Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 16733878487808842300 5 mortz the Conjurer (level 1, 16/16 HPs) Began as a Troll Conjurer on Mar 29, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:59 (128 turns). mortz the Conjurer (Troll Conjurer) Turns: 128, Time: 00:01:00 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 66% Magic: 1/1 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 8 Spells: 1/2 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.85/turn c - ring of see invisible MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Skills: + Level 1.5 Dodging + Level 1.0 Stealth + Level 1.2 Spellcasting + Level 3.1 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 18% 2d5 11% 2 Dazzling Flash Conj/Hex 10% N/A 38% 3 Fulminant Prism Conj/Hex 2% 3d6 80% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 80% 4 Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of see invisible (left claw) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of teleportation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: . .... ≈≈ #.##... ≈≈≈ ....... .≈≈≈ .......###....... ............≈≈≈≈. ### #.##..≈≈≈≈. #8# #..#..≈≈≈≈.≈ #.# ##.#..≈≈≈≈.≈ ###.### #@#..≈≈≈≈.≈ ###.....### #.#......... #..8...8..# #........... ##.........####.......... #...........# #.......... ###...........####......... 8.......<.......8#......... ###...........####......... #...........# ##......... There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4771) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4786) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, mortz the Troll Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. b - a scroll labelled MIBBARPHIUM A frilled lizard comes into view. Found a stone staircase leading down. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! 😎 MP[-1] You lost 1 mp, and now have 0/1 mp. You see here a frilled lizard corpse. c - a ring of see invisible 😎 MP[+1] Your mp is fully restored (1). c - a ring of see invisible (left claw) A frilled lizard comes into view. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Your Conjurations skill increases to level 3! 😎 MP[-1] You lost 1 mp, and now have 0/1 mp. 2 jackals come into view. 😎 MP[+1] Your mp is fully restored (1). Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. The jackal barks! A jackal comes into view. 😎 MP[-1] You lost 1 mp, and now have 0/1 mp. You start resting. There are monsters nearby! You don't have enough magic to cast this spell. The jackal barks! x2 The jackal bites you but does no damage. You scratch the jackal but do no damage. Your claw misses the jackal. The jackal barely misses you. x2 You scratch the jackal. You kill the jackal! The jackal barely misses you. You scratch the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. 😕 HP[-1] You take 1 damage, and now have 15/16 hp. 😎 HP[+1] Your hp is fully restored (16). The jackal bites you but does no damage. You scratch the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. x2 You scratch the jackal. You kill the jackal! 😎 MP[+1] Your mp is fully restored (1). You scratch the jackal. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. You miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You scratch the jackal. You kill the jackal! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.1 Dodging | | 1.5 Stealth | | 1.0 Spellcasting | | 1.2 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 3 Armor: Robe || 6 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, shapermc_ecumenical_altar_petra, minivault_14 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Troll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 82 | D:1 | Reached skill level 3 in Conjurations 128 | D:1 | Quit the game Vanquished Creatures 3 jackals (D:1) 2 frilled lizards (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 2 | 100 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 2 | 100 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts