Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 4430977690015891517 21 mortz the Conjurer (level 2, -3/20 HPs) Began as a Draconian Conjurer on Mar 5, 2022. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:36 (985 turns). mortz the Conjurer (Draconian Conjurer) Turns: 985, Time: 00:03:36 Health: -3/20 AC: 4 Str: 9 XL: 2 Next: 62% Magic: 5/5 EV: 12 Int: 18 God: Gold: 71 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . f - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 1.8 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 2% N/A 19% 1 Pain Necr 4% 1d4 19% 1 Dazzling Flash Conj/Hex 20% N/A 22% 3 Vampiric Draining Necr 1% 2d6 47% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Inventory: Hand Weapons f - a +0 dagger (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) Missiles e - 5 poisoned darts {throwing} g - 30 stones {throwing} Scrolls a - 2 scrolls of magic mapping {unknown} b - a scroll of identify {unknown} c - a scroll of torment {unknown} h - a scroll of fear {unknown} Potions d - a potion of berserk rage {unknown} i - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund #.. ..# ..# #..# #..# ##.# #####..# #..# #......# #..# #.##@#.####### #..# #............. #..# #............. #..# #........#### #..# #........# #..#######...#....### #...................# ##.###......###..##@# #.##.#.####.#.####.# You could see Sigmund. Message History a +0 hunting sling {sling}; a hobgoblin corpse g - 30 stones {throwing} (gained 7) You now have 33 gold pieces (gained 6). An endoplasm comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. Found a stone staircase leading down. 😎 MP[+1] Your mp is fully restored (5). You now have 45 gold pieces (gained 12). You open the door. There is an open door here. There is an open door here. Things that are here: a +0 club {mace}; a goblin skeleton Things that are here: a +0 club {mace}; a goblin skeleton Done exploring. (D) Dungeon Where to? (? - help) You see here 22 arrows. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! Sigmund shouts! You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (69% to hit) The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) Your Stealth skill increases to level 2! 😎 MP[-2] You lost 2 mp, and now have 3/5 mp. You start resting. 😎 MP[+2] Your mp is fully restored (5). A bat comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. You now have 60 gold pieces (gained 15). You now have 71 gold pieces (gained 11). a - 2 scrolls labelled JOWOVU TAFOINUP (gained 1) Found a stone staircase leading down. 😎 MP[+1] Your mp is fully restored (5). There is a stone staircase leading down here. i - a yellow potion Sigmund is nearby! Sigmund shouts! Sigmund casts a spell at you. You are confused. Sigmund says, "Now you see me, now you don't..." Sigmund zaps a wand. The puff of flame misses you. You're too confused to move! Sigmund closely misses you. You feel less confused. Sigmund gestures at you while chanting. The puff of flame hits you! 😮 HP[-8] You take 8 damage, and now have 12/20 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss Sigmund. Your tail-slap misses Sigmund. Sigmund gestures at you while chanting. You resist with significant effort. Sigmund hits you from afar with a +1 scythe of pain. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] You take 4 damage, and now have 8/20 hp. Sigmund casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 5/20 hp. Sigmund gestures at you while chanting. The puff of flame misses you. 😨 HP[+1] Sigmund zaps a wand. The puff of flame hits you! You die... Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 1.8 Spellcasting | | 2.2 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 28 Searing Ray || 1 Armor: Skin || 1 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms D:2: layout_loops_ring, hellmonk_ecumenical_altar_watching_god, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 273 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 357 | D:1 | Learned a level 2 spell: Searing Ray 538 | D:1 | You pick up a book of Necromancy and begin reading... 538 | D:1 | You add the spells Pain, Animate Skeleton and Vampiric | Draining to your library. 759 | D:2 | Noticed Sigmund 768 | D:2 | Reached skill level 2 in Stealth 976 | D:2 | HP: 5/20 [Sigmund/magic dart (3)] 985 | D:2 | Killed from afar by Sigmund Vanquished Creatures 2 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:2) 3 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 2 rats (D:1) 20 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 30 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 984 | 947 | 37 | 89 | 743 | 2 | 492.0 | Dungeon | 984 | 947 | 37 | 89 | 743 | 2 | 492.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 763 daAuts D:2: 221 daAuts