Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 7009438440684851950 1124 mortz the Conjurer (level 8, 0/62 HPs) Began as a Black Draconian Conjurer on Mar 23, 2022. Was an Initiate of Vehumet. Slain by a centaur warrior zombie (2 damage) ... on level 6 of the Dungeon. The game lasted 00:41:36 (6849 turns). mortz the Conjurer (Black Draconian Conjurer) Turns: 6849, Time: 00:41:36 Health: 0/62 AC: 8 Str: 10 XL: 8 Next: 13% Magic: 2/13 EV: 12 Int: 21 God: Vehumet [......] Gold: 353 SH: 0 Dex: 9 Spells: 11/14 levels left rFire . . . SeeInvis . q - +2 dagger (venom) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec + Harm . D - scarf {repulsion} rCorr + Rampage . w - +0 pair of gloves Will ..... s - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.20/turn g - ring of resist corrosion MPRegen 0.13/turn (no ring) @: repel missiles A: breathe lightning, AC +6, unfitting armour, electricity resistance, cold-blooded a: Breathe Lightning, Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 353 gold pieces. Innate Abilities, Weirdness & Mutations You can breathe wild blasts of lightning. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. Skills: + Level 2.4 Fighting + Level 0.3 Short Blades + Level 0.6 Axes + Level 5.0 Slings + Level 2.4 Dodging * Level 3.9 Stealth + Level 0.1 Unarmed Combat * Level 3.9 Spellcasting * Level 6.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Blink Tloc 8% N/A 19% 2 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Gell's Gravitas Tloc 4% N/A 36% 3 Lesser Beckoning Tloc 4% N/A 36% 3 Teleport Other Tloc 4% N/A 36% 3 Manifold Assault Tloc 4% N/A 98% 5 Storm Form Tmut/Air 2% N/A 100% 7 Inventory: Hand Weapons c - a +0 war axe {axe} (You found it on level 1 of the Dungeon) k - the +2 hunting sling "Fitheg" {freeze, Drain rPois Str+2 Int+2, sling} (You found it on level 2 of the Dungeon) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Int: It affects your intelligence (+2). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. o - a +0 falchion {long} (You took it off Terence on level 2 of the Dungeon) q - a +2 dagger of venom (weapon) {short} (You took it off a goblin on level 3 of the Dungeon) u - a +0 short sword of venom {short} (You took it off a kobold on level 3 of the Dungeon) Missiles a - 185 stones {throwing} f - 6 poisoned darts {throwing} h - 6 silver javelins {throwing} p - 33 sling bullets r - 5 javelins {throwing} Armour s - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) w - a +0 pair of gloves (worn) (You found it on level 3 of the Dungeon) D - a scarf of repulsion (worn) (You found it on level 5 of the Dungeon) Jewellery d - an amulet of guardian spirit (You found it on level 6 of the Dungeon) g - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) H - a ring of fire (You found it on level 5 of the Dungeon) Wands y - a wand of mindburst (11) (You found it on level 4 of the Dungeon) F - a wand of polymorph (10) (You found it on level 5 of the Dungeon) Scrolls i - a scroll of torment {unknown} l - a scroll of enchant armour {unknown} n - 2 scrolls of teleportation {@r4} v - a scroll of fear {unknown} x - 2 scrolls of magic mapping {unknown} A - a scroll of fog {unknown} C - 2 scrolls of noise {unknown} G - a scroll of blinking {unknown} Potions b - a potion of degeneration {unknown} e - 3 potions of might j - 2 potions of curing {@q1} m - a potion of magic {unknown} t - a potion of heal wounds {unknown} z - a potion of berserk rage {!q} B - a potion of flight {unknown} E - 2 potions of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Gozag Hepliaklqana Ru Trog Uskayaw Vehumet Xom Zin The Shining One Annotations: D:2 1 runed translucent door, Crazy Yiuf #.# #)# #)# #.# #.# ### #.# ########.#### #.# #.....>.#.#[< #Z# #†######.##.# #@####.# #.##.# #......# #.##.# ######## #....# ###### You could see a centaur warrior zombie. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior zombie Aim: a centaur warrior zombie (moderately damaged, 98% to hit) The searing ray hits the centaur warrior zombie! (Press . to maintain the ray.) The centaur warrior zombie barely misses you. The centaur warrior zombie misses you. 😕 MP[-2] You lost 2 mp, and now have 6/13 mp. The searing ray hits the centaur warrior zombie. The centaur warrior zombie closely misses you. The centaur warrior zombie misses you. The centaur warrior zombie hits you but does no damage. The centaur warrior zombie kicks you but does no damage. 