Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 1729619794235708667 171 mortz the Conjurer (level 5, -6/57 HPs) Began as a Draconian Conjurer on June 5, 2022. Mangled by an orc wizard ... wielding a +2 dagger of electrocution (17 damage) ... on level 2 of the Dungeon. The game lasted 00:12:09 (3264 turns). mortz the Conjurer (Draconian Conjurer) Turns: 3264, Time: 00:12:09 Health: -6/57 AC: 22 Str: 9 XL: 5 Next: 26% Magic: 5/9 EV: 2 Int: 20 God: Gold: 102 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . SeeInvis . k - +0 hand axe {axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.19/turn (no ring) MPRegen 0.11/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp, AC +5, unfitting armour, (cold-blooded) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Skills: + Level 0.1 Fighting + Level 0.2 Short Blades + Level 2.1 Dodging + Level 2.3 Stealth + Level 3.0 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Passwall Tmut/Erth 2% N/A 22% 2 Spider Form Tmut/Pois 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Anguish Hex/Necr 1% N/A 80% 4 Inventory: Hand Weapons g - a +0 flail {mace} (You took it off a gnoll on level 1 of the Dungeon) i - a +0 dagger of protection {short} (You took it off a goblin on level 2 of the Dungeon) k - a +0 hand axe (weapon) {axe} (You found it on level 2 of the Dungeon) Missiles b - 69 stones {throwing} Armour l - a scarf of resistance (melded) (You found it on level 2 of the Dungeon) Magical Staves c - a staff of cold {!astaff} (You found it on level 1 of the Dungeon) Wands n - a wand of flame (24) (You took it off a hobgoblin on level 2 of the Dungeon) Scrolls a - 2 scrolls of immolation {unknown} f - 3 scrolls of identify {unknown} j - 2 scrolls of amnesia {unknown} q - a scroll of magic mapping {unknown} r - a scroll of fog {unknown} Potions d - a potion of lignification {!q} e - a potion of berserk rage {unknown} h - a potion of mutation {unknown} m - a potion of invisibility {unknown} o - a potion of flight p - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Annotations: D:2 Sigmund D:3 3 runed translucent doors, Grinder ## ##########.## ####.......##.# ##...#####....######### ...### #.####.......# ...# ##.# #.......# .#.######..# #.......# ...#......## #...<...# ##...###### #.......# ........## #.♣{....# #....##..# #.......# ......##.######.......# .#.....#.#.......#.#### ...............###.# ##.............# #.# ##.....##......# #.# #..............# #.# .......#.......###.## There were no monsters in sight! Message History 😎 MP[-1] You lost 1 mp, and now have 4/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (heavily wounded, 82% to hit) The searing ray hits the orc priest. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 2/9 mp. The searing ray hits the orc priest. 😎 MP[-1] You lost 1 mp, and now have 1/9 mp. The searing ray hits the orc priest. You kill the orc priest! Your Spellcasting skill increases to level 3! 😎 MP[-1] You lost 1 mp, and now have 0/9 mp. 😎 MP[+1] The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You resist. 😕 HP[-2] You take 2 damage, and now have 36/38 hp. 😕 MP[+1] 😕 HP[+1] The orc wizard points at you and mumbles some strange words. You are confused. Your +0 dagger of protection {short} goes still. k - a +0 hand axe (weapon) {axe} The orc wizard points at you and mumbles some strange words. You are more confused. 😕 MP[+1] 😎 HP[+1] Your hp is fully restored (38). You are too confused! The orc wizard gestures at you while chanting. You resist with some effort. You closely miss the orc wizard. The orc wizard hits you with a +2 dagger of electrocution. You are electrocuted! 😮 HP[-15] You take 15 damage, and now have 23/38 hp. MASSIVE DAMAGE!! (PAUSE) The orc wizard closely misses you. You feel less confused. The orc wizard points at you and mumbles some strange words. You are confused. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. It was a potion of lignification. You turn into a tree. Your scarf of resistance melds into your body. You feel hot and cold all over. Your roots penetrate the ground. Something hits you but does no damage. 