Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 10755435171319828626 54 mortz the Conjurer (level 3, -5/26 HPs) Began as a Draconian Conjurer on Mar 6, 2022. Killed from afar by an orc wizard (8 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:08:35 (2756 turns). mortz the Conjurer (Draconian Conjurer) Turns: 2756, Time: 00:08:35 Health: -5/26 AC: 5 Str: 9 XL: 3 Next: 66% Magic: 5/6 EV: 12 Int: 20 God: Gold: 49 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . e - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: confused A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Inventory: Hand Weapons c - a +0 mace {mace} (You found it on level 1 of the Dungeon) e - a +0 dagger (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) Missiles f - 62 stones {throwing} h - 2 poisoned darts {throwing} j - 2 javelins {throwing} Scrolls a - 2 scrolls of enchant armour {unknown} b - a scroll of immolation {unknown} d - a scroll of vulnerability {unknown} g - 2 scrolls of identify {unknown} l - a scroll of fear {unknown} Potions i - a potion of attraction {unknown} k - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: .. ....#.. ##.# ###.....# ### #... ..#.....#... #..# #.#.....#.# #..# #.#.#..... #..# #.#.#.#.#.### #..# #.#.#<....... #.{####.#.#.#.#.### #.<@........#.# ###########.#.# ..........# #######.### #.# #.# #.# #.###.# #....# There were no monsters in sight! Message History Things that are here: a +0 club {mace}; a +0 hunting sling {sling} There is a stone staircase leading down here. 😮 HP[+4] You regained 4 hp, and now have 17/26 hp. You start resting. 😎 HP[+9] Your hp is fully restored (26). You climb downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 72% to hit) The searing ray hits the orc wizard! (Press . to maintain the ray.) The orc wizard gestures at you while chanting. You are confused. 😎 MP[-2] You lost 2 mp, and now have 3/6 mp. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! 😮 HP[-9] You take 9 damage, and now have 17/26 hp. MASSIVE DAMAGE!! (PAUSE) The orc wizard gestures at you while chanting. You resist with significant effort. You bump into the rock wall. The orc wizard casts a spell at you. You are more confused. You bump into the rock wall. You barely miss the orc wizard. Your tail-slap misses the orc wizard. The orc wizard barely misses you. You miss the orc wizard. Your tail-slap misses the orc wizard. The orc wizard closely misses you. 😮 HP[+1] MP[+1] You miss the orc wizard. The orc wizard barely misses you. The orc wizard hits you but does no damage. There is a stone staircase leading up here. You bump into the rock wall. The orc wizard hits you with a +0 dagger. 😮 HP[-3] You take 3 damage, and now have 15/26 hp. You bump into the rock wall. The orc wizard gestures at you while chanting. You are more confused. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You hear some strange, mumbled words. You are more confused. You completely miss something. Something hits you. 😮 HP[-1] You take 1 damage, and now have 14/26 hp. You completely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] You take 4 damage, and now have 10/26 hp. You bump into the rock wall. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] MP[+1] You take 2 damage, and now have 8/26 hp. You miss something. Your tail-slap misses something. Something hits you but does no damage. You completely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 6/26 hp. Something hits you but does no damage. There is a stone staircase leading up here. You bump into the rock wall. Something barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 5/26 hp. You closely miss something. Your tail-slap misses something. Something hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 3/26 hp. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Dodging | 2 | 2.0 Stealth | | 1.9 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Mace || 1 Dagger || 27 Tailslap || 1 Cast: Magic Dart || 56 Searing Ray || 14 Armor: Skin || 9 Dodge: Dodged || 36 Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, chequers_serial_rivers_small_b D:2: layout_basic, nicolae_ecumenical_oubliette, minmay_misc_feat_columns D:3: layout_basic, mainiacjoe_overflow_24_doors, hex_intersection Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 191 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 459 | D:1 | Learned a level 2 spell: Searing Ray 1264 | D:2 | Reached XP level 3. HP: 18/26 MP: 0/6 1643 | D:2 | Reached skill level 5 in Conjurations 1662 | D:2 | Found a faded altar of an unknown god. 1686 | D:2 | Reached skill level 2 in Dodging 2751 | D:3 | HP: 6/26 [something (3)] 2756 | D:3 | Killed from afar by an orc wizard Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 2 orcs An endoplasm (D:1) A giant cockroach (D:2) 5 goblins 5 hobgoblins 2 jackals (D:2) 6 kobolds A quokka (D:1) 3 ball pythons 3 bats (D:2) A frilled lizard (D:1) 3 rats 36 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 78 | 0 | 0.0 | 36 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 49 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2761 | 2617 | 144 | 481 | 1785 | 3 | 920.3 | Dungeon | 2761 | 2617 | 144 | 481 | 1785 | 3 | 920.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1827 daAuts D:1: 778 daAuts D:3: 155 daAuts