Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 10385658186770608203 9 mortz the Conjurer (level 2, 11/11 HPs) Began as a Felid Conjurer on May 16, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:24 (615 turns). mortz the Conjurer (Felid Conjurer) Turns: 615, Time: 00:01:25 Health: 11/11 AC: 1 Str: 3 XL: 2 Next: 6% Magic: 6/6 EV: 17 Int: 19 God: Gold: 18 SH: 0 Dex: 14 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Blink Tloc 2% N/A 26% 2 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Manifold Assault Tloc 1% N/A 99% 5 Storm Form Tmut/Air 0% N/A 100% 7 Inventory: Scrolls a - 2 scrolls of identify {unknown} b - a scroll of magic mapping {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .. .. ## .. .#####. .+# .....#.###..# #....#...# #..#)...#.## # ##@.#...## #..#........#### ................. .#.#....#..###### .......##..# ###.#.####..# #.#.####..# #.........# ...#####.### There were no monsters in sight! Message History a - 2 scrolls labelled ZABEIK ITTI (gained 1) 3 jackals come into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. You kill the jackal! 😎 MP[-1] You lost 1 mp, and now have 3/4 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. 😎 MP[-1] You lost 1 mp, and now have 2/4 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal misses you. 😎 MP[-1] You lost 1 mp, and now have 1/4 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! 😎 MP[-1] You lost 1 mp, and now have 0/4 mp. You pick up an Inescapable Atlas and begin reading... You add the spells Blink, Manifold Assault and Storm Form to your library. 😎 MP[+1] You start resting. 😎 MP[+3] Your mp is fully restored (4). Okay, then. You now have 18 gold pieces. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. The jackal barks! 😎 MP[-1] You lost 1 mp, and now have 3/4 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! 😎 MP[-1] You lost 1 mp, and now have 2/4 mp. A rat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You see here a jackal corpse. A dart slug comes into view. 😎 MP[+2] Your mp is fully restored (4). Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - dart slug Aim: a dart slug (wandering, hasn't noticed you, 100% to hit) The magic dart hits the dart slug. 😎 MP[-1] You lost 1 mp, and now have 3/4 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug but does no damage. The dart slug launches a dart at you. The slug dart hits you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😨 HP[-5] MP[-1] You take 5 damage, and now have 2/7 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 2/4 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug. 😨 MP[-1] You lost 1 mp, and now have 1/4 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! Your Conjurations skill increases to level 4! You have reached level 2! 😨 HP[+1] MP[-1] You now have 11 max hp (+4). You see here a +0 dagger {short}. b - a scroll labelled TAIWNESTOU 😎 HP[+8] MP[+6] Your hp is fully restored (11). Your mp is fully restored (6). You see here a +0 dagger {short}. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.0 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 2.0 Action || total -------------------------++------- Cast: Magic Dart || 13 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_corners, dreamdust_ecumenical_altar_angels_and_demons, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_join, infiniplex_forest_clump_tiny, infiniplex_forest_clump_small, infiniplex_forest_lined_room_3, infiniplex_forest_lined_1, infiniplex_forest_zigzag_2, infiniplex_forest_lined_2, infiniplex_forest_zigzag_1, infiniplex_forest_straight_3, minmay_pentomino_x2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 275 | D:1 | You add the spells Blink, Manifold Assault and Storm Form | to your library. 368 | D:1 | Reached skill level 4 in Conjurations 368 | D:1 | Reached XP level 2. HP: 3/11 MP: 0/6 615 | D:1 | Quit the game Vanquished Creatures A dart slug (D:1) 3 jackals (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 5 | 35.7 | 5 | 2 | 28.6 +---------+---------+-------+---------+---------+------- D:1 | 9 | 5 | 35.7 | 5 | 2 | 28.6 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 561 | 561 | 0 | 33 | 499 | 1 | 561.0 | Dungeon | 561 | 561 | 0 | 33 | 499 | 1 | 561.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 561 daAuts