😕 MP[-1] You lost 1 mp, and now have 5/13 mp. The searing ray hits the centaur warrior zombie. The centaur warrior zombie hits you. The centaur warrior zombie kicks you but does no damage. 😕 HP[-5] You take 5 damage, and now have 47/62 hp. The searing ray hits the centaur warrior zombie! You finish channelling your searing ray. The centaur warrior zombie hits you. The centaur warrior zombie kicks you but does no damage. 😮 HP[-1] MP[-1] You take 1 damage, and now have 46/62 hp. You lost 1 mp, and now have 4/13 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior zombie Aim: a centaur warrior zombie (heavily damaged, 98% to hit) The searing ray hits the centaur warrior zombie. (Press . to maintain the ray.) The centaur warrior zombie hits you but does no damage. The centaur warrior zombie kicks you. The centaur warrior zombie hits you but does no damage. The centaur warrior zombie closely misses you. 😮 HP[-2] MP[-2] You take 2 damage, and now have 44/62 hp. You lost 2 mp, and now have 2/13 mp. The searing ray hits the centaur warrior zombie. The centaur warrior zombie closely misses you. The centaur warrior zombie kicks you but does no damage. 😮 MP[-1] You lost 1 mp, and now have 1/13 mp. The searing ray hits the centaur warrior zombie. The centaur warrior zombie barely misses you. x2 😮 MP[-1] You lost 1 mp, and now have 0/13 mp. Without enough magic to sustain it, your searing ray dissipates. The centaur warrior zombie hits you. The centaur warrior zombie closely misses you. The centaur warrior zombie hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior zombie kicks you. * * * LOW HITPOINT WARNING * * * 😨 HP[-16] You take 16 damage, and now have 28/62 hp. MASSIVE DAMAGE!! (PAUSE) You hit the centaur warrior zombie. The centaur warrior zombie closely misses you. The centaur warrior zombie kicks you but does no damage. You hit the centaur warrior zombie but do no damage. The centaur warrior zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur warrior zombie barely misses you. 😨 HP[-4] You take 4 damage, and now have 24/62 hp. You barely miss the centaur warrior zombie. You tail-slap the centaur warrior zombie, but do no damage. The centaur warrior zombie hits you but does no damage. The centaur warrior zombie kicks you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] MP[+1] You take 1 damage, and now have 23/62 hp. You hit the centaur warrior zombie. The centaur warrior zombie hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior zombie barely misses you. The centaur warrior zombie hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior zombie kicks you but does no damage. 😱 HP[-16] You take 16 damage, and now have 7/62 hp. MASSIVE DAMAGE!! (PAUSE) Things that are here: a +0 whip {mace}; a gnoll corpse The centaur warrior zombie hits you but does no damage. The centaur warrior zombie kicks you but does no damage. Things that are here: a +0 whip {mace}; a +0 robe; 😱 HP[+1] The centaur warrior zombie barely misses you. x2 😱 MP[+1] 😱 HP[+1] The centaur warrior zombie hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior zombie kicks you. You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 | 3.9 Conjurations | 5 6 | 6.0 Slings | 1 2 3 4 5 | 5.0 Fighting | 1 2 | 2.4 Dodging | 2 | 2.4 Spellcasting | 3 | 3.9 Short Blades | | 0.3 Axes | | 0.6 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: War axe | 10 | | || 10 Unarmed | 3 | | || 3 Tailslap | 2 | | 2 || 4 Dagger | | | 12 || 12 Fire: Hunting sling | 13 | 79 | 23 || 115 Cast: Magic Dart | 29 | | 10 || 39 Searing Ray | 13 | 33 | 16 || 62 Abil: Breathe Lightning | | | 1 || 1 Use: Scroll | | | 3 || 3 Armor: Skin | 4 | 28 | 28 || 60 Dodge: Dodged | 12 | 43 | 27 || 82 Repelled | | | 2 || 2 Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_loops_ring, kennysheep_generic_room_6, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_corners, minmay_randomly_rotated_circles, uniq_natasha D:4: layout_rooms, minmay_crystal_water D:5: layout_basic, zin_scriptorium, minmay_temple_entry_offerings, gammafunk_ghost_icy, gup_sewer_entry_pipe, kennysheep_cluttered_room, kennysheep_generic_room_5 D:6: layout_loops_ring, grunt_temple_overflow_open, uniq_eustachio Temple: nicolae_temple_figure_zero Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 