Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 9718291871105958318 2332 mortz the Destroyer (level 9, -2/41 HPs) Began as a Vine Stalker Conjurer on Apr 25, 2022. Was a Follower of Vehumet. Slain by a vampire mosquito (3 damage) ... on level 8 of the Dungeon. The game lasted 00:52:39 (9156 turns). mortz the Destroyer (Vine Stalker Conjurer) Turns: 9156, Time: 00:52:40 Health: -2/41 AC: 7 Str: 10 XL: 9 Next: 42% Magic: 0/20 EV: 12 Int: 22 God: Vehumet [*.....] Gold: 321 SH: 3 Dex: 13 Spells: 14/21 levels left rFire . . . SeeInvis . q - +2 hand axe (freeze) {axe} rCold . . . Faith . G - +0 buckler rNeg . . . Spirit + D - +0 steam dragon scales rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . C - +0 pair of gloves Will +.... (no boots) Stlth +++....... (no amulet) HPRegen 0.93/turn (no ring) MPRegen 0.17/turn (no ring) @: no status effects A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 321 gold pieces. Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 1.2 Fighting + Level 4.1 Armour + Level 2.4 Dodging + Level 4.4 Stealth + Level 6.8 Spellcasting + Level 8.3 Conjurations * Level 3.4 Translocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 33% 2d8 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 12% 1 Dazzling Flash Conj/Hex 50% N/A 6% 3 Gell's Gravitas Tloc 22% N/A 9% 3 Lesser Beckoning Tloc 22% N/A 9% 3 Teleport Other Tloc 22% N/A 9% 3 Slow Hex 28% N/A 12% 1 Summon Small Mammal Summ 28% N/A 12% 1 Fulminant Prism Conj/Hex 12% 3d9 21% 4 Call Canine Familiar Summ 7% N/A 34% 3 Confusing Touch Hex 7% N/A 34% 3 Summon Guardian Golem Hex/Summ 7% N/A 34% 3 Vampiric Draining Necr 7% 2d6 34% 3 Inventory: Hand Weapons a - the +10 hunting sling of Fywn {speed, Fragile rElec Will++ Int+4, sling} (You found it on level 5 of the Dungeon) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. l - a +2 dagger of venom {short} (You took it off a goblin on level 1 of the Dungeon) p - a +2 flail of protection {mace} (You took it off a gnoll on level 2 of the Dungeon) q - a +2 hand axe of freezing (weapon) {axe} (You found it on level 3 of the Dungeon) F - a +0 vorpal spear {polearm} (You took it off a gnoll sergeant on level 7 of the Dungeon) Missiles k - 3 poisoned darts {throwing} Armour C - a +0 pair of gloves (worn) (You found it on level 6 of the Dungeon) D - +0 steam dragon scales (worn) (You found it on level 6 of the Dungeon) G - a +0 buckler (worn) (You took it off a gnoll sergeant on level 7 of the Dungeon) Magical Staves v - a staff of air {!astaff} (You found it on level 4 of the Dungeon) y - a staff of fire {!astaff} (You found it on level 5 of the Dungeon) Wands f - a wand of iceblast (8) (You found it on level 6 of the Dungeon) g - a wand of charming (14) (You found it on level 6 of the Dungeon) E - a wand of flame (16) (You found it on level 7 of the Dungeon) I - a wand of digging (2) (You found it on level 7 of the Dungeon) Scrolls h - a scroll of fog {unknown} i - a scroll of noise {unknown} j - a scroll of amnesia {unknown} m - a scroll of immolation {unknown} r - a scroll of teleportation {unknown} s - a scroll of acquirement {unknown} u - a scroll of magic mapping {unknown} H - a scroll of enchant weapon {unknown} M - a scroll of blinking {unknown} Potions b - a potion of invisibility c - a potion of brilliance {unknown} e - 6 potions of curing {@q1} n - a potion of might {unknown} o - a potion of heal wounds {unknown} t - 2 potions of attraction {!q} z - a potion of mutation {unknown} A - 3 potions of flight B - 2 potions of resistance K - a potion of haste {unknown} L - 2 potions of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:5 : Annotations: D:3 Grinder D:6 Sigmund ############ #<..@y...... #........... #..####.#### #..#l. .. #..#... ..# #..#..?$[ .# #..#..$|$ # #..#..$$) You could see a vampire mosquito. Message History The basilisk hisses angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito (70% to hit) The searing ray hits the vampire mosquito. (Press . to maintain the ray.) The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! 😕 HP[-3] MP[-4] You take 3 damage, and now have 38/41 hp. You lost 4 mp, and now have 16/20 mp. The searing ray misses the vampire mosquito. The vampire mosquito bites you! The vampire mosquito draws strength from your injuries! 