Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 697335257546240321 5 mortz the Ducker (level 1, 0/15 HPs) Began as a Djinni Air Elementalist on Mar 27, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (90 turns). mortz the Ducker (Djinni Air Elementalist) Turns: 90, Time: 00:00:49 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 2.5 Dodging + Level 1.7 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 b - Static Discharge Conj/Air 9% N/A 11% 2 c - Swiftness Air 9% N/A 22% 3 d - Airstrike Air 4% N/A 56% 4 Your spell library was empty. Inventory: Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #..##......##.....##..#8.8## ###..##......##.....##..'....## ..'.....................#.....##♣ <.'.....................+..>...#♣ ..'.....................#.....##♣ ###..##......##.....##..'....## #..##......##.....##..#8.8## #.....................###### #.............@h...K..# .. #..#################..# h# # #⌠⌠# ♣♣♣♣.♣ ♣♣♣♣♣♣ #..# .#.# #### ♣♣♣ #..# h#.# #..# ... #.####''####.#### ................. .......[...>..... ########......### You could see a jackal and a kobold. Message History The zap hits the frilled lizard. You kill the frilled lizard! Found a stone staircase leading down. There is a large open door here. 2 jackals, a giant cockroach and a bat come into view. The jackal barks! x2; You hear a shout! A jackal comes into view. The jackal moves out of view. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (68% to hit) The zap hits the giant cockroach. The zap hits the jackal. The bat closely misses you. The giant cockroach bites you. The giant cockroach closely misses you. 😕 HP[-2] You take 2 damage, and now have 13/15 hp. There is a large open door here. The jackal bites you but does no damage. The bat barely misses you. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, 68% to hit) The zap misses the bat. The zap hits the giant cockroach. You kill the giant cockroach! The bat misses you. The jackal barely misses you. The bat closely misses you. The jackal barely misses you. 😕 HP[-1] You take 1 damage, and now have 12/15 hp. The bat hits you but does no damage. x2 The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. 😕 HP[+1] Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the bat. You kill the bat! The zap misses the jackal. The zap hits the jackal. The jackal bites you. The jackal misses you. The jackal bites you. 😮 HP[-5] You take 5 damage, and now have 8/15 hp. MASSIVE DAMAGE!! (PAUSE) Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. 😨 HP[-1] You take 1 damage, and now have 7/15 hp. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The zap hits the jackal. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. 😨 HP[-1] You take 1 damage, and now have 6/15 hp. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 60% to hit) The zap misses the jackal. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 4/15 hp. The jackal bites you but does no damage. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 60% to hit) The zap hits the jackal. You kill the jackal! The zap hits the jackal. The jackal barks! * * * LOW HITPOINT WARNING * * * You hear a shout! 😱 HP[-1] You take 1 damage, and now have 3/15 hp. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 60% to hit) The zap misses the jackal. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. A kobold comes into view. It is wielding a +0 dagger. 😱 HP[-1] You take 1 damage, and now have 2/15 hp. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. 😱 HP[-1] You take 1 damage, and now have 1/15 hp. You closely miss the jackal. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Shock || 9 Armor: Robe || 6 Dodge: Dodged || 14 Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_loops_ring, shapermc_ecumenical_altar_gd, hangedman_decor_growths Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 90 | D:1 | Slain by a jackal Vanquished Creatures A giant cockroach (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 62 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 62 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts