Dungeon Crawl Stone Soup version 0.28-a0-653-g7e9dba17c3 (webtiles) character file. Game seed: 16582236129367547610 15 mordus the Magician (level 2, 0/22 HPs) Began as a Djinni Conjurer on Oct 11, 2021. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:35 (408 turns). mordus the Magician (Djinni Conjurer) Turns: 408, Time: 00:02:36 Health: 0/22 AC: 2 Str: 6 XL: 2 Next: 65% Gold: 45 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . b - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: + Level 0.8 Fighting + Level 0.8 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. The bat closely misses you. A bat is nearby! You hit the bat but do no damage. The bat hits you but does no damage. The bat closely misses you. You hit the bat but do no damage. The bat closely misses you. The bat barely misses you. You miss the bat. The bat barely misses you. x2 You hit the frilled lizard. You kill the frilled lizard! The bat closely misses you. A bat is nearby! The bat hits you but does no damage. You hit the bat. The bat is moderately wounded. The bat closely misses you. The bat closely misses you. You closely miss the bat. The bat is moderately wounded. The bat misses you. x2; The bat closely misses you. You closely miss the bat. The bat is moderately wounded. The bat misses you. You hit the bat but do no damage. The bat is moderately wounded. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You barely miss the bat. The bat is moderately wounded. The bat closely misses you. The bat hits you. You die... #................................ ....>................##########)# ##'################### #.# ..............## #########.# ..<............# ##......†... .....#####)....# ##........... #.).##...##....######............ ##†##..8..##...#b†.........†..... ...........##..#@...#............ ............##.####.#...†........ .............l................... ...#................##........... #..#..............#####.......... #.#.....†.....#.################# #.#...........#...♣...# ..............#..♣.♣..# #.###........##.♣...♣.# You could see a bat. Vanquished Creatures 3 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mordus the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 146 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 302 | D:1 | Found Jeupehus's Weapon Shop. 407 | D:1 | HP: 1/22 [bat (1)] 408 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_rooms, serial_shops, nicolae_diamond_shop Action || total -------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 16 Searing Ray || 2 Armor: Robe || 9 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 407 | 407 | 0 | 7 | 266 | 1 | 407.0 | Dungeon | 407 | 407 | 0 | 7 | 266 | 1 | 407.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 407 daAuts