Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 18225092409654794182 684 mortz the Conjurer (level 7, 0/52 HPs) Began as a Purple Draconian Conjurer on Mar 20, 2022. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 4 of the Dungeon. The game lasted 00:30:33 (5790 turns). mortz the Conjurer (Purple Draconian Conjurer) Turns: 5790, Time: 00:30:33 Health: 0/52 AC: 8 Str: 9 XL: 7 Next: 35% Magic: 4/15 EV: 12 Int: 20 God: Gold: 217 SH: 0 Dex: 10 Spells: 6/16 levels left rFire . . . SeeInvis . q - +1 mace (holy) {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . l - +0 pair of gloves Will +.... i - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.17/turn f - +4 ring of slaying MPRegen 0.14/turn m - ring of wizardry @: no status effects A: breathe power, AC +6, unfitting armour, cold-blooded a: Breathe Dispelling Energy You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 217 gold pieces. Innate Abilities, Weirdness & Mutations You can breathe bolts of dispelling energy. Your rich purple scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 1.0 Fighting + Level 0.6 Short Blades * Level 1.7 Maces & Flails + Level 2.9 Dodging + Level 3.3 Stealth + Level 5.3 Spellcasting + Level 6.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Dazzling Flash Conj/Hex 34% N/A 4% 3 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 10% N/A 4% 1 Wereblood Tmut 5% N/A 7% 2 Fulminant Prism Conj/Hex 8% 3d7 12% 4 Spider Form Tmut/Pois 5% N/A 13% 3 Conjure Ball Lightning Conj/Air 8% 3x3d6 86% 6 Discord Hex 2% N/A 100% 8 Disjunction Tloc 2% N/A 100% 8 Inventory: Hand Weapons g - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) p - a +0 falchion {long} (You took it off an orc on level 4 of the Dungeon) q - a +1 mace of holy wrath (weapon) {mace} (You took it off an orc on level 4 of the Dungeon) Missiles e - 92 stones {throwing} h - 3 throwing nets {=f!fthrowing} k - 5 poisoned darts {throwing} n - 6 atropa-tipped darts {throwing} Armour i - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) l - a +0 pair of gloves (worn) (You found it on level 3 of the Dungeon) Jewellery d - an amulet of guardian spirit (You found it on level 2 of the Dungeon) f - a +4 ring of slaying (left hand) (You found it on level 1 of the Dungeon) m - a ring of wizardry (right hand) (You found it on level 3 of the Dungeon) Wands t - a wand of acid (8) (You found it on level 4 of the Dungeon) Scrolls b - a scroll of enchant armour {unknown} c - 2 scrolls of fog j - a scroll of magic mapping {unknown} r - a scroll of identify {unknown} u - a scroll of holy word {unknown} v - 3 scrolls of blinking {unknown} Potions a - a potion of degeneration {unknown} o - a potion of heal wounds {unknown} s - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb ###### ### #################.##.# #.# ..................##.# #.## ########..........##.# ##... #######...#.........# #..## #.................#.# #..>. #.#######.#...###.#.########..## #.# #.....o@[)....<......... ##.#########o#..##.#.#########..# .............#.....#.# #......... ##.######....#.###.#.# #.###..... #.# #...........#.#.# #.###....# #.# #.##....#.#.#.#.# #......... ##.# #.##......#.#.#.# #.#.#....# ##.###.##........#.#.###.#.#..#.. .....#.##.##.#.#.#.#.....#.#..... You could see an orc warrior and an orc priest. Message History There is a stone staircase leading up here. An orc warrior is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour (100% to hit) The magic dart hits the orc warrior. 😎 MP[-1] You lost 1 mp, and now have 14/15 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour (lightly wounded, 100% to hit) The magic dart hits the orc warrior. 😎 MP[-1] You lost 1 mp, and now have 13/15 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour (lightly wounded, 100% to hit) The magic dart hits the orc warrior. 😎 MP[-1] You lost 1 mp, and now have 12/15 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour (lightly wounded, 79% to hit) The searing ray hits the orc warrior. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 10/15 mp. The searing ray hits the orc warrior. 😎 MP[-1] You lost 1 mp, and now have 9/15 mp. The searing ray hits the orc warrior but does no damage. 😎 MP[-1] You lost 1 mp, and now have 8/15 mp. The searing ray hits the orc warrior! You finish channelling your searing ray. The orc warrior closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour (severely wounded, 79% to hit) The searing ray hits the orc warrior. (Press . to maintain the ray.) The orc warrior hits you with a +0 scimitar! 😕 HP[-7] MP[-2] You take 7 damage, and now have 45/52 hp. You lost 2 mp, and now have 6/15 mp. The searing ray hits the orc warrior. The orc warrior hits you with a +0 scimitar. 😕 HP[-2] MP[-1] You take 2 damage, and now have 43/52 hp. You lost 1 mp, and now have 5/15 mp. The searing ray hits the orc warrior but does no damage. The orc warrior barely misses you. 