Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 9945791710467596915 111 mortz the Conjurer (level 5, 0/35 HPs) Began as a Human Conjurer on Feb 21, 2022. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:15:17 (2830 turns). mortz the Conjurer (Human Conjurer) Turns: 2830, Time: 00:15:17 Health: 0/35 AC: 5 Str: 7 XL: 5 Next: 15% Magic: 1/9 EV: 10 Int: 20 God: Gold: 109 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . m - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn n - ring of wizardry MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons b - a +0 whip d - a +0 dagger e - a +0 short sword (weapon) h - a +0 dagger p - a +0 rapier Armour a - a +0 robe l - a +0 chain mail m - a +0 ring mail (worn) Magical Staves o - a staff of cold Jewellery n - a ring of wizardry (left hand) Scrolls f - 3 scrolls of identify {unknown} g - 2 scrolls of enchant armour {unknown} q - a scroll of brand weapon {unknown} Potions c - 2 potions of curing {unknown} i - a potion of brilliance {unknown} j - a potion of might {unknown} k - a potion of flight {unknown} Skills: + Level 2.4 Dodging + Level 2.2 Stealth + Level 2.7 Spellcasting + Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 21% 3 Fulminant Prism Conj/Hex 6% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The searing ray misses the orc. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 short sword. The searing ray hits the orc. The orc is heavily wounded. The orc shouts! The searing ray misses the orc. An orc comes into view. It is wielding a +0 flail. The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is almost dead. You finish channelling your searing ray. An orc comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (almost dead, 85% to hit) The searing ray hits the orc but does no damage. The orc is almost dead. The searing ray hits the orc but does no damage. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) An orc priest comes into view. It is wielding a +0 flail. The searing ray hits the orc. You kill the orc! The searing ray hits the orc. The orc is heavily wounded. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The searing ray hits the orc but does no damage. The orc hits you with a +0 flail. Without enough magic to sustain it, your searing ray dissipates. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.# ... #)# #.# #)# ###)########## #....o.......# #............####### #.......o.@........# #..)......†..#####.# #............# #.# #............# #.# #............# ###.######## #............# #........... #............# #.#.#######. ############## #.#.# #. ######.#.##### #. You could see an orc priest and an orc. Vanquished Creatures 4 adders (D:2) A worm (D:2) 2 dart slugs 5 orcs 6 ball pythons 7 bats 6 endoplasms 3 giant cockroaches 5 goblins 6 hobgoblins 4 kobolds (D:1) 2 quokkas (D:1) 5 frilled lizards 3 rats 59 creatures vanquished. Vanquished Creatures (others) 4 fungi (D:2) 3 plants (D:2) 7 creatures vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 131 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 134 | D:1 | Learned a level 2 spell: Searing Ray 646 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1464 | D:2 | Found a faded altar of an unknown god. 1698 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 2054 | D:2 | Reached skill level 5 in Conjurations 2446 | D:2 | Reached XP level 5. HP: 35/35 MP: 4/9 2830 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, hangedman_abyss_or_decor_stabs D:2: layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, minmay_increasing_density D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.2 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 19 | || 19 Cast: Magic Dart | 33 | 11 || 44 Searing Ray | 11 | 13 || 24 Armor: Robe | 9 | || 9 Dodge: Dodged | 14 | 3 || 17