Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 4343101747741068654 7 mortz the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on June 12, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:44 (243 turns). mortz the Conjurer (Deep Elf Conjurer) Turns: 243, Time: 00:01:45 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 91% Magic: 1/6 EV: 12 Int: 22 God: Gold: 13 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Inventory: Hand Weapons b - a +0 trident {polearm} (You found it on level 1 of the Dungeon) c - a +0 whip {mace} (You found it on level 1 of the Dungeon) d - a +0 dagger (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #####..#..#.##......# #..#..#.##......# #..#..#.##......# #..#............# #######ā€ .#....##.####### .........#.#............ ########.#.##.##.####### #.#.......# ##.#####.#@### #.........hh.# #..######.g#.# #.gā€ g...#..#.# #.####.##..#.############## ............#............... ......#...#...################ #.J###.....#..>..# #.. .....#.#...### # You could see 2 jackals and a hobgoblin. Message History Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. The jackal barks! šŸ˜Ž MP[-1] You lost 1 mp, and now have 5/6 mp. A jackal comes into view. x2 The jackal moves out of view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal barks! You hear a shout! You hear a bark! x2 šŸ˜Ž MP[-1] You lost 1 mp, and now have 4/6 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) Okay, then. You start resting. A jackal comes into view. šŸ˜Ž MP[+1] Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. An endoplasm comes into view. šŸ˜Ž MP[-1] You lost 1 mp, and now have 4/6 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal barely misses you. šŸ˜Ž MP[-1] You lost 1 mp, and now have 3/6 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. šŸ˜Ž MP[-1] You lost 1 mp, and now have 2/6 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! šŸ˜Ž MP[-1] You lost 1 mp, and now have 1/6 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal closely misses you. The jackal barely misses you. šŸ˜Ž MP[-1] You lost 1 mp, and now have 0/6 mp. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal bites you. šŸ˜• HP[-2] MP[+1] You take 2 damage, and now have 8/10 hp. You closely miss the jackal. The jackal bites you but does no damage. The jackal completely misses you. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you. šŸ˜® HP[-2] You take 2 damage, and now have 6/10 hp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal barks! The jackal barely misses you. šŸ˜® MP[-1] You lost 1 mp, and now have 0/6 mp. You hit the jackal. Your punch misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * šŸ˜± HP[-5] You take 5 damage, and now have 1/10 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal completely misses you. A hobgoblin comes into view. The jackal closely misses you. šŸ˜± HP[+1] šŸ˜± MP[+1] The jackal bites you but does no damage. The jackal closely misses you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * šŸ˜± HP[-1] You take 1 damage, and now have 1/10 hp. The jackal bites you. You die... Action || total -------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 17 Armor: Robe || 4 Dodge: Dodged || 10 Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, interstate_on_off Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | magus.rc [v1.9.6] 230 | D:1 | HP: 1/10 [jackal (2)] 242 | D:1 | HP: 1/10 [jackal (1)] 243 | D:1 | Slain by a jackal Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 241 | 241 | 0 | 3 | 183 | 1 | 241.0 | Dungeon | 241 | 241 | 0 | 3 | 183 | 1 | 241.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 241 daAuts