😕 HP[-6] MP[-3] You take 6 damage, and now have 32/41 hp. You lost 3 mp, and now have 13/20 mp. The searing ray hits the vampire mosquito. The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! The vampire mosquito closely misses you. 😕 MP[-2] You lost 2 mp, and now have 11/20 mp. The searing ray hits the vampire mosquito! You finish channelling your searing ray. The vampire mosquito bites you! The vampire mosquito draws strength from your injuries! The vampire mosquito closely misses you. 😮 HP[-7] MP[-3] You take 7 damage, and now have 25/41 hp. You lost 3 mp, and now have 8/20 mp. The vampire mosquito closely misses you. The vampire mosquito bites you but does no damage. 😮 HP[+1] MP[+1] Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (lightly damaged, 70% to hit) The searing ray misses the vampire mosquito. (Press . to maintain the ray.) The vampire mosquito misses you. The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! 😮 HP[+1] MP[-3] You lost 3 mp, and now have 6/20 mp. The searing ray hits the vampire mosquito. The vampire mosquito misses you. The vampire mosquito closely misses you. 😮 HP[+1] MP[-1] You lost 1 mp, and now have 5/20 mp. The searing ray hits the vampire mosquito. The vampire mosquito barely misses you. x2 😮 HP[+1] MP[-1] You lost 1 mp, and now have 4/20 mp. The searing ray hits the vampire mosquito. You finish channelling your searing ray. The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! The vampire mosquito closely misses you. 😮 MP[-1] You lost 1 mp, and now have 3/20 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (moderately damaged, 70% to hit) The searing ray hits the vampire mosquito. (Press . to maintain the ray.) The vampire mosquito bites you! The vampire mosquito draws strength from your injuries! The vampire mosquito barely misses you. 😮 HP[-8] MP[-3] You take 8 damage, and now have 21/41 hp. You lost 3 mp, and now have 0/20 mp. Without enough magic to sustain it, your searing ray dissipates. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! 😱 HP[-11] You take 11 damage, and now have 10/41 hp. MASSIVE DAMAGE!! (PAUSE) You hit the vampire mosquito but do no damage. Your bite misses the vampire mosquito. The vampire mosquito bites you but does no damage. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! 😱 HP[-2] You take 2 damage, and now have 8/41 hp. You closely miss the vampire mosquito. Your bite misses the vampire mosquito. The vampire mosquito barely misses you. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! The vampire mosquito bites you. You die... Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 | 8.3 Spellcasting | 3 4 5 6 | 6.8 Armour | 1 2 3 4 | 4.1 Stealth | 3 4 | 4.4 Translocations | 2 3 | 3.4 Dodging | 2 | 2.4 Fighting | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 2 | | || 2 Bite | 1 | | || 1 Hand axe | | | 3 || 3 Cast: Magic Dart | 46 | 63 | 85 || 194 Searing Ray | 16 | 20 | 47 || 83 Use: Scroll | | 2 | 4 || 6 Armor: Leather armour | 2 | 1 | 2 || 5 Steam dragon scal | | | 9 || 9 Dodge: Dodged | 7 | 6 | 29 || 42 Block: Buckler | | | 1 || 1 Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_jessica D:3: layout_basic, chei_slow_surprise, zin_statuary, kennysheep_doodads, uniq_natasha, uniq_grinder D:4: cheibrodos_pilgrimage, layout_rooms, temple_green, hangedman_decor_peaks_small, dk_vineyard_2 D:5: layout_loops_ring, nicolae_qazlal_general_emergency, nemelex_diamond_rough_becter, nicolae_gozag_cash_rules_everything_around_me, serial_shops, nicolae_stop_n_shop_1 D:6: layout_basic, mainiacjoe_overflow_concentric_impassable, uniq_sigmund D:7: layout_cave_pools D:8: cheibrodos_elevator_heist, layout_gridville, nicolae_ashenzari_skybound Temple: minmay_temple_curvy_loop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 213 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 244 | D:1 | Learned a level 2 spell: Searing Ray 892 | D:1 | You pick up a book of Displacement and begin reading... 892 | D:1 | You add the spells Lesser Beckoning, Gell's Gravitas and | Teleport Other to your library. 