Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 4297933438144033525 93 mortz the Magician (level 4, -25/31 HPs) Began as a Djinni Conjurer on Feb 14, 2022. Annihilated by an ogre (28 damage) ... on level 4 of the Dungeon. The game lasted 00:24:34 (3442 turns). mortz the Magician (Djinni Conjurer) Turns: 3442, Time: 00:24:35 Health: -25/31 AC: 6 Str: 6 XL: 4 Next: 91% Gold: 97 EV: 12 Int: 20 God: SH: 0 Dex: 18 rFire + + . SeeInvis + r - +2 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . g - +2 leather armour of Renahaf {Dex+5 SInv} rPois ∞ Reflect . n - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 long sword q - a +0 dagger of electrocution r - a +2 dagger of venom (weapon) Armour g - the +2 leather armour of Renahaf (worn) {Dex+5 SInv} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+5). SInv: It lets you see invisible. n - a +0 helmet (worn) Jewellery l - an amulet of faith Scrolls b - 2 scrolls of identify {unknown} c - 2 scrolls of enchant armour {unknown} f - 2 scrolls of acquirement {unknown} i - a scroll of fog {unknown} k - a scroll of silence {unknown} m - a scroll of noise {unknown} s - a scroll of enchant weapon {unknown} t - 2 scrolls of blinking {unknown} Potions d - a potion of magic {unknown} h - 2 potions of ambrosia {unknown} o - a potion of degeneration {unknown} p - a potion of lignification {unknown} u - 2 potions of curing {unknown} Skills: * Level 0.9 Fighting * Level 0.3(0.7) Short Blades - Level 0.9(1.0) Long Blades + Level 1.0 Armour + Level 2.3 Dodging + Level 1.6 Stealth + Level 4.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 5% 2 c - Dazzling Flash Conj/Hex 40% N/A 11% 3 d - Fulminant Prism Conj/Hex 10% 3d9 34% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 34% 4 f - Sandblast Erth 40% 2d10 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You fly downwards. Found 9 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You see here 6 stones. Done exploring. You see here 6 stones. There is a stone staircase leading down here. You drop a +0 mace. You drop a +0 club. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. An orc and an ogre come into view. There is a stone staircase leading down here. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The orc shouts! The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 dagger. The searing ray hits the ogre! The ogre is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The ogre misses you. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ######### #@O...... ##.##.#### #...#.##### #...o...$.+ #......#<#.#### #......###.# #...... . #.....# . #..... .# You could see an ogre and an orc. Vanquished Creatures Robin (D:2) 2 adders (D:3) 2 worms (D:3) 2 dart slugs 4 ball pythons 5 bats An endoplasm (D:1) 5 giant cockroaches 13 goblins 7 hobgoblins A kobold (D:3) A quokka (D:3) 2 frilled lizards (D:1) 3 rats 49 creatures vanquished. Vanquished Creatures (others) 2 plants (D:3) 2 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 348 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 1104 | D:1 | Found a faded altar of an unknown god. 1477 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 1477 | D:2 | Learned a level 1 spell: Sandblast 1548 | D:2 | Identified the +2 leather armour of Renahaf {Dex+5 SInv} 1584 | D:2 | Noticed Robin 1910 | D:2 | Killed Robin 2098 | D:2 | Reached skill level 4 in Spellcasting 2098 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 2592 | D:3 | Reached skill level 1 in Armour 3436 | D:4 | Noticed an ogre 3442 | D:4 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms, ebering_ecumenical_altar_petrified, nrook_mini_vaults D:2: layout_loops_cross, basic_altar, uniq_robin D:3: layout_loops_ring, serial_bayou_pond_a D:4: layout_basic, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.1 Armour | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.3 Long Blades | | 0.9 Dodging | | 2.3 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 5 | || 5 Dagger | | 3 || 3 Cast: Magic Dart | 55 | 4 || 59 Searing Ray | 4 | 21 || 25 Armor: Robe | 2 | || 2 Leather armour | 8 | 2 || 10 Dodge: Dodged | 12 | 5 || 17