😮 HP[+13] MP[+1] You now have 57 max hp (+19). You regained 13 hp, and now have 36/57 hp. You cannot move. (Use ctrl+direction or * direction to attack without moving.) You cannot move. (Use ctrl+direction or * direction to attack without moving.) You miss something. Something hits you but does no damage. x2 You are electrocuted! * * * LOW HITPOINT WARNING * * * 😨 HP[-9] You take 9 damage, and now have 27/57 hp. You completely miss something. Something hits you but does no damage. You completely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 22/57 hp. You closely miss something. You feel less confused. Something hits you but does no damage. 😨 HP[+1] You miss something. Something hits you but does no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You closely miss something. Something hits you but does no damage. You are electrocuted! * * * LOW HITPOINT WARNING * * * 😱 HP[-11] You take 11 damage, and now have 12/57 hp. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] MP[+1] You take 1 damage, and now have 11/57 hp. It was a potion of flight. Your roots keep you in place. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you but does no damage. x2 You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. You hit something. Something hits you but does no damage. You are electrocuted! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.1 Conjurations | 5 | 5.5 Spellcasting | 3 | 3.0 Fighting | | 0.1 Short Blades | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | 7 | || 7 Tailslap | 4 | || 4 Dagger | 19 | || 19 Flail | 5 | || 5 Hand axe | | 8 || 8 Cast: Magic Dart | 47 | 21 || 68 Searing Ray | 7 | 8 || 15 Use: Potion | | 2 || 2 Armor: Skin | 12 | 14 || 26 Dodge: Dodged | 17 | 7 || 24 Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_corners, serial_shops, nicolae_shop_temple_entry_statues_fountains, shapermc_ecumenical_altar_mp_vishouse, chequers_serial_rivers_micro_d, nicolae_grassy_gnolls D:2: layout_rooms, minmay_circle_x, uniq_natasha, uniq_sigmund D:3: layout_rooms, gammafunk_ghost_icy, grunt_decor_one_mirror, uniq_grinder, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 6 | D:1 | You pick up a book of Dreams and begin reading... 6 | D:1 | You add the spells Ensorcelled Hibernation, Spider Form and | Anguish to your library. 572 | D:1 | Found Lochehoj's Antique Armour Boutique. 741 | D:1 | Found a faded altar of an unknown god. 817 | D:1 | HP: 2/14 [gnoll/+0 flail (6)] 868 | D:1 | Reached XP level 2. HP: 6/20 MP: 3/5 1143 | D:1 | You pick up a book of Burglary and begin reading... 1143 | D:1 | You add the spells Passwall and Swiftness to your library. 1209 | D:1 | Learned a level 2 spell: Searing Ray 1528 | D:2 | Reached skill level 2 in Stealth 1736 | D:2 | Noticed Sigmund 1844 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1992 | D:2 | Noticed Natasha 2003 | D:2 | Killed Natasha 2004 | D:2 | Reached skill level 2 in Dodging 2044 | D:2 | Noticed Natasha 2081 | D:2 | HP: 6/26 [Natasha (6)] 2083 | D:2 | Killed Natasha 2084 | D:2 | Reached skill level 5 in Conjurations 2084 | D:2 | Reached XP level 4. HP: 8/33 MP: 0/7 2516 | D:2 | Noticed Natasha 2520 | D:2 | Killed Natasha 2891 | D:3 | Found a runed translucent gate. 2891 | D:3 | Found a runed translucent gate. 2891 | D:3 | Found a runed translucent gate. 2905 | D:3 | Noticed Grinder 2906 | D:3 | Reached XP level 5. HP: 38/38 MP: 2/9 3226 | D:2 | Reached skill level 3 in Spellcasting 3259 | D:2 | HP: 12/57 [something (11)] 3264 | D:2 | Mangled by an orc wizard Vanquished Creatures An orc priest (D:2) Natasha (thrice) (D:2) 3 gnolls 2 orcs 4 endoplasms 2 giant cockroaches 3 goblins 3 hobgoblins (D:2) A quokka (D:2) 4 ball pythons 4 bats 4 frilled lizards 2 kobolds (D:2) 7 rats 43 creatures vanquished. Vanquished Creatures (others) 7 plants (D:1) 7 creatures vanquished. Grand Total: 50 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 187 | 58 | 23.7 | 36 | 7 | 16.3 +---------+---------+-------+---------+---------+------- D:1 | 6 | 15 | 71.4 | 5 | 1 | 16.7 D:2 | 137 | 43 | 23.9 | 19 | 6 | 24.0 D:3 | 44 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 81.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 81.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3270 | 3205 | 65 | 288 | 2413 | 3 | 1090.0 | Dungeon | 3270 | 3205 | 65 | 288 | 2413 | 3 | 1090.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1568 daAuts D:1: 1411 daAuts D:3: 291 daAuts