Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 15431692525318278709 118 mortz the Conjurer (level 4, -2/33 HPs) Began as a Draconian Conjurer on May 16, 2022. Slain by an orc warrior ... wielding a +0 dire flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:09:50 (2872 turns). mortz the Conjurer (Draconian Conjurer) Turns: 2872, Time: 00:09:50 Health: -2/33 AC: 5 Str: 10 XL: 4 Next: 72% Magic: 0/8 EV: 12 Int: 20 God: Gold: 71 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . SeeInvis . e - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 1.9 Dodging + Level 2.2 Stealth + Level 2.7 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Inventory: Hand Weapons e - a +0 short sword (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) j - a +0 hand axe {axe} (You found it on level 2 of the Dungeon) Missiles f - 11 stones {throwing} Armour m - a +0 cloak (You found it on level 2 of the Dungeon) Wands l - a wand of iceblast (8) (You found it on level 2 of the Dungeon) Scrolls a - a scroll of blinking {unknown} b - 5 scrolls of identify {unknown} c - a scroll of enchant weapon {unknown} g - a scroll of teleportation {unknown} n - a scroll of holy word {unknown} o - a scroll of immolation {unknown} q - a scroll of fog {unknown} Potions d - a potion of ambrosia {unknown} h - 2 potions of haste {unknown} i - a potion of invisibility {unknown} k - a potion of flight {unknown} p - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Vehumet Annotations: D:3 1 runed translucent door, Crazy Yiuf ..........##+#.....# #...... ...............#.### #...... ...............#.# #.....# ...............#.# #...... ..........####.#.# #...).. ##########.......# #...... #.####..# #####...... ###...##o.# #.......<.. #...#.###@# #.......... #.#.#.# ### #........#. #.#.#.##### #.......... #.#.#.....# #........#. #.#.......# #######....#. #.........####.........##. ###.....###............##. #.....# #.##............ #.....# #.##..........#. You could see an orc warrior. Message History You lost 1 mp, and now have 2/8 mp. The searing ray hits the bat. You kill the bat! You finish channelling your searing ray. You start resting. 😎 MP[+6] Your mp is fully restored (8). An adder comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder hisses angrily. 😎 MP[-1] You lost 1 mp, and now have 7/8 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. 😎 MP[-1] You lost 1 mp, and now have 6/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 66% to hit) The searing ray hits the adder. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 4/8 mp. The searing ray hits the adder. You kill the adder! 😎 MP[-1] You lost 1 mp, and now have 3/8 mp. An orc warrior is nearby! 😎 MP[+5] Your mp is fully restored (8). Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc warrior. The orc warrior shouts! 😎 MP[-1] You lost 1 mp, and now have 7/8 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (lightly wounded, 100% to hit) The magic dart hits the orc warrior but does no damage. 😎 MP[-1] You lost 1 mp, and now have 6/8 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (lightly wounded, 100% to hit) The magic dart hits the orc warrior but does no damage. 😎 MP[-1] You lost 1 mp, and now have 5/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (lightly wounded, 79% to hit) The searing ray hits the orc warrior but does no damage. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 3/8 mp. The searing ray hits the orc warrior but does no damage. 😎 MP[-1] You lost 1 mp, and now have 2/8 mp. The searing ray hits the orc warrior! 😎 MP[-1] You lost 1 mp, and now have 1/8 mp. The searing ray hits the orc warrior! You finish channelling your searing ray. The orc warrior hits you with a +0 dire flail! 😮 HP[-13] MP[-1] You take 13 damage, and now have 20/33 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 0/8 mp. 😮 HP[+1] MP[+1] There is a stone staircase leading up here. The orc warrior hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. 😨 HP[-12] MP[+1] You take 12 damage, and now have 9/33 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (severely wounded, 79% to hit) The searing ray hits the orc warrior but does no damage. (Press . to maintain the ray.) The orc warrior barely misses you. 😨 MP[-2] You lost 2 mp, and now have 0/8 mp. You closely miss the orc warrior. You tail-slap the orc warrior. The orc warrior hits you with a +0 dire flail! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Conjurations | 5 | 5.5 Dodging | | 1.9 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | | 1 || 1 Tailslap | | 1 || 1 Cast: Magic Dart | 62 | 17 || 79 Searing Ray | 12 | 7 || 19 Armor: Skin | 1 | || 1 Dodge: Dodged | 5 | 5 || 10 Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, roderic_serpentine_path, minmay_misc_feat_room D:2: layout_basic, basic_altar, dreamdust_ecumenical_altar_grove, kennysheep_nondescript D:3: layout_rooms, fiery_altar_vehumet, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 265 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 312 | D:1 | Learned a level 2 spell: Searing Ray 785 | D:2 | Found a faded altar of an unknown god. 904 | D:2 | Found a blossoming altar of Fedhas. 996 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1080 | D:2 | Reached skill level 2 in Stealth 1362 | D:2 | Reached skill level 5 in Conjurations 1856 | D:3 | Found a runed translucent door. 1857 | D:3 | Noticed Crazy Yiuf 2253 | D:3 | Reached XP level 4. HP: 33/33 MP: 0/7 2601 | D:3 | Found a radiant altar of Vehumet. 2602 | D:3 | Noticed an orc warrior 2869 | D:3 | HP: 8/33 [orc warrior/+0 dire flail (13)] 2872 | D:2 | Slain by an orc warrior Vanquished Creatures An orc wizard (D:3) 3 adders 2 worms 2 dart slugs 5 orcs (D:3) 6 ball pythons 4 bats 5 endoplasms (D:1) 5 giant cockroaches 4 goblins 3 hobgoblins (D:1) 2 kobolds 2 frilled lizards (D:1) 7 rats 51 creatures vanquished. Vanquished Creatures (others) An orc (D:3) A hobgoblin (D:3) 2 creatures vanquished. Grand Total: 53 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 169 | 0 | 0.0 | 51 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 38 | 0 | 0.0 | 12 | 0 | 0.0 D:3 | 101 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.3 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2877 | 2814 | 63 | 601 | 1880 | 3 | 959.0 | Dungeon | 2877 | 2814 | 63 | 601 | 1880 | 3 | 959.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1020 daAuts D:3: 1000 daAuts D:1: 856 daAuts