Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 15443456070681762076 338 mortz the Conjurer (level 6, -2/42 HPs) Began as a Merfolk Conjurer on Mar 5, 2022. Slain by a black bear (6 damage) ... on level 4 of the Dungeon. The game lasted 00:16:52 (3502 turns). mortz the Conjurer (Merfolk Conjurer) Turns: 3502, Time: 00:16:53 Health: -2/42 AC: 2 Str: 8 XL: 6 Next: 55% Magic: 5/10 EV: 12 Int: 19 God: Gold: 104 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . SeeInvis . d - +2 dagger (drain) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ j - amulet of magic regeneration {@e2} HPRegen 0.14/turn (no ring) MPRegen 0.52/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 104 gold pieces. Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: + Level 0.7 Fighting * Level 2.9 Short Blades + Level 3.3 Dodging + Level 3.8 Stealth + Level 3.2 Spellcasting + Level 4.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Portal Projectile Hex/Tloc 6% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Blade Hands Tmut 1% N/A 99% 5 Excruciating Wounds Necr 1% N/A 99% 5 Inventory: Hand Weapons d - a +2 dagger of draining (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) e - a +0 trident {polearm} (You found it on level 1 of the Dungeon) Missiles f - 29 stones {throwing} k - 2 javelins {throwing} r - 3 poisoned darts {throwing} Armour a - a +0 robe (worn) i - a +0 ring mail (You found it on level 1 of the Dungeon) Jewellery j - an amulet of magic regeneration (around neck) {@e2} (You found it on level 2 of the Dungeon) Wands m - a wand of iceblast (8) (You found it on level 3 of the Dungeon) Scrolls b - 2 scrolls of teleportation {unknown} c - a scroll of summoning {unknown} n - a scroll of fog {unknown} o - a scroll of magic mapping {unknown} p - 2 scrolls of identify {unknown} q - a scroll of holy word {unknown} Potions g - a potion of curing {unknown} h - a potion of ambrosia {unknown} l - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Terence #.#####.#8...8## ......#....†...###### #.###.#....<........# #.# #.#.........<...# #.###.#.#..8........# #.......##..........# #####.#####.........# # #.#######.########## #####.##..<....h@....... ....#....##.####....#### ###.#### #.# #....# ..>.... #.# .....+ ..#.### #.. .....# ..# #.. ......# ..# #.....##### #.# #..... #.# You could see a black bear. Message History Your legs become a tail as you enter the water. A rat comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-1] You lost 1 mp, and now have 9/10 mp. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Your legs become a tail as you enter the water. Your magical contamination has completely faded away. 😎 MP[+1] Your mp is fully restored (10). A frilled lizard comes into view. The frilled lizard hisses angrily. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! 😎 MP[-1] You lost 1 mp, and now have 9/10 mp. You see here a frilled lizard corpse. r - 3 poisoned darts {throwing} 😎 MP[+1] Your mp is fully restored (10). You now have 104 gold pieces (gained 5). Done exploring. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) You see here a frilled lizard corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (84% to hit) The searing ray hits the black bear. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 8/10 mp. The searing ray hits the black bear! The black bear barely misses you. The black bear closely misses you. The black bear claws you. 😕 HP[-2] You take 2 damage, and now have 40/42 hp. The searing ray hits the black bear. The black bear bites you. The black bear claws you. x2 😕 HP[-7] You take 7 damage, and now have 33/42 hp. The searing ray hits the black bear. You finish channelling your searing ray. The black bear bites you! The black bear claws you. x2 * * * LOW HITPOINT WARNING * * * 😨 HP[-15] MP[-1] You take 15 damage, and now have 18/42 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 7/10 mp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded, 84% to hit) The searing ray hits the black bear. (Press . to maintain the ray.) The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear closely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * 😱 HP[-8] MP[-1] You take 8 damage, and now have 10/42 hp. You lost 1 mp, and now have 6/10 mp. The searing ray hits the black bear. The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * 😱 HP[-6] MP[-1] You take 6 damage, and now have 4/42 hp. You lost 1 mp, and now have 5/10 mp. The searing ray hits the black bear. The black bear bites you. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 1 2 | 2.9 Conjurations | 4 | 4.6 Stealth | 3 | 3.8 Dodging | 3 | 3.3 Spellcasting | 3 | 3.2 Fighting | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 16 | 2 || 18 Unarmed | 1 | || 1 Cast: Magic Dart | 59 | 53 || 112 Searing Ray | 3 | 19 || 22 Armor: Robe | 1 | 6 || 7 Dodge: Dodged | 16 | 13 || 29 Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_rooms, minmay_octomino_j4 D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, uniq_terence D:3: layout_basic, chequers_serial_rivers_small_b, corexii_hall_statues_x, chequers_decorated_corner D:4: layout_basic, mainiacjoe_overflow_small_starburst, lemuel_temple_firewalk_b, grunt_ministairs_1, hangedman_decor_growths, st_stairs_11, uniq_natasha Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 283 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 349 | D:1 | You pick up a book of Weapons and begin reading... 349 | D:1 | You add the spells Portal Projectile, Excruciating Wounds | and Blade Hands to your library. 438 | D:1 | Learned a level 2 spell: Searing Ray 570 | D:1 | Reached skill level 1 in Short Blades 695 | D:1 | Reached XP level 3. HP: 17/24 MP: 1/6 1320 | D:2 | Reached skill level 4 in Conjurations 1380 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 1834 | D:2 | Noticed a floating eye 1838 | D:2 | Found a faded altar of an unknown god. 1842 | D:2 | Reached skill level 3 in Stealth 1879 | D:2 | Noticed a shining eye 1879 | D:2 | Noticed a shining eye 1879 | D:2 | Noticed a golden eye 1904 | D:2 | Reached skill level 3 in Dodging 2355 | D:2 | Noticed Terence 2690 | D:3 | Reached skill level 2 in Short Blades 2690 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/9 3091 | D:4 | Reached skill level 3 in Spellcasting 3091 | D:4 | Reached XP level 6. HP: 29/42 MP: 3/10 3228 | D:4 | Noticed Natasha 3251 | D:4 | Killed Natasha 3312 | D:4 | Noticed a black bear 3330 | D:4 | Noticed Natasha 3336 | D:4 | Killed Natasha 3500 | D:4 | HP: 10/42 [black bear (3)] 3501 | D:4 | HP: 4/42 [black bear (4)] 3502 | D:4 | Slain by a black bear Vanquished Creatures A howler monkey (D:4) A hound (D:4) A jelly (D:4) A bullfrog skeleton (D:3) Natasha (twice) (D:4) 4 gnolls 5 adders An adder skeleton (D:4) A worm (D:2) A dart slug (D:3) 5 ball pythons 6 bats 10 endoplasms 2 giant cockroaches 2 goblins (D:1) 9 hobgoblins 3 jackals (D:2) 5 kobolds 6 quokkas 6 frilled lizards 7 rats 79 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 406 | 78 | 16.1 | 75 | 4 | 5.1 +---------+---------+-------+---------+---------+------- D:1 | 56 | 3 | 5.1 | 24 | 2 | 7.7 D:2 | 86 | 0 | 0.0 | 30 | 0 | 0.0 D:3 | 66 | 0 | 0.0 | 11 | 0 | 0.0 D:4 | 198 | 75 | 27.5 | 10 | 2 | 16.7 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 121.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 121.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3489 | 3025 | 464 | 257 | 2202 | 4 | 872.2 | Dungeon | 3489 | 3025 | 464 | 257 | 2202 | 4 | 872.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1529 daAuts D:1: 1194 daAuts D:3: 443 daAuts D:4: 322 daAuts