Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 15905601464735528498 21 monsoonserge the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 18, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:55 (1067 turns). monsoonserge the Conjurer (Deep Elf Conjurer) Turns: 1067, Time: 00:03:55 Health: 0/15 AC: 3 Str: 4 XL: 2 Next: 65% Magic: 2/8 EV: 11 Int: 22 God: Gold: 87 SH: 0 Dex: 13 Spells: 4/7 levels left rFire + . . j - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -6), very slightly contaminated A: magic regeneration, fire resistance 1, evolution 1, subdued magic 1, inability to read after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) Missiles g - 4 atropa-tipped darts (quivered) Armour a - a +0 robe (worn) i - a +0 pair of boots (worn) Scrolls c - a scroll of enchant weapon {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} h - 2 scrolls of fog {unknown} k - a scroll of identify {unknown} n - a scroll of silence {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} l - a potion of curing {unknown} m - a potion of mutation Skills: + Level 2.6 Dodging + Level 2.5 Stealth - Level 3.0 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 10% 1 Kinetic Grapnel Frge 8% 1d4 10% 1 Poisonous Vapours Alch/Air 8% 1d1 10% 1 Summon Small Mammal Summ 8% N/A 10% 1 Jinxbite Hex 4% N/A 16% 2 Fulminant Prism Conj/Alch 5% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 34% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 97% 5 Enfeeble Hex 1% N/A 100% 7 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are heat resistant. (rF+) You have hidden genetic potential. Your spells are a little easier to cast, but a little less powerful. You occasionally lose the ability to read scrolls when taking damage. Message History a +0 club; a kobold corpse Magic restored. As you open the door, it creaks loudly! A rat and an adder come into view. The adder hisses angrily. The rat squeaks loudly. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (66% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) The adder bites you. The searing ray misses the adder. The adder bites you. You are poisoned. The adder poisons you! A ribbon worm comes into view. The searing ray misses the adder. The searing ray hits the rat. You kill the rat! You feel sick. The adder bites you but does no damage. The adder bites you. You are lethally poisoned! The adder poisons you! The searing ray misses the adder. You finish channelling your searing ray. You feel sick. The adder bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You occasionally lose the ability to read scrolls when taking damage. You feel resistant to heat. You feel a hidden potential growing inside you. You die... ##### ###########...... .........@Sw..... ........###...... ########.# ..... #....# #.# .... #...)# #.# ... #....# #.# .. ## #....# #.# . .######....###.# ...........')..# You could see a ribbon worm and an adder. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 goblins 2 kobolds 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monsoonserge the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 290 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 299 | D:1 | Learned a level 2 spell: Searing Ray 545 | D:1 | Reached skill level 5 in Conjurations 1067 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1067 | D:2 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1067 | D:2 | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 1067 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1067 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_basic D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 19 Searing Ray || 12 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1062 | 997 | 65 | 7 | 753 | 2 | 531.0 | Dungeon | 1062 | 997 | 65 | 7 | 753 | 2 | 531.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 958 daAuts D:2: 103 daAuts