Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 6213661607528563782 2 mortz the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Mar 5, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (99 turns). mortz the Conjurer (Human Conjurer) Turns: 99, Time: 00:00:53 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 1/3 EV: 12 Int: 18 God: Gold: 5 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 hand axe {axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Inventory: Hand Weapons b - a +0 hand axe (weapon) {axe} (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ###### ### #....##### ..#####....#...# ................ ..###.#.......#### ..# #.#....##....# ### #.#........#@# .. #.#....##.##h# ...##h##.......#h# ......#.....#..#g# ......#........#h# ...............#$# ......#........#.# ......#.....g....# .....##.......#....# You could see 3 jackals and a goblin. Message History You kill the rat! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. A jackal comes into view. The jackal barks! A jackal comes into view. 😎 MP[+1] Your mp is fully restored (3). Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. A jackal comes into view. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. You don't have enough magic to cast this spell. The jackal bites you. 😕 HP[-2] You take 2 damage, and now have 11/13 hp. A goblin comes into view. It is wielding a +0 dagger. 😕 MP[+1] The goblin shouts! A jackal comes into view. 😕 HP[+1] The jackal barks! The jackal bites you. You see here a +0 hand axe {axe}. 😕 HP[-1] You take 1 damage, and now have 11/13 hp. b - a +0 hand axe (weapon) {axe} The jackal misses you. The jackal bites you. 😮 HP[-2] You take 2 damage, and now have 9/13 hp. The jackal bites you. The jackal bites you but does no damage. 😮 HP[-1] You take 1 damage, and now have 8/13 hp. The jackal barely misses you. The jackal misses you. The jackal bites you. 😮 HP[-1] You take 1 damage, and now have 7/13 hp. The jackal closely misses you. x2 😮 MP[+1] You see here 19 gold pieces. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal barely misses you. 😮 MP[-1] You lost 1 mp, and now have 1/3 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] MP[-1] You take 1 damage, and now have 6/13 hp. You lost 1 mp, and now have 0/3 mp. You closely miss the jackal. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 4/13 hp. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. 😱 HP[-1] You take 1 damage, and now have 3/13 hp. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] MP[+1] You take 2 damage, and now have 1/13 hp. You hit the jackal. The jackal closely misses you. The jackal barely misses you. 😱 HP[+1] You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... Action || total -------------------------++------- Melee: Hand axe || 7 Cast: Magic Dart || 6 Armor: Robe || 1 Dodge: Dodged || 17 Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, hellmonk_ecumenical_altar_zigzags Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 91 | D:1 | HP: 3/13 [jackal (1)] 96 | D:1 | HP: 1/13 [jackal (2)] 99 | D:1 | Slain by a jackal Vanquished Creatures A jackal (D:1) A rat (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 0 | 58 | 1 | 102.0 | Dungeon | 102 | 102 | 0 | 0 | 58 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 102 daAuts