Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 1710512414169685763 3 mortz the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Mar 31, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (114 turns). mortz the Conjurer (Human Conjurer) Turns: 114, Time: 00:01:20 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 55% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Inventory: Armour a - a +0 robe (worn) Potions b - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .8..8....8..8.. ######''######. #≈≈≈≈≈..≈h≈≈≈# #≈......h...≈# #≈.########.≈# #≈..........≈# #≈≈≈≈≈..≈≈≈≈≈# ######''###### #........hhh@# #§§≈≈§§.≈≈≈§§# #§§≈≈≈§.≈§≈≈≈# #....§.......# ######''###### #.....<......# ############## You could see 3 jackals. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? Okay, then. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. The jackal barks! You hear a bark! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A jackal comes into view. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. There is a large open door here. You close the large door. You start resting. The jackal barks! Your magical contamination has completely faded away. You start resting. The jackal barks! 😎 MP[+2] Your mp is fully restored (3). You open the large door. You see here a bat corpse. The jackal bites you. 😕 HP[-2] You take 2 damage, and now have 11/13 hp. The jackal bites you. 😮 HP[-2] You take 2 damage, and now have 9/13 hp. The jackal closely misses you. There is a large open door here. The jackal barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal bites you. The jackal barely misses you. 😮 HP[-2] MP[-1] You take 2 damage, and now have 7/13 hp. You lost 1 mp, and now have 2/3 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal bites you but does no damage. 😮 HP[+1] MP[-1] You lost 1 mp, and now have 1/3 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. 😮 MP[-1] You lost 1 mp, and now have 0/3 mp. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your magical contamination has completely faded away. 😨 HP[-2] You take 2 damage, and now have 6/13 hp. You closely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. 😨 MP[+1] Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! 😨 MP[-1] You lost 1 mp, and now have 0/3 mp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 3/13 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 6 Armor: Robe || 4 Dodge: Dodged || 17 Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_cross, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], supply_closet_lemuel, palyth_stone_intersect Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 112 | D:1 | HP: 3/13 [jackal (1)] 114 | D:1 | Slain by a jackal Vanquished Creatures A jackal (D:1) 2 bats (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 40 | 25 | 1 | 114.0 | Dungeon | 114 | 114 | 0 | 40 | 25 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 114 daAuts