Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 10713488541309304427 70 mortz the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on May 14, 2022. Killed from afar by an orc wizard (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:08:35 (2855 turns). mortz the Conjurer (Octopode Conjurer) Turns: 2855, Time: 00:08:36 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 22% Magic: 1/7 EV: 13 Int: 28 God: Gold: 101 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . e - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - ring of wizardry rCorr . Rampage . d - +6 ring of intelligence Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.6 Spellcasting + Level 5.0 Conjurations * Level 0.2 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 3% 3 Sublimation of Blood Necr 3% N/A 5% 2 Wereblood Tmut 3% N/A 5% 2 Fulminant Prism Conj/Hex 8% 3d7 12% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 12% 4 Summon Hydra Summ 1% N/A 100% 7 Inventory: Hand Weapons e - a +0 short sword (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) Missiles f - 6 stones {throwing} g - 5 boomerangs {throwing} Magical Staves a - a staff of fire {!astaff} (You found it on level 3 of the Dungeon) Jewellery b - a ring of wizardry (left tentacle) (You found it on level 1 of the Dungeon) d - a +6 ring of intelligence (right tentacle) (You found it on level 1 of the Dungeon) Scrolls h - a scroll of amnesia {unknown} Potions c - 4 potions of curing {@q1} i - a potion of resistance Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos # #...# # #...## #.#..# #.#..# #.##.## #. #..# #. ##{## #..# #.@# ##.# #†. .... #..## ...# .... .#.. There were no monsters in sight! Message History 😎 MP[-1] You lost 1 mp, and now have 6/7 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! 😎 MP[-1] You lost 1 mp, and now have 5/7 mp. Things that are here: a +0 whip {mace}; a +0 leather armour; an orc corpse 😎 MP[+2] Your mp is fully restored (7). You now have 101 gold pieces (gained 16). There is a stone staircase leading down here. Things that are here: a +0 hand axe {axe}; a +0 ring mail; an orc skeleton a - a staff of fire {!astaff} Found a stone staircase leading up. A hobgoblin comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! 😎 MP[-1] You lost 1 mp, and now have 6/7 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. 😎 MP[-1] You lost 1 mp, and now have 5/7 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! 😎 MP[-1] You lost 1 mp, and now have 4/7 mp. An orc wizard comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc wizard. The orc wizard shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. 😎 MP[-1] You lost 1 mp, and now have 3/7 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something but does no damage. 😎 MP[-1] You lost 1 mp, and now have 2/7 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 0/7 mp. Without enough magic to sustain it, your searing ray dissipates. Unknown command. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. 😕 HP[-5] You take 5 damage, and now have 22/27 hp. You hit something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You closely miss something. Your squeeze misses something. Something hits you. 😮 HP[-2] You take 2 damage, and now have 20/27 hp. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Something hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-10] You take 10 damage, and now have 10/27 hp. MASSIVE DAMAGE!! (PAUSE) 😨 MP[+1] You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.0 Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.6 Translocations | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Constrict | 2 | || 2 Short sword | 5 | 3 || 8 Tentacles | 3 | || 3 Punch | 1 | || 1 Cast: Magic Dart | 46 | 14 || 60 Searing Ray | 13 | 5 || 18 Use: Scroll | 2 | || 2 Dodge: Dodged | 2 | 1 || 3 Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, basic_ecumenical_altar D:2: layout_basic D:3: layout_basic, old_standard_altar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 268 | D:1 | Found a faded altar of an unknown god. 334 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 384 | D:1 | Learned a level 2 spell: Searing Ray 1201 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1663 | D:2 | You pick up a book of Blood and begin reading... 1663 | D:2 | You add the spells Sublimation of Blood, Wereblood and | Summon Hydra to your library. 2378 | D:3 | Found a shadowy altar of Dithmenos. 2470 | D:3 | Reached skill level 5 in Conjurations 2470 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/7 2523 | D:3 | Reached skill level 3 in Stealth 2855 | D:3 | Killed from afar by an orc wizard Vanquished Creatures 2 adders A worm (D:2) 4 orcs (D:3) 4 endoplasms 2 giant cockroaches (D:1) 6 hobgoblins 3 kobolds A quokka (D:2) 10 ball pythons 4 bats 3 frilled lizards 4 goblins A rat (D:1) 45 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 1 creature vanquished. Grand Total: 46 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 94 | 7 | 6.9 | 41 | 4 | 8.9 +---------+---------+-------+---------+---------+------- D:1 | 30 | 7 | 18.9 | 19 | 4 | 17.4 D:2 | 30 | 0 | 0.0 | 11 | 0 | 0.0 D:3 | 34 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2855 | 2601 | 254 | 314 | 1977 | 3 | 951.7 | Dungeon | 2855 | 2601 | 254 | 314 | 1977 | 3 | 951.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1580 daAuts D:2: 737 daAuts D:3: 537 daAuts