Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 15140915915646950817 496 mortz the Conjurer (level 7, -3/42 HPs) Began as an Octopode Conjurer on Apr 17, 2022. Slain by Edmund ... wielding a +0 flail of protection (14 damage) ... on level 4 of the Dungeon. The game lasted 00:18:21 (5340 turns). mortz the Conjurer (Octopode Conjurer) Turns: 5340, Time: 00:18:21 Health: -3/42 AC: 1 Str: 7 XL: 7 Next: 15% Magic: 0/14 EV: 13 Int: 22 God: Gold: 105 SH: 0 Dex: 10 Spells: 12/15 levels left rFire + . . SeeInvis . h - +0 flail (protect) {mace} rCold . . . Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . g - ring of flight rCorr . Rampage . p - ring of positive energy Will +.... m - ring of protection from fire Stlth +++....... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, strong-willed 1, poison resistance, wild magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 105 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are strong-willed. (Will+) Your system is resistant to poisons. (rPois) Your spells are a little harder to cast, but a little more powerful. Skills: + Level 0.4 Fighting + Level 0.3 Maces & Flails + Level 2.2 Dodging + Level 4.1 Stealth + Level 4.7 Spellcasting + Level 6.2 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 48% N/A 13% 3 Fulminant Prism Conj/Hex 12% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 36% 4 Inventory: Hand Weapons b - a +0 mace {mace} (You took it off a kobold on level 1 of the Dungeon) e - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) h - a +0 flail of protection (weapon) {mace} (You took it off an orc on level 3 of the Dungeon) u - a +0 hand axe {axe} (You took it off an orc on level 3 of the Dungeon) Missiles a - 176 stones {throwing} f - 5 poisoned darts {throwing} i - 42 bolts j - 64 sling bullets l - 42 arrows Jewellery g - a ring of flight (left tentacle) (You found it on level 1 of the Dungeon) m - a ring of protection from fire (on tentacle) (You found it on level 4 of the Dungeon) p - a ring of positive energy (right tentacle) (You found it on level 2 of the Dungeon) Wands o - a wand of acid (3) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of magic mapping {unknown} r - a scroll of amnesia Potions d - 2 potions of curing {@q1} k - a potion of attraction {unknown} q - a potion of invisibility s - 3 potions of heal wounds {unknown} t - a potion of brilliance {unknown} v - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Annotations: D:4 1 runed translucent door, Edmund ### ..# ## #.# .## ..##..# ##.># ######## ##..#####......################## ..##............@@)......†....... #.##.#.##......########.####... .#####.##......# #..##..# .# #.######### ##.#...# ## #.# #..).#.# . .# #.# #.....## .. .## #.# #..#...#.). ..# #.# #....#.....# #.### #..#####.>.## You could see Edmund (fast). Message History You kill the orc! The orc wizard shouts! The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You resist. 😕 HP[-4] MP[-1] You take 4 damage, and now have 38/42 hp. You lost 1 mp, and now have 7/13 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. 😕 HP[+1] MP[-1] You lost 1 mp, and now have 6/13 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. An orc comes into view. It is wielding a +0 short sword. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. 😕 MP[-1] You lost 1 mp, and now have 5/13 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits the orc wizard. You kill the orc wizard! 😕 MP[-1] An adder comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (82% to hit) The searing ray hits the orc. (Press . to maintain the ray.) 😕 MP[-2] You lost 2 mp, and now have 2/14 mp. Edmund the Younger comes into view. He is wielding a +0 flail of protection. The orc barely misses you. Edmund shouts! 😕 HP[+1] The orc hits you with a +0 short sword. 😕 HP[-5] MP[+1] You take 5 damage, and now have 35/42 hp. Items here: ( ) ? [. Edmund gestures with his flail. Edmund drinks a potion. Edmund seems to speed up. Okay, then. 😕 HP[+1] 😕 MP[+1] Edmund closely misses you. You completely miss Edmund. You grab Edmund. You constrict Edmund, but do no damage. Edmund closely misses you. x2 You hit Edmund. Your weapon exudes an aura of protection. You squeeze Edmund, but do no damage. You constrict Edmund, but do no damage. Edmund hits you with a +0 flail of protection. x2 Edmund hits you but does no damage. 