Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 10647868652359290251 114 mortz the Magician (level 5, 0/36 HPs) Began as a Djinni Conjurer on Feb 14, 2022. Shot with an arrow by a centaur (10 damage) ... on level 3 of the Dungeon. The game lasted 00:20:33 (3283 turns). mortz the Magician (Djinni Conjurer) Turns: 3283, Time: 00:20:34 Health: 0/36 AC: 4 Str: 6 XL: 5 Next: 19% Gold: 120 EV: 26 Int: 20 God: SH: 0 Dex: 13 rFire + + . SeeInvis . i - +1 hand axe (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . h - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . f - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ e - amulet of the acrobat HPRegen 0.12/turn (no ring) MPRegen 0.00/turn (no ring) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons d - a +0 short sword i - a +1 hand axe of electrocution (weapon) Missiles c - 2 throwing nets Armour a - a +0 robe f - a +0 pair of gloves (worn) h - a +0 leather armour (worn) Jewellery e - an amulet of the acrobat (around neck) Potions b - 2 potions of curing {unknown} g - a potion of heal wounds {unknown} Skills: * Level 0.8 Fighting + Level 0.1 Armour + Level 2.3 Dodging + Level 1.9 Stealth + Level 4.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 b - Searing Ray Conj 44% 2d6 4% 2 c - Dazzling Flash Conj/Hex 44% N/A 9% 3 d - Fulminant Prism Conj/Hex 11% 3d9 28% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 28% 4 f - Pain Necr 88% 1d8 3% 1 g - Corpse Rot Necr/Air 44% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm is severely wounded. The endoplasm barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You start resting. HP restored. As you open the large door, it creaks loudly! A goblin and a centaur come into view. The goblin shouts! The centaur barely misses you. The centaur kicks you but does no damage. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow completely misses you. The goblin unwields a +0 club. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone barely misses you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you. The goblin shoots a stone. The stone completely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 hunting sling and quivering stones (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur, p - goblin Aim: a centaur, wielding a +0 shortbow and quivering arrows (87% to hit) The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ...........#####..# .....###### #..# ####.# #..# # #.# #... # #.# #.## # #.###########.# # #†............# # #.####..######## ####.# #........@.# .....# #.#.#†'#.#.# ####.# #...#..#...## #.###.########cg# #.....+ #.'..# ####..+ #.'..# #..# ###... #.... ...## #..#.# #..# You could see a centaur and a goblin. Vanquished Creatures Natasha (D:3) An adder (D:3) 3 worms 2 dart slugs 3 orcs (D:3) 2 ball pythons 4 endoplasms 2 giant cockroaches 7 goblins 4 hobgoblins 10 jackals 3 quokkas 3 bats 5 frilled lizards 5 kobolds 4 rats 59 creatures vanquished. Vanquished Creatures (others) 3 fungi (D:3) A plant (D:3) 4 creatures vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 258 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 672 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 672 | D:1 | Learned a level 1 spell: Pain 1260 | D:2 | Reached skill level 4 in Spellcasting 1382 | D:2 | Found a hazy altar of Hepliaklqana. 1507 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 2282 | D:3 | Found a faded altar of an unknown god. 2453 | D:3 | Noticed Natasha 2816 | D:3 | Killed Natasha 2965 | D:3 | Reached XP level 5. HP: 35/36 MP: 0/0 2965 | D:3 | Learned a level 2 spell: Corpse Rot 3045 | D:3 | Found a hide-covered altar of Uskayaw. 3277 | D:3 | Noticed a centaur 3283 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic D:2: layout_rooms, basic_altar D:3: layout_loops_ring, mainiacjoe_overflow_catwalk_spiral, jmf_multi_god_temple2, shapermc_ecumenical_altar_mp_urbaneastern, minmay_mini_jars, uniq_natasha D:4: layout_rooms, minmay_misc_feat_five Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Fighting | | 0.8 Armour | | 0.1 Dodging | | 2.3 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 51 | 51 || 102 Searing Ray | 4 | 4 || 8 Armor: Leather armour | | 3 || 3 Robe | | 2 || 2 Dodge: Dodged | 4 | 18 || 22