Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 686406494211770692 466 monsoonserge the Conjurer (level 6, -8/33 HPs) Began as a Deep Elf Conjurer on Apr 18, 2025. Mangled by an ogre ... wielding a +0 giant club (19 damage) ... on level 5 of the Dungeon. The game lasted 00:15:32 (4343 turns). monsoonserge the Conjurer (Deep Elf Conjurer) Turns: 4343, Time: 00:15:32 Health: -8/33 AC: 2 Str: 4 XL: 6 Next: 81% Magic: 9/15 EV: 11 Int: 25 God: Gold: 228 SH: 0 Dex: 13 Spells: 2/15 levels left rFire . . . k - +1 mace (heavy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . h - melded scarf {shadows} rCorr + (gloves unavailable) SInv . (boots unavailable) Will ..... y - amulet of the acrobat Stlth ++ d - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: acrobat @: quill-form A: quills, magic regeneration a: Begin Untransformation You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 277 gold pieces. You spent 49 gold pieces at shops. Inventory: Hand Weapons k - a +1 heavy mace (weapon) r - a +0 war axe of flaming Missiles e - 10 poisoned darts o - 5 boomerangs (quivered) z - 5 darts of disjunction Armour a - a +0 robe (worn) h - a scarf of shadows (melded) w - a +0 pair of boots Jewellery d - a ring of resist corrosion (worn) y - an amulet of the acrobat (worn) Wands t - a wand of flame (10) Scrolls f - 2 scrolls of fear {unknown} g - a scroll of revelation {unknown} i - a scroll of poison {unknown} l - 3 scrolls of identify {unknown} q - 2 scrolls of teleportation {unknown} s - a scroll of enchant armour {unknown} v - a scroll of enchant weapon {unknown} x - a scroll of fog {unknown} Potions b - a potion of magic j - a potion of moonshine {unknown} m - 2 potions of heal wounds {unknown} n - a potion of ambrosia {unknown} p - a potion of enlightenment {unknown} u - a potion of mutation {unknown} Talismans c - a quill talisman (active) Skills: - Level 0.6 Fighting - Level 3.0 Dodging - Level 2.6 Stealth - Level 5.0 Spellcasting - Level 7.0 Conjurations - Level 1.0 Translocations + Level 3.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Blink Tloc 22% N/A 9% 2 d - Fulminant Prism Conj/Alch 16% 3d11 10% 4 e - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 22% N/A 9% 2 Call Imp Summ 12% N/A 12% 2 Maxwell's Portable Pile Tloc 11% (3-9)d3 16% 3 Teleport Other Tloc 11% N/A 16% 3 Freezing Cloud Conj/Ice/Air 8% 6-21 65% 5 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Polar Vortex Ice 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Shops: D:5 ( Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You regenerate magic rapidly. Message History The searing ray hits the hound. The hound is heavily wounded. The searing ray hits the hound. The hound is heavily wounded. The hound completely misses you. The searing ray hits the hound! You kill the hound! You finish channelling your searing ray. You see here a hound corpse. An ogre comes into view. It is wielding a +0 giant club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) You hear a shout! x2 The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. The ogre is struck by your quills. The ogre completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 91% to hit) You focus your ray upon the ogre. The searing ray misses the ogre. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ........###.# #.# ####.###.#.## ##.####.####### #.............# #..####........ . #.#####.# # #.# #.#.# #O@# ##.# ##. ## You could see an ogre. Vanquished Creatures 2 scorpions 2 bombardier beetles (D:3) 2 hounds A jelly (D:5) A sleepcap (D:4) Natasha (twice) (D:3) 2 adders A hound zombie (D:3) A white imp (D:5) 5 dart slugs An adder skeleton (D:3) An adder zombie (D:3) 8 orcs 2 ribbon worms (D:3) 2 endoplasms (D:1) 5 giant cockroaches 8 hobgoblins 2 jackals (D:1) 3 quokkas 6 ball pythons 7 bats 5 frilled lizards 5 goblins 7 kobolds 8 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monsoonserge the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 120 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 142 | D:1 | Learned a level 2 spell: Searing Ray 226 | D:1 | Reached skill level 5 in Conjurations 665 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1718 | D:3 | Noticed Natasha 1952 | D:3 | Found a faded altar of an unknown god. 1957 | D:3 | Learned a level 2 spell: Blink 2136 | D:3 | Reached skill level 1 in Translocations 2136 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/10 2141 | D:3 | Learned a level 4 spell: Fulminant Prism 2450 | D:3 | Killed Natasha 2451 | D:3 | Reached skill level 6 in Conjurations 2451 | D:3 | Reached skill level 1 in Alchemy 2499 | D:3 | Reached XP level 5. HP: 25/28 MP: 8/11 2701 | D:3 | Found a hazy altar of Hepliaklqana. 2730 | D:3 | Noticed Natasha 2736 | D:3 | Killed Natasha 3200 | D:4 | Found a staircase to the Ecumenical Temple. 3206 | Temple | Entered the Ecumenical Temple 3220 | D:4 | Reached XP level 6. HP: 13/33 MP: 5/15 3303 | Temple | Learned a level 4 spell: Iskenderun's Mystic Blast 3337 | D:4 | Reached skill level 5 in Spellcasting 3496 | D:4 | Found a hide-covered altar of Uskayaw. 3935 | D:5 | Entered Level 5 of the Dungeon 4183 | D:5 | Found a shadowy altar of Dithmenos. 4237 | D:5 | Found Sugrakhly's Weapon Boutique. 4245 | D:5 | Bought 5 darts of disjunction for 49 gold pieces 4290 | D:5 | Reached skill level 7 in Conjurations 4343 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, nrook_mini_backslash, kennysheep_doodads D:2: layout_loops_ring D:3: layout_basic, marbit_many_paths, hellmonk_ecumenical_altar_arch_garden, serial_undead, serial_undead_f, serial_undead_a, serial_undead_f, serial_undead_e, guppyfry_early_orc_mine, uniq_natasha D:4: layout_gridville, mainiacjoe_overflow_paths, temple_green D:5: layout_loops_ring, mainiacjoe_overflow_alcove_4, serial_shops, nicolae_shop_bloodbath_and_beyond Temple: hellmonk_temple_beads Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.0 Dodging | 3 | 3.0 Translocations | 1 | 1.0 Alchemy | 1 3 | 3.3 Spellcasting | 4 5 | 5.0 Fighting | | 0.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Mace | | 2 || 2 Throw: Boomerang | | 1 || 1 Cast: Magic Dart | 19 | || 19 Searing Ray | 39 | 32 || 71 Stab: Sleeping | | 1 || 1 Armour: Robe | 12 | 17 || 29 Dodge: Dodged | 17 | 11 || 28 Form: Quill | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4316 | 4214 | 102 | 504 | 2716 | 6 | 719.3 | Dungeon | 4117 | 4015 | 102 | 316 | 2716 | 5 | 823.4 | Temple | 199 | 199 | 0 | 188 | 0 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1214 daAuts D:1: 1074 daAuts D:4: 832 daAuts D:2: 611 daAuts D:5: 383 daAuts Temple: 199 daAuts