1169 | D:1 | Reached XP level 3. HP: 16/16 MP: 1/7 2253 | D:2 | Noticed Jessica 2256 | D:2 | Killed Jessica 2257 | D:2 | Reached skill level 5 in Conjurations 2257 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 2257 | D:2 | Reached XP level 4. HP: 21/21 MP: 3/9 2421 | D:2 | Reached skill level 3 in Spellcasting 2421 | D:2 | Reached XP level 5. HP: 24/24 MP: 5/10 2540 | D:2 | Reached skill level 1 in Armour 2826 | D:2 | Found a faded altar of an unknown god. 3241 | D:3 | Found a glowing silver altar of Zin. 3370 | D:3 | Reached skill level 3 in Stealth 3370 | D:3 | Reached XP level 6. HP: 29/29 MP: 6/12 3481 | D:3 | Reached skill level 2 in Armour 3544 | D:3 | Noticed Natasha 3549 | D:3 | Killed Natasha 3605 | D:3 | Noticed Grinder 3840 | D:3 | Found a snail-covered altar of Cheibriados. 3980 | D:3 | Noticed Natasha 3983 | D:3 | Killed Natasha 4104 | D:3 | Noticed Natasha 4108 | D:3 | Killed Natasha 4396 | D:4 | Reached skill level 4 in Spellcasting 4526 | D:4 | Noticed a sky beast 4531 | D:4 | Killed a sky beast 4532 | D:4 | Reached skill level 6 in Conjurations 4532 | D:4 | Reached XP level 7. HP: 19/32 MP: 0/14 5035 | D:4 | Found a staircase to the Ecumenical Temple. 5044 | Temple | Entered the Ecumenical Temple 5193 | Temple | Became a worshipper of Vehumet 5619 | D:5 | Entered Level 5 of the Dungeon 5619 | D:5 | Found a stormy altar of Qazlal. 5691 | D:5 | Reached skill level 5 in Spellcasting 5835 | D:5 | Reached skill level 3 in Armour 5932 | D:5 | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 5932 | D:5 | Reached XP level 8. HP: 37/37 MP: 10/17 6000 | D:5 | Found an opulent altar of Gozag. 6066 | D:5 | Reached skill level 7 in Conjurations 6135 | D:5 | Found a sparkling altar of Nemelex Xobeh. 6156 | D:5 | You pick up a book of Callings and begin reading... 6156 | D:5 | You add the spells Summon Small Mammal, Call Canine | Familiar and Summon Guardian Golem to your library. 6425 | D:5 | Identified the +10 hunting sling of Fywn {speed, Fragile | rElec Will++ Int+4} 6579 | D:5 | Reached skill level 1 in Translocations 6657 | D:5 | Found Igunut's Book Shop. 6681 | D:5 | Reached skill level 2 in Dodging 6928 | D:6 | Reached * piety under Vehumet 6928 | D:6 | Offered knowledge of Freeze by Vehumet. 7217 | D:6 | Found a burning altar of Makhleb. 7254 | D:6 | You pick up a book of Debilitation and begin reading... 7254 | D:6 | You add the spells Slow, Vampiric Draining and Confusing | Touch to your library. 7410 | D:6 | Reached skill level 6 in Spellcasting 7524 | D:6 | Reached skill level 2 in Translocations 7648 | D:6 | Noticed Sigmund 7766 | D:6 | Reached skill level 4 in Stealth 7766 | D:6 | Reached XP level 9. HP: 40/40 MP: 13/19 7771 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7819 | D:6 | Reached skill level 1 in Fighting 8209 | D:7 | Reached skill level 8 in Conjurations 8344 | D:7 | Reached skill level 3 in Translocations 8472 | D:7 | Reached skill level 4 in Armour 8790 | D:7 | Identified the -2 helmet "Firen" {Rampage rPois rC+ Str-3} 9154 | D:8 | HP: 10/41 [vampire mosquito (8)] 9156 | D:8 | HP: 1/41 [vampire mosquito (8)] 9156 | D:8 | Slain by a vampire mosquito Vanquished Creatures A wyvern (D:7) A steam dragon (D:6) A water moccasin (D:5) 5 sky beasts 2 necrophages 2 centaurs (D:5) 3 scorpions A water moccasin zombie (D:6) A gnoll sergeant (D:7) A wyvern skeleton (D:6) 2 bullfrog zombies (D:5) 4 hounds A centaur skeleton (D:5) 3 jellies An orc priest (D:4) An iron imp (D:3) Jessica (D:2) 2 iguanas An orc wizard (D:4) Natasha (thrice) (D:3) A hound skeleton (D:4) 12 gnolls 5 adders A white imp (D:7) An adder skeleton (D:4) 2 worms 5 dart slugs 11 orcs 7 ball pythons 7 endoplasms 3 giant cockroaches 10 goblins 6 hobgoblins 6 kobolds 3 quokkas 6 bats A frilled lizard (D:1) 6 rats 130 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3123 | 209 | 6.3 | 117 | 13 | 10.0 +---------+---------+-------+---------+---------+------- D:1 | 47 | 8 | 14.5 | 23 | 4 | 14.8 D:2 | 135 | 37 | 21.5 | 24 | 1 | 4.0 D:3 | 195 | 78 | 28.6 | 15 | 3 | 16.7 D:4 | 268 | 86 | 24.3 | 18 | 5 | 21.7 D:5 | 899 | 0 | 0.0 | 12 | 0 | 0.0 D:6 | 706 | 0 | 0.0 | 10 | 0 | 0.0 D:7 | 873 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 370.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 416.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9162 | 8826 | 336 | 1429 | 6097 | 9 | 1018.0 | Dungeon | 8942 | 8606 | 336 | 1429 | 5909 | 8 | 1117.8 | Temple | 220 | 220 | 0 | 0 | 188 | 1 | 220.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1695 daAuts D:2: 1509 daAuts D:6: 1395 daAuts D:3: 1273 daAuts D:5: 1257 daAuts D:4: 926 daAuts D:7: 861 daAuts Temple: 220 daAuts D:8: 23 daAuts