483 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 486 | D:1 | Learned a level 2 spell: Searing Ray 1438 | D:1 | Found a faded altar of an unknown god. 1555 | D:2 | Noticed Terence 1563 | D:2 | HP: 5/20 [Terence/+0 falchion (6)] 1835 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 2059 | D:2 | Identified the +2 hunting sling "Fitheg" {freeze, Drain | rPois Str+2 Int+2} 2179 | D:2 | Reached skill level 2 in Stealth 2179 | D:2 | Reached skill level 5 in Conjurations 2375 | D:2 | Killed Terence 2376 | D:2 | Reached skill level 1 in Slings 2376 | D:2 | Reached XP level 4. HP: 27/33 MP: 1/7 2622 | D:2 | Found a runed translucent door. 2623 | D:2 | Noticed Crazy Yiuf 3620 | D:3 | Noticed Natasha 3622 | D:3 | Killed Natasha 3623 | D:3 | Reached XP level 5. HP: 39/39 MP: 4/8 4135 | D:4 | Reached skill level 1 in Fighting 4135 | D:4 | Reached skill level 2 in Slings 4135 | D:4 | Reached skill level 2 in Dodging 4325 | D:4 | You fall into a shaft and drop 1 floor! 4325 | D:5 | Entered Level 5 of the Dungeon 4325 | D:5 | Noticed a centaur 4329 | D:5 | HP: 10/40 [centaur/arrow (7)] 4330 | D:5 | Killed a centaur 4331 | D:5 | Reached XP level 6. HP: 12/47 MP: 6/10 4583 | D:5 | Found a glowing drain. 4650 | Sewer | Entered a sewer 4758 | Sewer | Noticed a water moccasin 4764 | Sewer | Killed a water moccasin 4765 | Sewer | Reached skill level 3 in Slings 4765 | Sewer | Reached skill level 3 in Spellcasting 4964 | D:5 | Noticed an ice beast 4967 | D:5 | Noticed Jingleheimer's ghost (amateur FeSu) 4999 | D:5 | Found a runed translucent gate. 4999 | D:5 | Found a runed translucent gate. 4999 | D:5 | Found a runed translucent gate. 5011 | D:5 | Found a glowing silver altar of Zin. 5033 | D:5 | Found a staircase to the Ecumenical Temple. 5043 | D:5 | You pick up a book of Displacement and begin reading... 5043 | D:5 | You add the spells Lesser Beckoning, Gell's Gravitas and | Teleport Other to your library. 5056 | D:5 | Reached skill level 3 in Stealth 5074 | Temple | Entered the Ecumenical Temple 5169 | Temple | Became a worshipper of Vehumet 5333 | D:5 | Your scales start taking on a glossy black colour. 5333 | D:5 | Reached XP level 7. HP: 51/53 MP: 2/11 5333 | D:5 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 5442 | D:5 | You add the spells Blink, Manifold Assault and Storm Form | to your library. 5644 | D:5 | Reached skill level 2 in Fighting 5644 | D:5 | Reached skill level 4 in Slings 6295 | D:5 | Killed Jingleheimer's ghost 6395 | D:5 | Reached XP level 8. HP: 30/54 MP: 9/13 6602 | D:6 | Reached skill level 6 in Conjurations 6726 | D:6 | Reached skill level 5 in Slings 6840 | D:6 | HP: 14/62 [centaur warrior zombie (9)] 6849 | D:6 | HP: 2/62 [centaur warrior zombie (7)] 6849 | D:6 | Slain by a centaur warrior zombie Vanquished Creatures A water moccasin (Sewer) The ghost of Jingleheimer the Caller, an amateur FeSu (D:5) An ice beast (D:5) A necrophage (D:5) A centaur (D:5) An ogre (D:5) 2 scorpions 2 howler monkeys A centaur zombie (D:5) A gnoll shaman (D:6) Terence (D:2) An iguana (D:4) Natasha (D:3) A killer bee zombie (D:5) 2 bullfrog simulacra (D:5) A scorpion simulacrum (D:5) 4 adders 3 gnolls (D:6) A white imp (D:5) A howler monkey simulacrum (D:5) An ufetubus (D:5) An adder skeleton (D:2) A worm (D:3) 5 dart slugs 4 orcs 13 bats 6 endoplasms 4 giant cockroaches 5 goblins 9 hobgoblins 2 kobolds 8 quokkas 11 ball pythons 2 frilled lizards 8 rats 108 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 860 | 746 | 46.5 | 76 | 32 | 29.6 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 35 | 52 | 59.8 | 10 | 3 | 23.1 D:3 | 45 | 51 | 53.1 | 21 | 7 | 25.0 D:4 | 108 | 0 | 0.0 | 7 | 0 | 0.0 D:5 | 466 | 474 | 50.4 | 11 | 15 | 57.7 D:6 | 169 | 0 | 0.0 | 5 | 0 | 0.0 Sewer | 0 | 169 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 200.8 Dungeon | 93.5 | 93.5 | N/A | N/A | 89.5 | 239.5 Sewer | 6.5 | 6.5 | N/A | N/A | 10.5 | 169.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6877 | 6706 | 171 | 1546 | 4271 | 8 | 859.6 | Dungeon | 6484 | 6331 | 153 | 1417 | 4080 | 6 | 1080.7 | Temple | 184 | 166 | 18 | 0 | 160 | 1 | 184.0 | Sewer | 208 | 208 | 0 | 129 | 31 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1870 daAuts D:1: 1681 daAuts D:3: 1479 daAuts D:2: 981 daAuts D:6: 271 daAuts Sewer: 208 daAuts D:4: 200 daAuts Temple: 184 daAuts