😕 MP[-1] You lost 1 mp, and now have 4/15 mp. The searing ray hits the orc warrior. You finish channelling your searing ray. The orc warrior hits you with a +0 scimitar! 😮 HP[-9] MP[-1] You take 9 damage, and now have 34/52 hp. You lost 1 mp, and now have 3/15 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour (almost dead, 79% to hit) The searing ray hits the orc warrior but does no damage. (Press . to maintain the ray.) The orc warrior hits you with a +0 scimitar!! * * * LOW HITPOINT WARNING * * * 😱 HP[-22] MP[-2] You take 22 damage, and now have 12/52 hp. MASSIVE DAMAGE!! (PAUSE) You lost 2 mp, and now have 1/15 mp. The searing ray hits the orc warrior but does no damage. The orc warrior closely misses you. 😱 MP[-1] You lost 1 mp, and now have 0/15 mp. Without enough magic to sustain it, your searing ray dissipates. The orc warrior hits you but does no damage. 😱 MP[+1] 😱 HP[+1] 😱 MP[+1] 😨 HP[+1] 😨 HP[+1] MP[+1] Things that are here: a +0 leather armour; a +0 dagger {short} Things that are here: a +0 robe; a +0 dagger {short} The orc priest shouts! You hear a shout! x2 😨 HP[+1] 😨 MP[+1] The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 | 2.9 Conjurations | 5 6 | 6.2 Stealth | 2 3 | 3.3 Spellcasting | 3 5 | 5.3 Maces & Flails | 1 | 1.7 Fighting | 1 | 1.0 Short Blades | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 2 | | || 2 Short sword | | 6 | || 6 Tailslap | | 1 | 1 || 2 Mace | | | 1 || 1 Cast: Magic Dart | 31 | 60 | 8 || 99 Searing Ray | 8 | 19 | 10 || 37 Abil: Breathe Dispellin | | | 1 || 1 Use: Scroll | | 1 | || 1 Armor: Skin | 2 | 7 | 4 || 13 Dodge: Dodged | 9 | 10 | 15 || 34 Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms D:2: layout_basic, nicolae_grassy_gnolls D:3: minmay_chambers_of_twos, layout_basic, lemuel_doored_altar, chequers_jeans, uniq_sigmund D:4: layout_basic, kennysheep_generic_room_11 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 271 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 284 | D:1 | Learned a level 2 spell: Searing Ray 559 | D:1 | You pick up a book of Chaos and begin reading... 559 | D:1 | You add the spells Conjure Ball Lightning, Disjunction and | Discord to your library. 1221 | D:2 | Reached XP level 3. HP: 17/26 MP: 1/6 1222 | D:2 | Reached skill level 2 in Dodging 1281 | D:2 | HP: 6/26 [gnoll/+0 flail (10)] 1876 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 2051 | D:2 | Reached skill level 5 in Conjurations 2223 | D:3 | Noticed Sigmund 2326 | D:3 | Found a burning altar of Makhleb. 2601 | D:3 | Reached skill level 2 in Stealth 3022 | D:3 | Noticed a scorpion 3033 | D:3 | Killed a scorpion 3034 | D:3 | Reached skill level 3 in Spellcasting 3034 | D:3 | Reached XP level 5. HP: 17/38 MP: 1/9 3407 | D:3 | Learned a level 3 spell: Dazzling Flash 3412 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3620 | D:3 | Killed Sigmund 3621 | D:3 | Reached XP level 6. HP: 26/46 MP: 1/11 4165 | D:4 | You pick up a book of Changes and begin reading... 4165 | D:4 | You add the spells Beastly Appendage, Wereblood and Spider | Form to your library. 4247 | D:4 | Reached skill level 3 in Stealth 4425 | D:4 | Reached skill level 4 in Spellcasting 4425 | D:4 | Reached skill level 6 in Conjurations 4593 | D:4 | Reached skill level 1 in Maces & Flails 4870 | D:4 | Your scales start taking on a rich purple colour. 4870 | D:4 | Reached skill level 5 in Spellcasting 4870 | D:4 | Reached XP level 7. HP: 51/51 MP: 5/14 4887 | D:4 | Reached skill level 1 in Fighting 5390 | D:4 | HP: 12/52 [orc warrior/+0 scimitar (12)] 5391 | D:4 | HP: 3/52 [orc warrior/+0 scimitar (9)] 5676 | D:3 | magus.rc [v1.9.6] 5764 | D:4 | HP: 12/52 [orc warrior/+0 scimitar (22)] 5790 | D:4 | Killed from afar by an orc priest Vanquished Creatures Sigmund (D:3) A necrophage (D:4) A scorpion (D:3) A hound (D:4) A jelly (D:4) A centaur skeleton (D:4) An orc priest (D:4) A bullfrog skeleton (D:4) An iguana (D:4) An orc wizard (D:4) 9 gnolls 3 adders A worm (D:4) 2 dart slugs 3 orcs (D:4) 5 endoplasms 2 giant cockroaches 6 goblins 3 hobgoblins (D:3) 6 jackals (D:3) 8 kobolds 4 quokkas 7 ball pythons 3 bats 4 frilled lizards 9 rats 85 creatures vanquished. Vanquished Creatures (others) 4 plants (D:2) 4 creatures vanquished. Grand Total: 89 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 563 | 415 | 42.4 | 71 | 14 | 16.5 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 29 | 56 | 65.9 | 10 | 4 | 28.6 D:3 | 47 | 320 | 87.2 | 21 | 9 | 30.0 D:4 | 461 | 39 | 7.8 | 22 | 1 | 4.3 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 244.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 244.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5792 | 5545 | 247 | 1796 | 2571 | 4 | 1448.0 | Dungeon | 5792 | 5545 | 247 | 1796 | 2571 | 4 | 1448.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2454 daAuts D:4: 1167 daAuts D:2: 1086 daAuts D:1: 1085 daAuts