Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931df9 (webtiles) character file. Game seed: 2440093585762905693 26 moonlapse the Skirmisher (level 2, -5/27 HPs) Began as a Draconian Assassin on Oct 3, 2020. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (1178 turns). moonlapse the Skirmisher (Draconian Assassin) Turns: 1178, Time: 00:01:29 Health: -5/27 AC: 5 Str: 13 XL: 2 Next: 89% Magic: 2/2 EV: 11 Int: 11 God: Gold: 7 SH: 0 Dex: 12 Spells: 1/1 levels left rFire + . . SeeInvis . a - +2 dagger rCold + . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois + Spirit . (helmet restricted) rElec + Reflect . b - +0 cloak rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: confused, resistant A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour b - a +0 cloak (worn) Scrolls i - a scroll of teleportation Potions h - a potion of flight Comestibles f - 4 rations g - 5 chunks of flesh {@w0@w0} Skills: + Level 3.8 Fighting - Level 2.0 Short Blades - Level 1.7 Throwing - Level 0.8 Dodging - Level 3.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the adder. The adder bites you. You take 3 damage, and have 17/26 hp. Throwing (i - inventory) c - 6 poisoned darts (quivered) Aim: an adder (severely wounded) Okay, then. Throwing (i - inventory) c - 6 poisoned darts (quivered) Aim: an adder (severely wounded) You throw a curare-tipped dart. The curare-tipped dart barely misses the adder. The adder barely misses you. Throwing (i - inventory) c - 6 poisoned darts (quivered) Aim: an adder (severely wounded) You throw a curare-tipped dart. The curare-tipped dart hits the adder. The adder is poisoned. The adder convulses. You kill the adder! You feel sick. d - a curare-tipped dart You see here an adder corpse. You butcher the adder corpse. g - 12 chunks of flesh {@w0@w0} (gained 2) You see here an adder skeleton. You feel sick. There is a stone staircase leading down, spattered with blood here. You take 1 damage, and have 16/27 hp. You start resting. You feel sick. You are no longer poisoned. You take 1 damage, and have 15/27 hp. You start resting. Some of the chunks of flesh in your inventory have rotted away. Eating one of 6 chunks of flesh {@w0@w0}. You eat one of the 6 chunks of flesh {@w0@w0}. Health restored: 27 You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. Sigmund casts a spell at you. You resist with significant effort. You see here a frilled lizard skeleton. Throwing (i - inventory) c - 6 poisoned darts (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You throw a curare-tipped dart. The curare-tipped dart hits Sigmund. Sigmund is poisoned. Sigmund convulses. Sigmund seems to slow down. Throwing (i - inventory) c - 6 poisoned darts (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, very poisoned, slow) You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund looks even sicker. Sigmund casts a spell at you. You are confused. You are too confused! There is a stone staircase leading up here. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. You feel less confused. Sigmund hits you from afar with a +0 scythe! You take 9 damage, and have 18/27 hp. MASSIVE DAMAGE!! Throwing (i - inventory) c - 5 poisoned darts (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, poisoned, slow) You throw a poisoned dart. The poisoned dart hits Sigmund. Throwing (i - inventory) c - 4 poisoned darts (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, poisoned, slow) You throw a poisoned dart. The poisoned dart closely misses Sigmund. Throwing (i - inventory) c - 3 poisoned darts (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, poisoned, slow) You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund looks even sicker. Sigmund is no longer moving slowly. Throwing (i - inventory) c - 2 poisoned darts (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, very poisoned) You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund misses you. Sigmund casts a spell at you. The magic dart hits you. You take 5 damage, and have 14/27 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Throwing (i - inventory) c - a poisoned dart (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, poisoned) You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund looks even sicker. Sigmund points at you and mumbles some strange words. You are confused. You see here a rat skeleton. You bump into the rock wall. Sigmund casts a spell at you. The magic dart hits you. You take 5 damage, and have 9/27 hp. You bump into the rock wall. You bump into the rock wall. Sigmund points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 3/27 hp. MASSIVE DAMAGE!! It was a potion of resistance. You feel protected. Sigmund hits you from afar with a +0 scythe! You die... ....#............####....# #.# ###.#....#.......# #....# #.# # #.#.##.........# #.#.## #.# # #.#.###.######## #.#.# #.# ###.#........# #.#.# #.# ......###..#.########.#.# #.# ##############.((..@....# #.# ....... #(######.######.# ...#@..##<.@.@.(.....÷..# .((((((.÷.######.######## (..#...#..# #.# ........#.# #.# ########..# #.# ..# #.# ...# #.# .#.# #.# #.#.# You could see Sigmund (poisoned). Vanquished Creatures An adder (D:1) A dart slug (D:2) A giant cockroach (D:2) 3 hobgoblins 3 kobolds 2 bats (D:1) 2 frilled lizards (D:2) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | moonlapse the Draconian Assassin began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 629 | D:1 | Reached skill level 3 in Fighting 762 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 999 | D:2 | Noticed Sigmund 1177 | D:2 | HP: 3/27 [Sigmund/magic dart (6)] 1178 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_basic, zin_statuary, lemuel_coloured_pillars_altar, grunt_temple_overflow_open, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.8 Short Blades | | 2.0 Throwing | | 1.7 Dodging | | 0.8 Stealth | | 3.6 Action || total -------------------------++------- Melee: Dagger || 13 Throw: Dart || 60 Use: Scroll || 2 Potion || 1 Eat: Chunk || 1 Armor: Skin || 5 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_basic, zin_statuary, lemuel_coloured_pillars_altar, grunt_temple_overflow_open, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.2 | 11.3 | 76.2 | 570.0 Dungeon | 100.0 | 100.0 | 3.2 | 11.3 | 76.2 | 570.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+----------------------