Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 1438475459804264479 2261 mortz the Conjurer (level 8, -1/58 HPs) Began as a Demigod Conjurer on May 20, 2022. Slain by a seven-headed hydra (2 damage) ... on level 6 of the Dungeon. The game lasted 00:40:34 (5638 turns). mortz the Conjurer (Demigod Conjurer) Turns: 5638, Time: 00:40:35 Health: -1/58 AC: 7 Str: 8 XL: 8 Next: 94% Magic: 20/20 EV: 11 Int: 28 God: Gold: 347 SH: 0 Dex: 12 Spells: 15/18 levels left rFire . . . SeeInvis . d - +1 short sword (venom) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . p - +0 leather armour rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . x - +2 pair of gloves Will ..... o - +0 pair of boots Stlth ++........ e - amulet of magic regeneration {@e2} HPRegen 0.19/turn h - ring of flight MPRegen 0.57/turn l - ring of poison resistance @: flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 347 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: + Level 0.8 Fighting + Level 3.3 Armour + Level 2.2 Dodging + Level 3.1 Stealth + Level 5.7 Spellcasting + Level 7.6 Conjurations * Level 4.3 Translocations + Level 0.3 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 58% N/A 5% 3 Iskenderun's Mystic Bla Conj/Tloc 41% 2d9 8% 4 Slow Hex 28% N/A 9% 1 Passage of Golubria Tloc 32% N/A 16% 4 Fulminant Prism Conj/Hex 14% 3d9 19% 4 Confusing Touch Hex 7% N/A 26% 3 Tukima's Dance Hex 7% N/A 26% 3 Vampiric Draining Necr 7% 2d6 26% 3 Yara's Violent Unravell Hex/Tmut 3% 3d4 94% 5 Inventory: Hand Weapons d - a +1 short sword of venom (weapon) {short} (You found it on level 1 of the Dungeon) H - a +1 flail of draining {mace} (You took it off Edmund on level 6 of the Dungeon) Missiles C - 7 poisoned darts {throwing} F - 5 boomerangs {throwing} Armour a - a +0 robe n - a +0 leather armour of fire resistance (You took it off an orc on level 6 of the Dungeon) o - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) p - a +0 leather armour (worn) (You found it on level 2 of the Dungeon) x - a +2 pair of gloves (worn) (You found it on level 3 of the Dungeon) Jewellery e - an amulet of magic regeneration (around neck) {@e2} (You found it on level 1 of the Dungeon) h - a ring of flight (left hand) (You found it on level 1 of the Dungeon) l - a ring of poison resistance (right hand) (You found it on level 2 of the Dungeon) m - a ring of protection from fire (You found it on level 5 of the Dungeon) r - an amulet of regeneration {@e2} (You found it on level 2 of the Dungeon) Wands j - a wand of flame (16) (You took it off Jessica on level 2 of the Dungeon) y - a wand of paralysis (7) (You took it off Ijyb on level 3 of the Dungeon) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of fog {unknown} f - a scroll of brand weapon {unknown} i - a scroll of enchant armour {unknown} k - a scroll of vulnerability {unknown} v - a scroll of amnesia {unknown} w - 2 scrolls of fear {unknown} D - a scroll of torment {unknown} E - a scroll of noise {unknown} Potions g - 2 potions of flight q - a potion of haste {unknown} s - a potion of might {unknown} t - 2 potions of heal wounds {@q2} u - a potion of brilliance {unknown} z - 2 potions of attraction {!q} A - 4 potions of curing {@q1} B - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Ossuary (visited) Annotations: D:6 Grinder ...#.###.#.#.....!......... #####.# #.#....####......... ##...#.#....# #......... .....#.#....# ########## .............# . ..........##.#### .. ..........#.....# .. ###.......#...(.# ).. #......@......# ... #......#D.....# ... #....).#......# ... #......#......# .. #.....†#......# .. #......#......# #......#......# ###....#).....# # #....#...