Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 11036806057958219683 186 mortz the Conjurer (level 5, 0/37 HPs) Began as a Human Conjurer on Feb 17, 2022. Was an Initiate of Vehumet. Slain by an orc warrior (13 damage) ... on level 3 of the Dungeon. The game lasted 00:32:04 (4890 turns). mortz the Conjurer (Human Conjurer) Turns: 4890, Time: 00:32:06 Health: 0/37 AC: 3 Str: 7 XL: 5 Next: 98% Magic: 6/9 EV: 11 Int: 20 God: Vehumet [......] Gold: 147 SH: 0 Dex: 12 Spells: 6/9 levels left rFire + . . SeeInvis . o - +2 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 leather armour rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ t - amulet of regeneration HPRegen 0.92/turn h - ring of poison resistance MPRegen 0.11/turn k - ring of protection from fire @: studying Shields A: no striking features a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons o - a +2 whip of electrocution (weapon) q - a +0 falchion v - a +0 spear Missiles f - 6 poisoned darts Armour i - a +0 leather armour (worn) Jewellery h - a ring of poison resistance (left hand) k - a ring of protection from fire (right hand) t - an amulet of regeneration (around neck) u - a ring of positive energy Scrolls a - a scroll of noise {unknown} c - 3 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} m - a scroll of fog {unknown} n - a scroll of immolation {unknown} p - 2 scrolls of identify {unknown} r - a scroll of magic mapping {unknown} s - a scroll of blinking {unknown} Potions b - 3 potions of heal wounds {unknown} d - 2 potions of haste {unknown} e - 3 potions of curing {unknown} l - a potion of berserk rage {unknown} w - a potion of attraction {unknown} Skills: + Level 1.3 Fighting + Level 0.1 Maces & Flails + Level 1.7 Armour + Level 2.2 Dodging + Level 2.9 Stealth + Level 2.9 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 2% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 22% 3 Gell's Gravitas Tloc 2% N/A 54% 3 Teleport Other Tloc 2% N/A 54% 3 Fulminant Prism Conj/Hex 6% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 58% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Message History Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (moderately wounded, 81% to hit) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) Unknown command. Things that are here: a +0 whip; a +0 ring mail; an orc corpse There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The orc warrior hits you with a +0 battleaxe! An orc comes into view. It is wielding a +0 hand axe. The orc hits you with a +0 mace. There is a stone staircase leading up, spattered with blood here. The orc warrior closely misses you. The orc misses you. You climb upwards. There is a stone staircase leading down here. The orc warrior barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace (78% to hit) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc warrior. The orc warrior is moderately wounded. The searing ray hits the orc warrior! The orc warrior is heavily wounded. The orc warrior hits you with a +0 battleaxe!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 battleaxe! You die... #...## #.#.###.# ##### #.#.#<#.# #.#.#)#.# #.#.#.#.# #.#.#.#.# #.#.#.#.# #.#.#.#.# #.#.#.#o# #.#.#.#@# #.#.#.#.# #.#...#.# #.#####.# #.......# ######### You could see an orc warrior. Vanquished Creatures Terence (D:2) 3 gnolls 4 adders An ufetubus (D:4) 3 worms 2 dart slugs 3 orcs (D:3) 5 bats 10 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 2 jackals (D:2) 5 quokkas 3 ball pythons 4 frilled lizards 8 kobolds 7 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 951 | D:1 | Learned a level 2 spell: Searing Ray 1022 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1812 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/7 1965 | D:2 | Noticed Terence 1993 | D:2 | Killed Terence 1994 | D:2 | Reached skill level 1 in Armour 1994 | D:2 | Reached skill level 5 in Conjurations 2721 | D:2 | Reached XP level 5. HP: 36/36 MP: 3/8 3397 | D:3 | Reached skill level 1 in Fighting 4195 | D:4 | Found a hide-covered altar of Uskayaw. 4504 | D:4 | Found a staircase to the Ecumenical Temple. 4514 | Temple | Entered the Ecumenical Temple 4581 | Temple | Became a worshipper of Vehumet 4805 | D:4 | Noticed an orc warrior 4890 | D:3 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring D:2: layout_basic, minmay_ruptured, uniq_terence D:3: layout_basic, kennysheep_pointless_box D:4: layout_cave_pools, nicolae_uskayaw_murder_on_the_dancefloor, minmay_temple_entry_wispy Temple: mainiacjoe_temple_bowtie_tessellation Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Armour | 1 | 1.7 Conjurations | 5 | 5.1 Fighting | 1 | 1.3 Maces & Flails | | 0.1 Dodging | | 2.2 Stealth | | 2.9 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Whip | | 3 || 3 Cast: Magic Dart | 55 | 80 || 135 Searing Ray | 5 | 17 || 22 Armor: Robe | 5 | || 5 Leather armour | 4 | 4 || 8 Dodge: Dodged | 15 | 15 || 30