Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 11071283545345255996 35 mortz the Conjurer (level 3, -8/24 HPs) Began as a Human Conjurer on Feb 23, 2022. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 1 of the Dungeon. The game lasted 00:07:08 (1456 turns). mortz the Conjurer (Human Conjurer) Turns: 1456, Time: 00:07:08 Health: -8/24 AC: 4 Str: 7 XL: 3 Next: 52% Magic: 0/6 EV: 12 Int: 20 God: Gold: 28 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . k - +2 short sword (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . g - +0 pair of gloves Will ..... e - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons c - a +0 short sword k - a +2 vampiric short sword (weapon) Armour a - a +0 robe (worn) d - a +0 leather armour e - a +0 pair of boots (worn) g - a +0 pair of gloves (worn) Scrolls h - a scroll of fog {unknown} j - a scroll of magic mapping {unknown} l - a scroll of silence {unknown} Potions b - 2 potions of mutation {unknown} f - a potion of curing {unknown} i - a potion of heal wounds {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Message History The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest looks encouraged for a moment. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail of protection (heavily wounded, 78% to hit) The searing ray hits the orc. You kill the orc! The searing ray hits the orc wizard. The orc wizard is lightly wounded. (Press . to maintain the ray.) The searing ray misses the orc wizard. The searing ray misses the orc priest. The searing ray hits the orc wizard! The orc wizard is heavily wounded. The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray hits the orc! You kill the orc! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 72% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The orc wizard gestures at you while chanting. The magic dart hits you! You die... ##..##................#.# #.# #..##.....#...######.#.# #.# ##..##....##..# #.#.###.# ##..#....##..## #.#.....# ####...#.#.###..# #.######## .##......#.# #..# #........# .....##..#.# #..## #.#####.## .....###.#.####o.##########.# .#...###.#.##...@...........# ####..##.#.##.#.##########..# #.##..#.##.#.# #..# ##.###.#....#.# #..# ##..###.######.# #..# #....#..#....#.# #..# ##..####.#.####.# #..# ...........# #.# #..# ####.###.### #.# #..# You could see an orc wizard. Vanquished Creatures 2 orcs (D:2) 4 endoplasms (D:1) 4 giant cockroaches (D:1) A hobgoblin (D:1) A quokka (D:1) 5 ball pythons 3 bats 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D:1 | Found Imeowown's Antique Armour Shoppe. 272 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 318 | D:1 | Learned a level 2 spell: Searing Ray 721 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 914 | D:1 | Found a faded altar of an unknown god. 1452 | D:2 | HP: 1/24 [orc wizard (2)] 1456 | D:1 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, ebering_ecumenical_altar_webs, serial_shops, shop D:2: cheibrodos_pilgrimage, layout_rooms, interstate_on_off, minmay_surrounded Action || total -------------------------++------- Melee: Short sword || 12 Cast: Magic Dart || 42 Searing Ray || 8 Armor: Robe || 4 Dodge: Dodged || 8