Dungeon Crawl Stone Soup version 0.33-a0-605-gc3d0ca870a (webtiles) character file. Game seed: 16295482600400097258 2 mortress the Tinkerer (level 1, 0/13 HPs) Began as a Coglin Forgewright on Dec 27, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (49 turns). mortress the Tinkerer (Coglin Forgewright) Turns: 49, Time: 00:00:25 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 0/3 EV: 1 Int: 14 God: Gold: 25 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 hammer {Araceli} rCold . . . d - +0 dagger {Kannika} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: constricted, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Araceli} d - a +0 dagger (offhand) {Kannika} Armour c - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.6 Stealth + Level 1.8 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 4% 2 Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the jackal! The jackal barks! The jackal misses you. A kobold comes into view. It is wielding a +0 dagger. A ball python comes into view. The jackal attacks as it pursues you! The jackal bites you. A jackal comes into view. The jackal bites you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 64% to hit) The kinetic grapnel hits the jackal. The jackal is severely wounded. The jackal barks! A jackal comes into view. The jackal closely misses you. The goblin hits you with a +0 dagger. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, grapneled, 64% to hit) The kinetic grapnel misses the jackal. The jackal closely misses you. The goblin closely misses you. The jackal barely misses you. Unknown command. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The grapnel comes loose from the jackal. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You die... #≈≈≈≈≈≈≈#'#+#≈≈~....# ##+###'##..(+≈≈≈...# #.......#...+≈≈≈...# #.#####.#'#'#≈≈~...# #...#...#≈~~~.h..## # #.<.'.⌠.+~≈~..⌠...#.#.# #...'.⌠.+~~≈..Sh†.....# #...#...#≈≈~~.hgK##.### #####.###+#≈~~@h)# # ..+ +≈≈≈.S.# #+## +≈≈~...# #≈≈~....# ≈≈≈≈≈....# ≈~≈~≈≈....# ~~~~~~~....# ............ .......S.. You could see 4 jackals, a goblin, 2 ball pythons and a kobold. Vanquished Creatures A giant cockroach (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortress the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 49 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop, hangedman_abyss_or_decor_stabs, minivault_14, minmay_pentomino_r4 Action || total ---------------------------++------- Melee: Mace || 6 Dagger || 6 Cast: Kinetic Grapnel || 3 Armour: Robe || 15 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 23 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 23 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts