Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 6726973736234786638 27 mortz the Gusty (level 3, 0/19 (21) HPs) Began as an Octopode Air Elementalist on Mar 29, 2022. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:56 (1053 turns). mortz the Gusty (Octopode Air Elementalist) Turns: 1053, Time: 00:06:56 HP: 0/19 (21) AC: 1 Str: 7 XL: 3 Next: 10% MP: 0/6 EV: 13 Int: 19 God: Gold: 50 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . f - +0 long sword {long} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated, drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 2.0 Dodging + Level 3.1 Stealth + Level 2.3 Spellcasting + Level 1.2 Conjurations + Level 3.6 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Static Discharge Conj/Air 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 16% N/A 11% 3 Blink Tloc 4% N/A 24% 2 Lesser Beckoning Tloc 2% N/A 43% 3 Airstrike Air 8% N/A 34% 4 Manifold Assault Tloc 2% N/A 99% 5 Inventory: Hand Weapons b - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) f - a +0 long sword (weapon) {long} (You found it on level 1 of the Dungeon) Missiles c - 24 arrows d - 68 stones {throwing} Scrolls a - a scroll of amnesia {unknown} g - a scroll of teleportation {unknown} Potions e - a potion of berserk rage {unknown} h - a potion of lignification {unknown} i - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ####### #.....# #.###.# #<....# #.##.###### #.........# #########g# ....Sgg@# ....##### .. You could see 3 gnolls and a ball python. Message History Aim: an endoplasm (moderately wounded, 97% to hit) The zap hits the endoplasm. 😎 MP[-1] You lost 1 mp, and now have 3/6 mp. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! 😎 MP[-1] You lost 1 mp, and now have 2/6 mp. Your magical contamination has completely faded away. Done exploring. 😎 MP[+4] Your mp is fully restored (6). (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An endoplasm comes into view. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm quivers. 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! 😎 MP[-1] You lost 1 mp, and now have 4/6 mp. There is a stone staircase leading up here. d - 68 stones {throwing} (gained 19) 3 gnolls and a ball python come into view. A gnoll is wielding a +1 flail of draining. 😎 MP[+2] Your mp is fully restored (6). Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (asleep, 100% to hit) Okay, then. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (asleep, 100% to hit) The zap hits the gnoll. x2 The gnoll shouts! The zap hits the ball python. The zap hits the gnoll. The gnoll shouts! You hear an angry hiss. 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 72% to hit) The zap misses the gnoll. The zap hits the gnoll. The zap misses the ball python. 😎 MP[-1] You lost 1 mp, and now have 4/6 mp. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 72% to hit) Okay, then. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 72% to hit) That beam is likely to hit you. Continue anyway? Okay, then. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +1 flail of draining (heavily wounded, 72% to hit) The zap hits the gnoll. The zap hits the ball python. The gnoll barely misses you. 😎 MP[-1] You lost 1 mp, and now have 3/6 mp. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll is struck by an arc of lightning! You are struck by an arc of lightning. The lightning grounds out. The gnoll hits you with a +1 flail of draining. You feel drained. The gnoll hits you with a +0 club. 😮 HP[-11] MP[-2] You now have 19 max hp (-2). You take 11 damage, and now have 10/19 hp. MASSIVE DAMAGE!! (PAUSE) You lost 2 mp, and now have 1/6 mp. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of draining (severely wounded, 72% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you with a +0 club. You die... Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.0 Spellcasting | | 2.3 Conjurations | | 1.2 Air Magic | | 3.6 Action || total -------------------------++------- Melee: Short sword || 12 Constrict || 6 Tentacles || 3 Punch || 2 Cast: Shock || 54 Static Discharge || 1 Armor: Skin || 2 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: giann_horns, layout_rooms, ebering_ecumenical_altar_webs, serial_park_tiny_2 D:2: layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Octopode Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 77 | D:1 | Reached skill level 3 in Stealth 200 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 203 | D:1 | Learned a level 2 spell: Static Discharge 343 | D:1 | Found a faded altar of an unknown god. 849 | D:1 | You pick up a book of Spatial Translocations and begin | reading... 849 | D:1 | You add the spells Blink, Lesser Beckoning and Manifold | Assault to your library. 893 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1053 | D:2 | HP: 2/19 [gnoll/+0 spear (8)] 1053 | D:2 | Slain by a gnoll Vanquished Creatures 3 ball pythons (D:1) 5 endoplasms A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 24 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1052 | 1023 | 29 | 121 | 726 | 2 | 526.0 | Dungeon | 1052 | 1023 | 29 | 121 | 726 | 2 | 526.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1014 daAuts D:2: 38 daAuts