Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 6717804323266209101 42 mortz the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on June 6, 2022. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:08:18 (1674 turns). mortz the Conjurer (Demigod Conjurer) Turns: 1674, Time: 00:08:19 Health: 0/26 AC: 3 Str: 14 XL: 3 Next: 19% Magic: 6/8 EV: 12 Int: 24 God: Gold: 101 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . d - staff of conjuration {!a@e2staff} rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . k - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn e - +4 ring of slaying MPRegen 0.11/turn l - +6 ring of strength @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations * Level 0.9 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 14% 3 Sublimation of Blood Necr 2% N/A 19% 2 Wereblood Tmut 2% N/A 19% 2 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 36% 4 Fulminant Prism Conj/Hex 9% 3d7 43% 4 Summon Hydra Summ 1% N/A 100% 7 Inventory: Hand Weapons b - a +0 short sword {short} (You found it on level 1 of the Dungeon) g - a +2 whip of flaming {mace} (You found it on level 1 of the Dungeon) Armour c - a +0 robe (worn) h - a +0 scale mail (You found it on level 1 of the Dungeon) k - a +0 helmet (worn) (You found it on level 2 of the Dungeon) o - a +0 plate armour (You found it on level 2 of the Dungeon) Magical Staves d - a staff of conjuration (weapon) {!a@e2staff} (You found it on level 1 of the Dungeon) Jewellery e - a +4 ring of slaying (left hand) (You found it on level 1 of the Dungeon) l - a +6 ring of strength (right hand) (You found it on level 2 of the Dungeon) Wands n - a wand of iceblast (9) (You found it on level 2 of the Dungeon) Scrolls a - a scroll of identify {unknown} f - a scroll of enchant armour {unknown} i - a scroll of vulnerability {unknown} j - 3 scrolls of noise {unknown} Potions m - 2 potions of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence .......# .. #..# #. ........##. #. #..## #. .gg..... ..####.##...###. ###g# #... .............##. ..#.####.####[...)...#...## # #.#.#......##.####.####...# #.###.#.#...<...#.......####... #.....#.######g.#........# #⌠_. #..@....g.#@......##.####... ##.#.####@#.##.#...#..##...# ..@.....#.# #.#.#......#..#...## #########.# #.#.#......#.....### ####### #.# #.#.#......#..(.##.# #.....# #.# #.#.#..#..##...###.# #.....# #.# #.#.#..............# #.....# #.# #.@........#.##.#### #.....# #.# #..........'.....# # You could see Terence and a gnoll. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) You feel a surge of power! The magic dart hits the ball python. You kill the ball python! 😎 MP[-1] You lost 1 mp, and now have 7/8 mp. A frilled lizard comes into view. 😎 MP[+1] Your mp is fully restored (8). Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) You feel a surge of power! The magic dart hits the frilled lizard. You kill the frilled lizard! 😎 MP[-1] You lost 1 mp, and now have 7/8 mp. m - 2 sedimented puce potions 😎 MP[+1] Your mp is fully restored (8). You now have 101 gold pieces (gained 17). n - a wand of iceblast (9) You see here a +0 plate armour. Found a stone staircase leading down. You see here a +0 plate armour. o - a +0 plate armour There is an open door here. A giant cockroach comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, 100% to hit) You feel a surge of power! The magic dart hits the giant cockroach. 😎 MP[-1] You lost 1 mp, and now have 7/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, 81% to hit) You feel a surge of power! The searing ray hits the giant cockroach. You kill the giant cockroach! (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 5/8 mp. You see here a giant cockroach corpse. Terence the Incautious comes into view. He is wielding a +0 hand axe and carrying a wand of flame (16). 😎 MP[+3] Your mp is fully restored (8). Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe, wearing a +0 scale mail and carrying a wand of flame (16) (asleep, 100% to hit) You feel a surge of power! The magic dart hits Terence but does no damage. Terence shouts! 😎 MP[-1] You lost 1 mp, and now have 7/8 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe, wearing a +0 scale mail and carrying a wand of flame (16) (100% to hit) You feel a surge of power! The magic dart hits Terence. Terence zaps a wand. The puff of flame hits you! 😮 HP[-9] MP[-1] You take 9 damage, and now have 17/26 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 6/8 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe, wearing a +0 scale mail and carrying a wand of flame (15) (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence. 😮 MP[-1] You lost 1 mp, and now have 5/8 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe, wearing a +0 scale mail and carrying a wand of flame (15) (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence but does no damage. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * 😨 HP[-9] MP[-1] You take 9 damage, and now have 8/26 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 4/8 mp. 3 gnolls come into view. The gnoll shouts! You hear a shout! 😨 HP[+1] 😨 MP[+1] Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * 😱 HP[-7] You take 7 damage, and now have 2/26 hp. MASSIVE DAMAGE!! (PAUSE) 😱 MP[+1] 😱 HP[+1] The gnoll shouts! The gnoll hits you with a +0 spear. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.3 Spellcasting | 2 | 2.0 Dodging | | 1.8 Stealth | | 1.8 Translocations | | 0.9 Action || total -------------------------++------- Cast: Magic Dart || 45 Searing Ray || 10 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, nicolae_wormholes D:2: minmay_wonky_spiral, layout_basic, hellmonk_ecumenical_altar_crossroads, minmay_misc_feat_square, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 308 | D:1 | Reached skill level 4 in Conjurations 403 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 406 | D:1 | Learned a level 2 spell: Searing Ray 639 | D:1 | You pick up a book of Blood and begin reading... 639 | D:1 | You add the spells Sublimation of Blood, Wereblood and | Summon Hydra to your library. 1131 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/8 1418 | D:2 | Reached skill level 2 in Spellcasting 1650 | D:2 | Noticed Terence 1660 | D:2 | HP: 2/26 [Terence/puff of flame (7)] 1674 | D:2 | Slain by a gnoll Vanquished Creatures 2 worms (D:1) 2 endoplasms (D:1) 3 giant cockroaches 2 goblins (D:1) 5 hobgoblins (D:1) 3 kobolds A quokka (D:1) 3 ball pythons 5 bats (D:1) 3 frilled lizards 5 rats 34 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 47 | 14 | 23.0 | 30 | 4 | 11.8 +---------+---------+-------+---------+---------+------- D:1 | 37 | 14 | 27.5 | 23 | 4 | 14.8 D:2 | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1671 | 1635 | 36 | 103 | 1325 | 2 | 835.5 | Dungeon | 1671 | 1635 | 36 | 103 | 1325 | 2 | 835.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1308 daAuts D:2: 363 daAuts