😮 HP[-6] MP[+1] You take 6 damage, and now have 30/42 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (severely wounded, 82% to hit) The searing ray hits Edmund but does no damage. The searing ray hits the orc! You kill the orc! The searing ray misses the adder. (Press . to maintain the ray.) You constrict Edmund, but do no damage. Edmund hits you with a +0 flail of protection. 😮 HP[-5] MP[-2] You take 5 damage, and now have 25/42 hp. You lost 2 mp, and now have 3/14 mp. The searing ray hits Edmund but does no damage. The searing ray hits the adder! You kill the adder! You constrict Edmund. Edmund hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * Edmund closely misses you. 😨 HP[-6] MP[-1] You take 6 damage, and now have 19/42 hp. You lost 1 mp, and now have 2/14 mp. The searing ray hits Edmund. You constrict Edmund, but do no damage. Edmund barely misses you. 😨 MP[-1] You lost 1 mp, and now have 1/14 mp. The searing ray hits Edmund. You finish channelling your searing ray. You constrict Edmund, but do no damage. Edmund hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * Edmund hits you with a +0 flail of protection! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.2 Stealth | 3 4 | 4.1 Spellcasting | 3 4 | 4.7 Fighting | | 0.4 Maces & Flails | | 0.3 Dodging | | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Mace | 9 | | || 9 Constrict | 1 | | 1 || 2 Tentacles | 1 | | 1 || 2 Flail | | | 2 || 2 Cast: Magic Dart | 65 | 52 | 10 || 127 Searing Ray | 5 | 25 | 3 || 33 Use: Scroll | | 8 | || 8 Potion | | 1 | || 1 Armor: Skin | 1 | | 1 || 2 Dodge: Dodged | 9 | 9 | 6 || 24 Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_ring, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_medium, infiniplex_forest_clump_tiny, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_lined_3_way, infiniplex_forest_zigzag_1, infiniplex_forest_clump_tiny D:2: layout_loops_corners, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_broadway_a, co_window_of_opportunity_c, co_window_corner_cb, co_window_unsneaky_path_a, co_window_cross_3, co_window_2corner, glass_columns_a, glass_columns_b, nicolae_underground_beach D:3: layout_rooms, serial_park_tiny_pond, minmay_ruptured D:4: layout_basic, minmay_temple_entry_arrows, serial_shops, shop, ebering_ghost_reflecting_pool, st_stairs_7, uniq_edmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 301 | D:1 | Reached XP level 2. HP: 10/17 MP: 1/5 1008 | D:1 | Learned a level 2 spell: Searing Ray 1063 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 2211 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 2993 | D:2 | Reached skill level 5 in Conjurations 3078 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 3078 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 3078 | D:2 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 3250 | D:3 | Noticed a bullfrog 3398 | D:3 | Reached skill level 3 in Stealth 3504 | D:3 | Reached skill level 3 in Spellcasting 3506 | D:3 | Reached XP level 5. HP: 21/31 MP: 1/9 4441 | D:4 | Reached XP level 6. HP: 24/36 MP: 5/11 4580 | D:4 | Found a runed translucent door. 4648 | D:4 | Reached skill level 4 in Spellcasting 4653 | D:4 | HP: 9/36 [poisoned by a scorpion] 5080 | D:4 | Reached skill level 6 in Conjurations 5244 | D:4 | Reached skill level 4 in Stealth 5244 | D:4 | Reached XP level 7. HP: 42/42 MP: 7/13 5304 | D:4 | Found a staircase to the Ecumenical Temple. 5321 | D:4 | Noticed Edmund 5340 | D:4 | Slain by Edmund Vanquished Creatures A phantom (D:4) A bullfrog (D:3) 2 scorpions (D:4) A bullfrog skeleton (D:4) An orc priest (D:3) An orc wizard (D:4) A hound skeleton (D:4) 4 adders 3 worms A dart slug (D:1) 11 orcs 4 endoplasms 3 giant cockroaches 8 hobgoblins 4 jackals (D:4) 7 quokkas 8 ball pythons 2 bats 7 frilled lizards 6 goblins 7 kobolds 7 rats 90 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 693 | 16 | 2.3 | 80 | 10 | 11.1 +---------+---------+-------+---------+---------+------- D:1 | 49 | 8 | 14.0 | 31 | 5 | 13.9 D:2 | 34 | 0 | 0.0 | 10 | 0 | 0.0 D:3 | 197 | 6 | 3.0 | 22 | 4 | 15.4 D:4 | 413 | 2 | 0.5 | 17 | 1 | 5.6 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 177.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 177.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5342 | 5165 | 177 | 722 | 3864 | 4 | 1335.5 | Dungeon | 5342 | 5165 | 177 | 722 | 3864 | 4 | 1335.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1725 daAuts D:2: 1530 daAuts D:3: 1182 daAuts D:4: 904 daAuts