Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 17515697549998046727 25 mortz the Conjurer (level 3, -4/24 HPs) Began as a Human Conjurer on Feb 23, 2022. Slain by Terence (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:20 (1178 turns). mortz the Conjurer (Human Conjurer) Turns: 1178, Time: 00:06:20 Health: -4/24 AC: 2 Str: 7 XL: 3 Next: 20% Magic: 0/6 EV: 12 Int: 20 God: Gold: 54 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons c - a +0 club f - a +0 dagger (weapon) h - a +0 spear Missiles b - 67 stones j - 14 sling bullets Armour a - a +0 robe (worn) e - a +0 leather armour Scrolls d - a scroll of magic mapping {unknown} g - a scroll of teleportation {unknown} i - a scroll of identify {unknown} k - a scroll of vulnerability {unknown} Potions l - a potion of ambrosia {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Annotations: D:2 Robin, Terence Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The searing ray hits the endoplasm. The endoplasm is almost dead. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) The endoplasm freezes you. You are frozen. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence, p - endoplasm Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (81% to hit) The searing ray hits the endoplasm. You kill the endoplasm! The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray misses Terence. The searing ray hits Terence! Terence is almost dead. The searing ray hits the rat! You kill the rat! Terence hits you with a +0 short sword. Without enough magic to sustain it, your searing ray dissipates. Terence barely misses you. You hit Terence but do no damage. You punch Terence, but do no damage. Terence is almost dead. Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 short sword! You die... .J# #.# #.# #.# ###.### #.###### #.....# #.#..... ###.#.#.###....... #....r........#### #†#.#.#.###.### #@#.....# #.# #@###.### #.# ### #.# #.# #.# #.# ... ..# ..# ### You could see Terence. Vanquished Creatures A dart slug (D:1) 3 bats 4 endoplasms A giant cockroach (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 344 | D:1 | Found Una Tooleu's Weapon Emporium. 365 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 368 | D:1 | Learned a level 2 spell: Searing Ray 1007 | D:1 | Reached XP level 3. HP: 23/24 MP: 0/6 1133 | D:1 | You fall into a shaft and drop 1 floor! 1133 | D:2 | Noticed Robin 1138 | D:2 | Noticed Terence 1178 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_rooms, serial_shops, shop, nrook_mini_backslash D:2: layout_loops_ring, eino_tiny_chamber, uniq_terence, uniq_robin Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 4 Punch || 1 Cast: Magic Dart || 23 Searing Ray || 8 Armor: Robe || 2 Dodge: Dodged || 9