####### You could see a seven-headed hydra. Message History You lost 1 mp, and now have 15/19 mp. The searing ray hits the troll. You finish channelling your searing ray. The troll closely misses you. x2; The troll barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (almost dead, 83% to hit) The searing ray hits the troll! You kill the troll! (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 13/20 mp. You see here a troll corpse. 😎 MP[+1] A scorpion comes into view. Found a stone staircase leading down. 😎 MP[+6] Your mp is fully restored (20). Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 100% to hit) The magic dart hits the scorpion. 😎 MP[-1] You lost 1 mp, and now have 19/20 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 83% to hit) The searing ray hits the scorpion. (Press . to maintain the ray.) 😎 MP[-1] You lost 1 mp, and now have 18/20 mp. The searing ray hits the scorpion! You kill the scorpion! 😎 MP[-1] You lost 1 mp, and now have 17/20 mp. Grinder comes into view. There is a stone staircase leading down here. 😎 MP[+3] Your mp is fully restored (20). Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. A seven-headed hydra comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - seven-headed hydra Aim: a seven-headed hydra (100% to hit) The magic dart hits the seven-headed hydra. 😎 MP[-1] You lost 1 mp, and now have 19/20 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (lightly wounded, 94% to hit) The searing ray hits the seven-headed hydra! (Press . to maintain the ray.) 😎 MP[-1] You lost 1 mp, and now have 18/20 mp. The searing ray hits the seven-headed hydra! The searing ray hits the seven-headed hydra! 😎 MP[-1] You lost 1 mp, and now have 17/20 mp. The searing ray hits the seven-headed hydra! You finish channelling your searing ray. The seven-headed hydra closely misses you. The seven-headed hydra bites you! The seven-headed hydra barely misses you. The seven-headed hydra closely misses you. The seven-headed hydra bites you! The seven-headed hydra completely misses you. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * 😨 HP[-33] You take 33 damage, and now have 25/58 hp. MASSIVE DAMAGE!! (PAUSE) 😨 MP[+1] 😨 HP[+1] 😨 MP[+1] 😨 MP[+1] Your mp is fully restored (20). You see here a +0 rapier {short}. 😨 HP[+1] 😨 HP[+1] The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 4 5 6 7 | 7.6 Stealth | 2 3 | 3.1 Spellcasting | 2 3 4 5 | 5.7 Translocations | 1 2 3 4 | 4.3 Dodging | 2 | 2.2 Armour | 1 2 3 | 3.3 Fighting | | 0.8 Evocations | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 46 | 109 | 41 || 196 Searing Ray | 12 | 47 | 39 || 98 Evoke: Wand | | | 2 || 2 Use: Scroll | | 4 | 5 || 9 Armor: Robe | | 1 | || 1 Leather armour | | 7 | 3 || 10 Dodge: Dodged | | 19 | 17 || 36 Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_ring D:2: layout_basic, uniq_jessica D:3: layout_rooms, shapermc_ecumenical_altar_hornbeckon, minivault_14, uniq_ijyb D:4: minmay_diamond_boxcup, layout_gridville, lemuel_coloured_pillars_altar, minmay_temple_entry_offerings, chequers_ossuary_entry_cave D:5: layout_basic D:6: layout_basic, uniq_grinder, uniq_edmund, uniq_pikel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 133 | D:1 | Reached skill level 4 in Conjurations 176 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 184 | D:1 | Learned a level 2 spell: Searing Ray 291 | D:1 | Reached skill level 2 in Stealth 492 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/8 782 | D:2 | Reached skill level 2 in Spellcasting 877 | D:2 | Noticed Jessica 932 | D:2 | Killed Jessica 933 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/9 1309 | D:3 | Reached skill level 5 in Conjurations 1309 | D:3 | Reached skill level 1 in Translocations 1346 | D:3 | Noticed Ijyb 2068 | D:3 | Paralysed by Ijyb for 2 turns 2074 | D:3 | Killed Ijyb 2137 | D:4 | Reached XP level 5. HP: 38/38 MP: 6/12 2344 | D:4 | Reached skill level 3 in Spellcasting 2393 | D:4 | Noticed a centaur 2400 | D:4 | Killed a centaur 2403 | D:4 | Reached XP level 6. HP: 41/45 MP: 7/14 2437 | D:4 | Reached skill level 2 in Dodging 2475 | D:4 | Found a staircase to the Ecumenical Temple. 