Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 17583999022323027270 366 mortz the Conjurer (level 6, -3/37 HPs) Began as an Octopode Conjurer on Feb 26, 2022. Killed from afar by an orc wizard (6 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:26:43 (4510 turns). mortz the Conjurer (Octopode Conjurer) Turns: 4510, Time: 00:26:43 Health: -3/37 AC: 1 Str: 8 XL: 6 Next: 68% Magic: 5/10 EV: 13 Int: 21 God: Gold: 198 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . SeeInvis . m - +1 short sword (venom) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 198 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 0.5 Fighting + Level 1.1 Short Blades + Level 3.1 Throwing + Level 2.5 Dodging + Level 4.9 Stealth + Level 3.1 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Inventory: Hand Weapons b - a +0 dagger {short} (You took it off a goblin on level 1 of the Dungeon) j - a +0 trident {polearm} (You found it on level 2 of the Dungeon) m - a +1 short sword of venom (weapon) {short} (You took it off a kobold on level 2 of the Dungeon) q - a +0 hunting sling {sling} (You took it off a goblin on level 2 of the Dungeon) Missiles a - 85 stones {throwing} d - an atropa-tipped dart {throwing} h - 70 arrows k - 41 sling bullets l - 38 bolts u - 3 boomerangs {throwing} w - 7 poisoned darts (quivered) {throwing} Jewellery i - an amulet of the acrobat (You found it on level 1 of the Dungeon) s - a ring of fire (You took it off a goblin on level 3 of the Dungeon) Scrolls c - 2 scrolls of torment {unknown} e - a scroll of vulnerability {unknown} g - a scroll of identify {unknown} o - a scroll of fog {unknown} p - a scroll of magic mapping {unknown} r - a scroll of teleportation {unknown} t - a scroll of acquirement {unknown} v - a scroll of blinking {unknown} y - a scroll of immolation {unknown} Potions f - a potion of heal wounds {unknown} n - a potion of berserk rage {unknown} x - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru #.# #.# #.# ###########.# #........##.# #.)..)...##.#### #..>...........# ... #........##.##.##### .... ###.........@......+ og.. #.###......#..####..... #. #.....o##.####..... #. #.....o..)))....... #. #.........$(......( #..........o....o.( #.......†..(....... #.................. #.............##### You could see an orc priest and an orc wizard. Message History The orc moves out of view. You see here 2 poisoned darts {throwing}. 😎 MP[+1] A goblin comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 dagger. You see here 26 sling bullets. Throw: 10 darts (poison) {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 56% to hit) You throw a poisoned dart {throwing}. The poisoned dart {throwing} closely misses the orc. The orc shouts! Throw: 9 darts (poison) {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (56% to hit) You throw a poisoned dart {throwing}. The poisoned dart {throwing} closely misses the orc. The goblin shouts! The orc shouts! Throw: 8 darts (poison) {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (56% to hit) You throw a poisoned dart {throwing}. The poisoned dart {throwing} barely misses the orc. 😎 MP[+1] Your mp is fully restored (10). Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc Aim: an orc, wielding a +0 whip (79% to hit) The searing ray hits the orc. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 8/10 mp. The orc closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 whip (severely wounded, 79% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 6/10 mp. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! The orc wizard casts a spell at you. You resist with some effort. An orc comes into view. It is wielding a +0 whip. You see here a +0 whip {mace}. You start resting. An orc wizard is nearby! 😎 MP[+1] Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit) The searing ray hits the orc wizard. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 5/10 mp. The searing ray hits the orc wizard! An orc priest comes into view. It is wielding a +0 club. The orc wizard points at you and mumbles some strange words. You are confused. The orc priest shouts! 😎 MP[-1] You lost 1 mp, and now have 4/10 mp. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc shouts! 😮 HP[-13] You take 13 damage, and now have 24/37 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the orc wizard. Your squeeze misses the orc wizard. The orc wizard hits you with a +0 dagger. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * 😨 HP[-13] You take 13 damage, and now have 11/37 hp. MASSIVE DAMAGE!! (PAUSE) The orc wizard casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * 😱 HP[-8] MP[+1] You take 8 damage, and now have 3/37 hp. MASSIVE DAMAGE!! (PAUSE) You're too confused to cast spells. You bump into the rock wall. You feel less confused. The orc wizard casts a spell at you. The puff of flame hits you. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.9 Throwing | 1 3 | 3.1 Short Blades | 1 | 1.1 Spellcasting | 3 | 3.1 Conjurations | 5 | 5.1 Fighting | | 0.5 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 10 | || 10 Tentacles | 3 | 5 || 8 Constrict | 2 | 7 || 9 Short sword | | 21 || 21 Trident | | 2 || 2 Throw: Stone | 51 | 88 || 139 Dart | 9 | 6 || 15 Cast: Magic Dart | 47 | 10 || 57 Searing Ray | 11 | 30 || 41 Stab: Sleeping | | 3 || 3 Armor: Skin | 2 | 2 || 4 Dodge: Dodged | 14 | 24 || 38 Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, minmay_lizard_pond D:2: minmay_recursive_quarters, layout_basic D:3: layout_loops_ring, nicolae_ru_awakened_eye, uniq_grinder D:4: layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 394 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 397 | D:1 | Learned a level 2 spell: Searing Ray 800 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1144 | D:1 | Found a faded altar of an unknown god. 1356 | D:2 | Reached skill level 3 in Stealth 1744 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 1824 | D:2 | Reached skill level 1 in Throwing 3042 | D:3 | Reached XP level 5. HP: 25/31 MP: 3/8 3205 | D:3 | Reached skill level 4 in Stealth 3207 | D:3 | Reached skill level 2 in Throwing 3411 | D:3 | Found a sacrificial altar of Ru. 4037 | D:3 | Noticed Grinder 4046 | D:3 | HP: 5/31 [Grinder (8)] 4046 | D:3 | HP: 2/31 [Grinder (3)] 4047 | D:3 | Killed Grinder 4048 | D:3 | Reached skill level 1 in Short Blades 4048 | D:3 | Reached skill level 3 in Throwing 4048 | D:3 | Reached skill level 3 in Spellcasting 4048 | D:3 | Reached skill level 5 in Conjurations 4048 | D:3 | Reached XP level 6. HP: 3/37 MP: 1/10 4508 | D:4 | HP: 3/37 [orc wizard/magic dart (8)] 4510 | D:4 | Killed from afar by an orc wizard Vanquished Creatures Grinder (D:3) 2 orc wizards (D:3) 2 adders A worm (D:2) 2 dart slugs (D:2) 7 orcs 7 bats 8 endoplasms 5 giant cockroaches 11 hobgoblins 2 jackals (D:3) 4 kobolds 5 quokkas 9 ball pythons 13 frilled lizards 14 goblins 7 rats 100 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 232 | 292 | 55.7 | 80 | 20 | 20.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 7 | 13.7 | 26 | 7 | 21.2 D:2 | 55 | 23 | 29.5 | 24 | 12 | 33.3 D:3 | 121 | 262 | 68.4 | 25 | 1 | 3.8 D:4 | 12 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 131.0 Dungeon | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 131.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4514 | 4388 | 126 | 1938 | 1615 | 4 | 1128.5 | Dungeon | 4514 | 4388 | 126 | 1938 | 1615 | 4 | 1128.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1691 daAuts D:3: 1502 daAuts D:1: 1232 daAuts D:4: 88 daAuts