Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 7951104615710874972 539 mortz the Conjurer (level 7, -2/52 HPs) Began as a White Draconian Conjurer on Mar 5, 2022. Slain by an orc warrior ... wielding a +0 dire flail (13 damage) ... on level 6 of the Dungeon. The game lasted 00:18:46 (3853 turns). mortz the Conjurer (White Draconian Conjurer) Turns: 3853, Time: 00:18:47 Health: -2/52 AC: 10 Str: 12 XL: 7 Next: 5% Magic: 4/11 EV: 12 Int: 20 God: Gold: 131 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . SeeInvis + t - +10 dagger of Kismet {flame, *Slow rPois Str+3 SInv, short} rCold + . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . j - +0 cloak rCorr + Rampage . (no gloves) Will ..... s - +2 pair of boots Stlth ++........ (no amulet) HPRegen 0.17/turn h - ring of resist corrosion MPRegen 0.12/turn (no ring) @: no status effects A: breathe frost, AC +6, unfitting armour, cold resistance 1, cold-blooded a: Breathe Frost You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 131 gold pieces. Innate Abilities, Weirdness & Mutations You can breathe waves of freezing cold which knock back foes. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. Skills: + Level 1.6 Fighting * Level 2.8 Short Blades + Level 3.1 Dodging + Level 2.9 Stealth + Level 3.2 Spellcasting + Level 6.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Mephitic Cloud Conj/Pois/Air 11% N/A 19% 3 Call Imp Summ 3% N/A 22% 2 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Inventory: Hand Weapons a - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) t - the +10 dagger of Kismet (weapon) {flame, *Slow rPois Str+3 SInv, short} (You found it on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). rPois: It protects you from poison. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Missiles c - 68 stones {throwing} e - 5 boomerangs {throwing} g - 22 poisoned darts {throwing} o - 4 datura-tipped darts {throwing} Armour j - a +0 cloak (worn) (You found it on level 1 of the Dungeon) s - a +2 pair of boots (worn) (You found it on level 3 of the Dungeon) Magical Staves b - a staff of fire {!astaff} (You found it on level 1 of the Dungeon) m - a staff of death {!astaff} (You found it on level 2 of the Dungeon) Jewellery h - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) i - a ring of ice (You found it on level 1 of the Dungeon) Scrolls d - a scroll of fear {unknown} f - 2 scrolls of immolation {unknown} k - 5 scrolls of identify {unknown} u - a scroll of torment {unknown} Potions l - a potion of attraction {unknown} n - a potion of haste {unknown} p - a potion of berserk rage {!q} q - a potion of cancellation {unknown} r - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: ...####....##.......... ...###...†............. .....#.##.###........... .#.......## #...#.....(§ ###..#....# ##..####...≈ ####.##....##..## #..... ##.#.#####....... .>...§ #....######...####.....≈ ...#..##.#.....#@o...... .###))#....K...#go...... ....)....##.....)..##.#. ..#....###...........# #.#....#.###...##...## ##........###....#### #..##.#...........# #.≈≈≈≈#..........## #.≈.........###### You could see an orc warrior, a gnoll shaman and an orc. Message History 😎 MP[-1] You lost 1 mp, and now have 9/11 mp. u - a scroll labelled XETELE QOYPUM 😎 MP[+2] Your mp is fully restored (11). Things that are here: a +0 short sword {short}; an orc corpse A kobold comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, quivering bolts (asleep, 100% to hit) The magic dart hits the kobold! You kill the kobold! 😎 MP[-1] You lost 1 mp, and now have 10/11 mp. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! You hear a shout! A kobold comes into view. It is wielding a +0 short sword. A kobold brigand comes into view. It is wielding a +0 short sword and quivering poisoned darts. An iguana comes into view. The iguana hisses angrily. 😎 MP[+1] Your mp is fully restored (11). You hear a shout! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold. 😎 MP[-1] You lost 1 mp, and now have 10/11 mp. 😎 MP[+1] Your mp is fully restored (11). Things that are here: a +0 flail {mace}; a gnoll skeleton An orc comes into view. It is wielding a +0 hand axe of electrocution. Found a stone staircase leading up and a stone staircase leading down. The orc shouts! An orc warrior comes into view. It is wielding a +0 dire flail. An orc comes into view. It is wielding a +0 dagger. The orc warrior shouts! The orc shouts! The orc closely misses you. The orc closely misses you. There is a stone staircase leading up here. The orc warrior misses you. The orc barely misses you. You climb upwards. The gnoll shouts! x2; The gnoll shaman shouts! The gnoll shouts! There is a stone staircase leading down here. The orc warrior closely misses you. The gnoll shaman hits you with a +0 whip. The gnoll barely misses you. The orc barely misses you. You climb downwards. There is a stone staircase leading up here. 😕 HP[-5] You take 5 damage, and now have 47/52 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe of electrocution (79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc warrior hits you with a +0 dire flail! The gnoll shaman misses you. 