2488 | D:4 | You pick up a book of Debilitation and begin reading... 2488 | D:4 | You add the spells Slow, Vampiric Draining and Confusing | Touch to your library. 2494 | D:4 | Found a sand-covered staircase. 2501 | Ossuary | Entered an ossuary 3873 | D:5 | Entered Level 5 of the Dungeon 3875 | D:5 | Reached skill level 2 in Translocations 3940 | D:5 | Reached skill level 1 in Armour 3940 | D:5 | Reached skill level 6 in Conjurations 3944 | D:5 | Reached XP level 7. HP: 50/50 MP: 7/16 4078 | D:5 | Reached skill level 4 in Spellcasting 4634 | D:5 | You add the spells Tukima's Dance, Passage of Golubria and | Yara's Violent Unravelling to your library. 4792 | D:6 | Reached skill level 2 in Armour 4792 | D:6 | Reached skill level 3 in Translocations 4819 | D:6 | Noticed a wraith 5025 | D:6 | Reached XP level 8. HP: 56/57 MP: 14/18 5044 | D:6 | Noticed Edmund 5045 | D:6 | Reached skill level 5 in Spellcasting 5045 | D:6 | Reached skill level 7 in Conjurations 5144 | D:6 | Killed Edmund 5245 | D:6 | Noticed Pikel 5307 | D:6 | Killed Pikel 5308 | D:6 | Reached skill level 3 in Armour 5308 | D:6 | Reached skill level 3 in Stealth 5308 | D:6 | Reached skill level 4 in Translocations 5545 | D:6 | Noticed a troll 5552 | D:6 | Killed a troll 5601 | D:6 | Noticed Grinder 5614 | D:6 | Noticed a seven-headed hydra 5638 | D:6 | HP: 14/58 [seven-headed hydra (7)] 5638 | D:6 | HP: 1/58 [seven-headed hydra (8)] 5638 | D:6 | Slain by a seven-headed hydra Vanquished Creatures Pikel (D:6) A troll (D:6) A wraith (D:6) Edmund (D:6) A water moccasin (D:6) An ogre (D:5) 2 necrophages (D:5) A lemure (D:5) A phantom (D:6) A centaur (D:4) A bullfrog (D:5) A scorpion (D:6) A water moccasin zombie (D:5) A water moccasin skeleton (D:4) 2 howler monkeys 4 hounds Jessica (D:2) An iguana (D:4) Ijyb (D:3) A scorpion zombie (D:5) 2 hound skeletons (D:5) 2 mummies (Ossuary) A gnoll (D:4) 10 adders 3 white imps An ufetubus (D:4) 2 adder zombies (Ossuary) An adder skeleton (D:4) A dart slug (D:1) 13 orcs 8 ball pythons 11 endoplasms 3 giant cockroaches 9 goblins 6 hobgoblins 2 jackals (D:1) 6 kobolds 5 quokkas 6 bats A frilled lizard (D:3) 4 goblin zombies (Ossuary) 8 hobgoblin zombies (Ossuary) 4 jackal zombies (Ossuary) 8 kobold zombies (Ossuary) 10 orc zombies (Ossuary) 10 rats A rat zombie (Ossuary) 163 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2094 | 1137 | 35.2 | 110 | 52 | 32.1 +---------+---------+-------+---------+---------+------- D:1 | 54 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 53 | 37 | 41.1 | 11 | 1 | 8.3 D:3 | 49 | 35 | 41.7 | 17 | 1 | 5.6 D:4 | 153 | 189 | 55.3 | 15 | 9 | 37.5 D:5 | 775 | 0 | 0.0 | 21 | 0 | 0.0 D:6 | 1010 | 794 | 44.0 | 15 | 2 | 11.8 Ossuary | 0 | 82 | 100.0 | 0 | 39 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 461.6 Dungeon | 75.9 | 75.9 | N/A | N/A | 97.5 | 524.8 Ossuary | 24.1 | 24.1 | N/A | N/A | 2.5 | 82.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5643 | 5311 | 332 | 497 | 3230 | 7 | 806.1 | Dungeon | 4937 | 4605 | 332 | 130 | 3230 | 6 | 822.8 | Ossuary | 706 | 706 | 0 | 367 | 0 | 1 | 706.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1116 daAuts D:4: 1049 daAuts D:3: 812 daAuts D:1: 770 daAuts Ossuary: 706 daAuts D:6: 656 daAuts D:2: 532 daAuts