Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 4225816695382089197 109 mortz the Conjurer (level 5, -3/36 HPs) Began as a Human Conjurer on Mar 14, 2022. Slain by a water moccasin zombie (7 damage) ... on level 3 of the Dungeon on Mar 15, 2022. The game lasted 00:21:01 (3317 turns). mortz the Conjurer (Human Conjurer) Turns: 3317, Time: 00:21:01 Health: -3/36 AC: 2 Str: 7 XL: 5 Next: 13% Magic: 0/8 EV: 12 Int: 21 God: Gold: 113 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . d - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Skills: + Level 0.4 Fighting + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.5 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Inventory: Hand Weapons c - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) d - a +0 short sword (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) Missiles f - 57 stones {throwing} h - 6 atropa-tipped darts {throwing} m - 4 javelins {throwing} Armour a - a +0 robe (worn) j - a +0 ring mail (You found it on level 2 of the Dungeon) n - a +0 leather armour (You found it on level 2 of the Dungeon) Scrolls i - a scroll of amnesia {unknown} l - a scroll of identify {unknown} o - a scroll of vulnerability {unknown} p - a scroll of teleportation {unknown} Potions b - a potion of magic {unknown} e - a potion of cancellation {unknown} g - 2 potions of curing {unknown} k - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ( #. ..# .....#.#.###.## #.# #.# .....#....... #...#.# ...#..≈≈≈≈≈ #.#.#.# .######.#..≈≈≈≈≈ >..).. ...........≈≈### #.#.############.#..≈≈#.8 #...........####.#..≈≈#.. .....#.#######'#....#..≈≈### ##. #....Z@.....##†#..≈≈.8# .#+#...........#..#..≈≈.## ...............#..#..≈≈.#. ................#†.#..≈≈.## .......#.....#.#.#..#..≈≈.8# ###8.8.8#.##.#.#....#..≈≈### ...⌠.⌠.#.#<.#.####.##.≈≈#g. ##8.∩.8#†#..#.# #.##.≈≈#.8 ..⌠.⌠ #?#..# #.##.≈≈### You could see a water moccasin zombie. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie (79% to hit) The searing ray misses the water moccasin zombie. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 6/8 mp. The searing ray hits the water moccasin zombie. 😎 MP[-1] You lost 1 mp, and now have 5/8 mp. The searing ray hits the water moccasin zombie. The water moccasin zombie bites you. 😕 HP[-3] MP[-1] You take 3 damage, and now have 33/36 hp. You lost 1 mp, and now have 4/8 mp. The searing ray hits the water moccasin zombie! The searing ray hits the ball python! You kill the ball python! You finish channelling your searing ray. The water moccasin zombie bites you but does no damage. 😕 MP[-1] You lost 1 mp, and now have 3/8 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (moderately damaged, 79% to hit) The searing ray misses the water moccasin zombie. (Press . to maintain the ray.) The water moccasin zombie bites you. 😕 HP[-2] MP[-2] You take 2 damage, and now have 31/36 hp. You lost 2 mp, and now have 1/8 mp. The searing ray hits the water moccasin zombie. The water moccasin zombie barely misses you. 😕 MP[-1] You lost 1 mp, and now have 0/8 mp. Without enough magic to sustain it, your searing ray dissipates. The water moccasin zombie bites you. x2 😮 HP[-8] You take 8 damage, and now have 23/36 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the water moccasin zombie. The water moccasin zombie bites you but does no damage. You hit the water moccasin zombie. The water moccasin zombie bites you. 😮 HP[-2] MP[+1] You take 2 damage, and now have 21/36 hp. You completely miss the water moccasin zombie. The water moccasin zombie closely misses you. x2 Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (heavily damaged, 100% to hit) The magic dart hits the water moccasin zombie. The water moccasin zombie misses you. 😮 HP[+1] MP[-1] You lost 1 mp, and now have 0/8 mp. You barely miss the water moccasin zombie. The water moccasin zombie bites you! * * * LOW HITPOINT WARNING * * * 😨 HP[-7] You take 7 damage, and now have 15/36 hp. You hit the water moccasin zombie but do no damage. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 10/36 hp. You barely miss the water moccasin zombie. The water moccasin zombie barely misses you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 8/36 hp. The water moccasin zombie bites you but does no damage. 😱 MP[+1] The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. 😱 HP[-3] You take 3 damage, and now have 5/36 hp. The water moccasin zombie closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (severely damaged, 100% to hit) The magic dart hits the water moccasin zombie. The water moccasin zombie bites you but does no damage. 😱 MP[-1] You lost 1 mp, and now have 0/8 mp. 😱 HP[+1] MP[+1] Found a stone staircase leading down. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 4/36 hp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (severely damaged, 100% to hit) The magic dart hits the water moccasin zombie. The water moccasin zombie bites you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.4 Fighting | | 0.4 Dodging | | 2.2 Stealth | | 2.2 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Short sword | 11 | 6 || 17 Cast: Magic Dart | 60 | 25 || 85 Searing Ray | 7 | 24 || 31 Armor: Robe | 11 | 5 || 16 Dodge: Dodged | 24 | 8 || 32 Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, basic_ecumenical_altar D:2: minmay_thinvault, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_3, aquarium_window_1, aquarium_view_2e, aquarium_view_2f, aquarium_pool_four D:3: layout_basic, gammafunk_ghost_gnarly_gnolls, serial_shops, nicolae_shop_temple_entry_statues_fountains, serial_bayou_lake_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 10 | D:1 | Found a faded altar of an unknown god. 193 | D:1 | Reached XP level 2. HP: 12/19 MP: 3/5 322 | D:1 | Learned a level 2 spell: Searing Ray 744 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1436 | D:1 | magus.rc [v1.9.6] 1612 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/7 1682 | D:2 | Reached skill level 5 in Conjurations 2789 | D:2 | Reached XP level 5. HP: 36/36 MP: 6/8 3280 | D:3 | Found Faapnox's Weapon Emporium. 3297 | D:3 | HP: 8/36 [water moccasin zombie (2)] 3302 | D:3 | HP: 5/36 [water moccasin zombie (4)] 3311 | D:3 | HP: 4/36 [water moccasin zombie (2)] 3317 | D:3 | Slain by a water moccasin zombie Vanquished Creatures 2 adders (D:2) 3 worms (D:2) 11 bats 5 endoplasms 6 giant cockroaches 5 goblins 5 hobgoblins 9 jackals 12 kobolds 2 quokkas (D:1) 8 ball pythons 5 frilled lizards 5 rats 78 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 125 | 32 | 20.4 | 64 | 14 | 17.9 +---------+---------+-------+---------+---------+------- D:1 | 59 | 0 | 0.0 | 35 | 0 | 0.0 D:2 | 62 | 32 | 34.0 | 25 | 14 | 35.9 D:3 | 4 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.3 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3317 | 3220 | 97 | 498 | 2163 | 3 | 1105.7 | Dungeon | 3317 | 3220 | 97 | 498 | 2163 | 3 | 1105.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1751 daAuts D:1: 1437 daAuts D:3: 128 daAuts