached XP level 5. HP: 29/37 MP: 0/12 2884 | D:3 | Noticed Sigmund 3037 | D:3 | Noticed Ijyb 3293 | D:3 | Found a stormy altar of Qazlal. 3302 | D:3 | Found an ornate altar of the Wu Jian Council. 3649 | D:4 | Reached XP level 6. HP: 33/44 MP: 8/14 3661 | D:4 | Noticed Edmund 3669 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring D:2: layout_basic, minmay_misc_feat_hallway, nicolae_hexahallways, supply_closet_lemuel, minmay_pentomino_p4 D:3: layout_basic, amethyst_overflow_temple_binary, minivault_27, kennysheep_cross_room, glass_columns_a, minmay_circle_x, uniq_sigmund, uniq_ijyb D:4: gammafunk_steamed_eel, layout_basic, tso_metal_star, fedhas_altar_decomposition, uniq_edmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 | 5.3 Invocations | 1 2 | 2.0 Fighting | 1 | 1.8 Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Ranged Weapons | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Evocations | 1 | 1.8 Shapeshifting | 1 | 1.6 Hexes | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Alchemy | 1 | 1.4 Dodging | | 4.9 Stealth | | 4.5 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 6 | || 6 Bite | 1 | || 1 Flail | | 1 || 1 Cast: Magic Dart | 9 | 1 || 10 Searing Ray | 25 | 27 || 52 Use: Scroll | | 4 || 4 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 8 | 11 || 19 Dodge: Dodged | 8 | 7 || 15 Block: Buckler | 3 | 5 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3668 | 3447 | 221 | 137 | 2400 | 4 | 917.0 | Dungeon | 3668 | 3447 | 221 | 137 | 2400 | 4 | 917.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1705 daAuts D:1: 993 daAuts D:3: 945 daAuts D:4: 25 daAuts