Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 16312921629567705584 117 mortz the Conjurer (level 4, -1/33 HPs) Began as a Draconian Conjurer on Mar 30, 2022. Slain by a river rat (7 damage) ... on level 3 of the Dungeon. The game lasted 00:12:44 (3345 turns). mortz the Conjurer (Draconian Conjurer) Turns: 3345, Time: 00:12:44 Health: -1/33 AC: 5 Str: 9 XL: 4 Next: 71% Magic: 0/7 EV: 12 Int: 20 God: Gold: 91 SH: 0 Dex: 16 Spells: 0/7 levels left rFire . . . SeeInvis . h - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn c - ring of willpower MPRegen 0.10/turn j - +6 ring of dexterity @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 0.1 Fighting + Level 0.5 Short Blades + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.3 Spellcasting + Level 5.2 Conjurations * Level 0.1 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 13% 2d5 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% N/A 8% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Sticky Flame Conj/Fire 12% 2d4 45% 4 Lightning Bolt Conj/Air 6% 1d18 82% 5 Dispel Undead Necr 2% 3d7 83% 4 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Inventory: Hand Weapons a - a +0 dagger {short} (You took it off a goblin on level 1 of the Dungeon) h - a +0 short sword (weapon) {short} (You found it on level 2 of the Dungeon) Missiles d - 5 poisoned darts {throwing} g - 16 stones {throwing} k - 3 atropa-tipped darts {throwing} o - 15 arrows Jewellery c - a ring of willpower (left hand) (You found it on level 1 of the Dungeon) j - a +6 ring of dexterity (right hand) (You found it on level 2 of the Dungeon) Wands n - a wand of flame (27) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of identify {unknown} f - 4 scrolls of teleportation {unknown} i - a scroll of enchant weapon {unknown} Potions b - a potion of cancellation {unknown} l - a potion of berserk rage {unknown} m - a potion of might {unknown} p - 2 potions of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 2 runed translucent doors, demenzo's ghost, weakling FeTm ........# ##.# ####.#.## ..#.##.## #..# ###....#... <....#.# #.## #...####### .....#.# #.# #.#....#... .......##### #.# #.##...#... ...........# #.# #.##.#.#.## ....w..###.#### ##########.#...# .#............###r≈≈≈≈.≈##.##### .#.....###.##..#@#######≈#.# .##..#..##.#####≈# #.# #w###........#≈# #.# #..#..##.###.#.# #.# .###...###.# ###†# #.# ...........# #≈# #.# ......##########≈# #.# ..........<...^#.## ### ##############.##.# You could see a river rat. Message History A river rat and a quokka come into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (75% to hit) The searing ray hits the river rat. (Press . to maintain the ray.) You hear the rapid rusting of a drain. 😎 MP[-2] You lost 2 mp, and now have 4/7 mp. The searing ray hits the river rat. 😎 MP[-1] You lost 1 mp, and now have 3/7 mp. The searing ray hits the river rat! You kill the river rat! 😎 MP[-1] You lost 1 mp, and now have 2/7 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (69% to hit) The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 0/7 mp. You enter the shallow water. Moving in this stuff is going to be slow. A river rat comes into view. The river rat barely misses you. 😎 MP[+1] Your unstable footing causes you to fumble your attack. The river rat misses you. Your unstable footing causes you to fumble your attack. The river rat bites you. The river rat bites you! 😮 HP[-14] You take 14 damage, and now have 19/33 hp. MASSIVE DAMAGE!! (PAUSE) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - river rat Aim: a river rat (100% to hit) The magic dart hits the river rat but does no damage. The river rat barely misses you. 😮 HP[+1] MP[-1] You lost 1 mp, and now have 0/7 mp. You hit the river rat but do no damage. The river rat bites you but does no damage. Your unstable footing causes you to fumble your attack. The river rat bites you. 😮 HP[-3] You take 3 damage, and now have 17/33 hp. Your unstable footing causes you to fumble your attack. The river rat closely misses you. You hit the river rat. You tail-slap the river rat, but do no damage. The river rat closely misses you. The river rat bites you but does no damage. 😮 MP[+1] Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 100% to hit) The magic dart hits the river rat. The river rat barely misses you. 😮 HP[+1] MP[-1] You lost 1 mp, and now have 0/7 mp. You barely miss the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-6] You take 6 damage, and now have 12/33 hp. You closely miss the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-4] You take 4 damage, and now have 8/33 hp. You hit the river rat but do no damage. The river rat bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 6/33 hp. You hit the river rat. Your tail-slap misses the river rat. The river rat misses you. You hit the river rat but do no damage. The river rat bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 5/33 hp. You hit the river rat but do no damage. The river rat closely misses you. You hit the river rat but do no damage. The river rat barely misses you. 😱 MP[+1] You barely miss the river rat. The river rat misses you. The river rat barely misses you. You barely miss the river rat. The river rat completely misses you. 😱 HP[+1] You hit the river rat but do no damage. Your tail-slap misses the river rat. The river rat bites you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (almost dead, 100% to hit) The magic dart hits the river rat. The river rat bites you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.7 Dodging | 2 | 2.0 Conjurations | 5 | 5.2 Fighting | | 0.1 Short Blades | | 0.5 Spellcasting | | 2.3 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 16 | || 16 Tailslap | 1 | 3 || 4 Punch | 1 | || 1 Short sword | | 23 || 23 Cast: Magic Dart | 59 | 7 || 66 Searing Ray | 15 | 13 || 28 Armor: Skin | 10 | 3 || 13 Dodge: Dodged | 34 | 19 || 53 Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, ebering_ecumenical_altar_box, chequers_avenue D:2: layout_loops_cross, roderic_st_hans_cross, minmay_lizard_pond D:3: layout_loops_ring, ebering_ghost_disaster_area, gup_sewer_entry_spiral Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 143 | D:1 | Found a faded altar of an unknown god. 233 | D:1 | Reached XP level 2. HP: 10/20 MP: 1/5 396 | D:1 | Learned a level 2 spell: Searing Ray 471 | D:1 | You pick up a book of Touch and begin reading... 471 | D:1 | You add the spells Static Discharge, Sticky Flame and | Dispel Undead to your library. 1502 | D:2 | You pick up a book of Lightning and begin reading... 1502 | D:2 | You add the spells Lightning Bolt and Maxwell's Capacitive | Coupling to your library. 1552 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1789 | D:2 | Reached skill level 2 in Stealth 2101 | D:2 | Reached skill level 2 in Dodging 2372 | D:2 | Reached skill level 5 in Conjurations 2540 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 2811 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3059 | D:3 | Found a large runed translucent door. 3059 | D:3 | Found a large runed translucent door. 3061 | D:3 | Noticed demenzo's ghost (weakling FeTm) 3336 | D:3 | HP: 8/33 [river rat (4)] 3345 | D:3 | Slain by a river rat Vanquished Creatures 3 adders A river rat (D:3) 2 worms 3 dart slugs 2 orcs (D:3) 4 bats 5 endoplasms 3 giant cockroaches 5 goblins 3 hobgoblins 7 jackals 5 quokkas 5 ball pythons 9 frilled lizards 5 kobolds (D:2) 6 rats 68 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 148 | 20 | 11.9 | 62 | 6 | 8.8 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 74 | 3 | 3.9 | 27 | 3 | 10.0 D:3 | 37 | 17 | 31.5 | 12 | 3 | 20.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3350 | 3332 | 18 | 588 | 2088 | 3 | 1116.7 | Dungeon | 3350 | 3332 | 18 | 588 | 2088 | 3 | 1116.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1492 daAuts D:2: 1318 daAuts D:3: 540 daAuts