Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 5883081091143035816 61 mortz the Firebug (level 3, 0/19 HPs) Began as a Deep Elf Fire Elementalist on Feb 27, 2022. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:08:58 (1630 turns). mortz the Firebug (Deep Elf Fire Elementalist) Turns: 1630, Time: 00:08:59 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 83% Magic: 6/10 EV: 13 Int: 21 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis . e - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 3.5 Spellcasting + Level 1.5 Conjurations + Level 4.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 44% 2d7 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 16% 6-21 11% 3 Inner Flame Hex/Fire 13% N/A 14% 3 Flame Wave Conj/Fire 16% 2d6 34% 4 Inventory: Hand Weapons b - a +0 dagger {short} (You took it off a goblin on level 1 of the Dungeon) e - a +0 short sword (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) g - a +0 chain mail of cold resistance (You took it off Terence on level 2 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions d - a potion of curing {unknown} f - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Annotations: D:2 Sigmund #.#. ##.#.. #.# #... ...#.### #######.# #.{. .#.#.#.# #.......# #...#.#.#.#.# #.####### ###.....#.#.#.### #.# .......ยง#.#.#... #.# .......##.#.#.######.#### ##.#.....{..............# .......##.#.#.#.@.......# .#.#.#....#.#.#.........# #.#.#..#.#.#.#.........# . #.#........#.####.#### . #.##.#.#.#.#.####.# #...#.###......# #.......######## #..>#.#.# #.#.#.#.##### There were no monsters in sight! Message History You start resting. An adder comes into view. ๐Ÿ˜ฎ HP[+3] You regained 3 hp, and now have 14/19 hp. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The adder hisses angrily. ๐Ÿ˜ฎ MP[-1] You lost 1 mp, and now have 8/9 mp. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. The foxfire hits the adder. x2 Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! ๐Ÿ˜ฎ MP[-1] You lost 1 mp, and now have 7/9 mp. The foxfire hits the adder. x2 You kill the adder! You start resting. ๐Ÿ˜• HP[+1] MP[+3] Your mp is fully restored (10). You start resting. ๐Ÿ˜Ž HP[+4] Your hp is fully restored (19). Found a stone staircase leading down. h - a scroll labelled QUSSEOTAOZ Found a stone staircase leading down. An endoplasm comes into view. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 9/10 mp. The foxfire hits the endoplasm. You kill the endoplasm! There is a stone staircase leading down here. ๐Ÿ˜Ž MP[+1] Your mp is fully restored (10). An endoplasm comes into view. The endoplasm quivers. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 9/10 mp. You barely miss the endoplasm. The foxfire hits the endoplasm but does no damage. The foxfire hits the endoplasm. The endoplasm barely misses you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The endoplasm barely misses you. ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 8/10 mp. You hit the endoplasm. You kill the endoplasm! ๐Ÿ˜Ž MP[+1] Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Sigmund shouts! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 8/10 mp. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 7/10 mp. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits something but does no damage. The foxfire hits something. The foxfire hits something but does no damage. ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 6/10 mp. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits something. x2 The foxfire hits something but does no damage. ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 5/10 mp. The foxfire hits something. x2 ๐Ÿ˜Ž MP[+1] A magic dart appears from out of thin air! The magic dart hits you! ๐Ÿ˜ฎ HP[-9] You take 9 damage, and now have 10/19 hp. MASSIVE DAMAGE!! (PAUSE) A magic dart appears from out of thin air! The magic dart hits you! Ouch! That really hurt! You die... Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 4 | 4.5 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 3.5 Conjurations | | 1.5 Action || total -------------------------++------- Melee: Dagger || 2 Short sword || 7 Cast: Foxfire || 37 Scorch || 2 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, basic_ecumenical_altar, minmay_misc_feat_columns, minivault_4, columned_hall_lemuel D:2: layout_basic, basic_altar, minmay_split_cup_large, uniq_terence, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | magus.rc [v1.9.6] 41 | D:1 | Found a faded altar of an unknown god. 243 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 312 | D:1 | Learned a level 2 spell: Scorch 508 | D:1 | Reached skill level 4 in Fire Magic 952 | D:2 | Found a glowing golden altar of the Shining One. 952 | D:2 | Noticed Sigmund 1259 | D:2 | Noticed Terence 1284 | D:2 | Killed Terence 1285 | D:2 | Reached XP level 3. HP: 7/19 MP: 0/9 1630 | D:2 | Killed from afar by Sigmund Vanquished Creatures Terence (D:2) An adder (D:2) A dart slug (D:1) A ball python (D:1) 3 endoplasms 5 hobgoblins (D:1) A quokka (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 26 creatures vanquished. Vanquished Creatures (others) 67 foxfires 67 creatures vanquished. Grand Total: 93 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 52 | 36 | 40.9 | 25 | 1 | 3.8 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 18 | 36 | 66.7 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1632 | 1559 | 73 | 314 | 812 | 2 | 816.0 | Dungeon | 1632 | 1559 | 73 | 314 | 812 | 2 | 816.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1132 daAuts D:2: 499 daAuts