😕 HP[-7] MP[-2] You take 7 damage, and now have 40/52 hp. You lost 2 mp, and now have 9/11 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a +0 whip and wearing a +0 robe (82% to hit) The searing ray hits the gnoll shaman! The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) The orc hits you with a +0 dagger. The orc warrior hits you with a +0 dire flail! The gnoll shaman closely misses you. 😮 HP[-11] MP[-2] You take 11 damage, and now have 29/52 hp. MASSIVE DAMAGE!! (PAUSE) You lost 2 mp, and now have 7/11 mp. The searing ray hits the gnoll shaman. The orc hits you but does no damage. The orc warrior closely misses you. The gnoll shaman hits you but does no damage. 😮 MP[-1] You lost 1 mp, and now have 6/11 mp. The searing ray hits the gnoll shaman. The orc barely misses you. The orc warrior hits you with a +0 dire flail!! * * * LOW HITPOINT WARNING * * * The gnoll shaman hits you but does no damage. 😱 HP[-18] MP[-1] You take 18 damage, and now have 11/52 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 5/11 mp. The searing ray misses the gnoll shaman. You finish channelling your searing ray. The orc hits you but does no damage. The orc warrior hits you with a +0 dire flail! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.9 Conjurations | 5 6 | 6.0 Dodging | 2 3 | 3.1 Short Blades | 1 2 | 2.8 Spellcasting | 3 | 3.2 Fighting | 1 | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Short sword | 4 | 51 | || 55 Tailslap | | 6 | || 6 Dagger | | 19 | || 19 Punch | | 1 | || 1 Cast: Magic Dart | 65 | 30 | 4 || 99 Searing Ray | 5 | 17 | 2 || 24 Armor: Skin | 11 | 57 | 4 || 72 Dodge: Dodged | 14 | 91 | 11 || 116 Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_rooms, serial_shops, shop D:2: layout_basic, ebering_ecumenical_altar_abandoned, uniq_natasha D:3: layout_rooms, portal_sewer_entry_b D:5: layout_rooms, lemuel_doored_altar, serial_undead, serial_undead_e, serial_undead_e, serial_undead_c, serial_undead_e, serial_undead_b, serial_undead_e, serial_undead_a, minmay_hedge_maze, uniq_edmund D:6: layout_cave_pools, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_bloodbath_and_beyond, chequers_serial_rivers_micro_d Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 257 | D:1 | You pick up a book of Minor Magic and begin reading... 257 | D:1 | You add the spells Call Imp and Mephitic Cloud to your | library. 328 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 412 | D:1 | Learned a level 2 spell: Searing Ray 455 | D:1 | Found Fesuq's General Store. 929 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1223 | D:2 | Found a faded altar of an unknown god. 1422 | D:2 | Reached skill level 2 in Stealth 1441 | D:2 | Reached skill level 5 in Conjurations 1747 | D:2 | Noticed Natasha 1766 | D:2 | Killed Natasha 1767 | D:2 | Reached skill level 2 in Dodging 1767 | D:2 | Reached XP level 4. HP: 14/33 MP: 1/7 1920 | D:2 | Noticed Natasha 1944 | D:2 | Killed Natasha 1984 | D:2 | Noticed Natasha 1989 | D:2 | Killed Natasha 1990 | D:2 | Reached XP level 5. HP: 18/38 MP: 3/9 2655 | D:3 | Found a glowing drain. 2705 | D:3 | HP: 7/38 [water moccasin skeleton (4)] 2708 | Sewer | Entered a sewer 2712 | Sewer | HP: 7/38 [bat (1)] 2717 | Sewer | HP: 5/38 [bat (1)] 2728 | Sewer | HP: 5/38 [bat (1)] 3051 | Sewer | Noticed Pargi 3071 | Sewer | Killed Pargi 3072 | Sewer | Reached skill level 1 in Short Blades 3072 | Sewer | Reached skill level 3 in Spellcasting 3072 | Sewer | Reached XP level 6. HP: 19/46 MP: 2/10 3297 | D:3 | Reached skill level 1 in Fighting 3364 | D:3 | Identified the +10 dagger of Kismet {flame, *Slow rPois | Str+3 SInv} 3416 | D:3 | You fall into a shaft and drop 3 floors! 3549 | D:6 | Reached skill level 2 in Short Blades 3633 | D:6 | Noticed a sky beast 3659 | D:6 | Killed a sky beast 3660 | D:6 | Reached skill level 3 in Dodging 3662 | D:6 | Reached skill level 6 in Conjurations 3662 | D:6 | Your scales start taking on an icy white colour. 3662 | D:6 | Reached XP level 7. HP: 39/52 MP: 4/11 3662 | D:6 | Gained mutation: Your flesh is cold resistant. (rC+) [White | Draconian growth] 3846 | D:5 | Entered Level 5 of the Dungeon 3852 | D:6 | HP: 11/52 [orc warrior/+0 dire flail (19)] 3853 | D:6 | Slain by an orc warrior Vanquished Creatures Pargi (Sewer) A sky beast (D:6) A water moccasin zombie (D:6) A water moccasin skeleton (D:3) A jelly (D:6) Natasha (thrice) (D:2) 3 gnolls (D:6) 3 adders 2 worms (D:2) 5 dart slugs 4 orcs (D:6) 13 bats 6 endoplasms 5 giant cockroaches 7 goblins 4 hobgoblins 10 kobolds 3 quokkas 5 ball pythons A frilled lizard (D:1) 6 rats 85 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 588 | 183 | 23.7 | 72 | 13 | 15.3 +---------+---------+-------+---------+---------+------- D:1 | 46 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 143 | 36 | 20.1 | 24 | 1 | 4.0 D:3 | 97 | 5 | 4.9 | 11 | 4 | 26.7 D:6 | 302 | 0 | 0.0 | 12 | 0 | 0.0 Sewer | 0 | 142 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 128.5 Dungeon | 90.6 | 90.6 | N/A | N/A | 81.6 | 125.8 Sewer | 9.4 | 9.4 | N/A | N/A | 18.4 | 142.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3865 | 3803 | 62 | 611 | 2507 | 6 | 644.2 | Dungeon | 3276 | 3214 | 62 | 129 | 2466 | 5 | 655.2 | Sewer | 589 | 589 | 0 | 482 | 41 | 1 | 589.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1290 daAuts D:1: 1222 daAuts Sewer: 589 daAuts D:6: 440 daAuts D:3: 321 daAuts D:5: 1 daAuts