Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 7821846926748293498 2 mortz the Gusty (level 1, 10/10 HPs) Began as a Deep Elf Air Elementalist on Mar 31, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (56 turns). mortz the Gusty (Deep Elf Air Elementalist) Turns: 56, Time: 00:00:22 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 25% Magic: 5/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.1 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% N/A 10% 2 Swiftness Air 14% N/A 13% 3 Airstrike Air 7% N/A 38% 4 Inventory: Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ♣♣..♣♣ ♣♣.♣♣ ♣.♣ ♣.♣♣ ..♣ ♣..♣♣♣ .♣♣ ♣♣♣..♣♣ ♣. ♣♣♣.♣♣ ♣♣.♣♣♣.♣ ♣♣♣♣♣...♣ ♣..♣♣♣♣♣....♣♣♣♣ ♣....@♣♣♣♣♣ ♣♣♣P♣♣♣ ♣ There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4771) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4786) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, mortz the Deep Elf Air Elementalist. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A bat comes into view. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The zap hits the bat. The bat misses you. 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, 52% to hit) The zap misses the bat. The bat hits you but does no damage. The bat closely misses you. 😎 MP[-1] You lost 1 mp, and now have 4/6 mp. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, 52% to hit) The zap hits the bat. You kill the bat! 😎 MP[-1] You lost 1 mp, and now have 3/6 mp. A rat comes into view. 😎 MP[+3] Your mp is fully restored (6). Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The zap hits the rat. You kill the rat! 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Cast: Shock || 4 Armor: Robe || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, serial_shops, nicolae_shop_trees, minmay_misc_feat_chi, columned_hall_lemuel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Deep Elf Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | magus.rc [v1.9.6] 56 | D:1 | Quit the game Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 50 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 50 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts