Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 1904829846462467902 226 mortz the Conjurer (level 5, -1/38 HPs) Began as a Draconian Conjurer on June 12, 2022. Slain by Grinder (2 damage) ... in a sewer. The game lasted 00:16:00 (5193 turns). mortz the Conjurer (Draconian Conjurer) Turns: 5193, Time: 00:16:01 Health: -1/38 AC: 5 Str: 9 XL: 5 Next: 69% Magic: 2/9 EV: 12 Int: 20 God: Gold: 152 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . SeeInvis . n - +3 short sword (venom) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ p - amulet of regeneration {@e2} HPRegen 0.92/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 152 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 2.3 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 5.5 Conjurations * Level 1.4 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Freeze Ice 12% 1d4 14% 1 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Frozen Ramparts Ice 6% 1d2 38% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Hailstorm Conj/Ice 14% 3d5 41% 4 Inventory: Hand Weapons a - a +0 club {mace} (You took it off a kobold on level 1 of the Dungeon) e - a +0 dagger {short} (You took it off a kobold on level 2 of the Dungeon) j - a +0 dagger of electrocution {short} (You took it off a kobold on level 2 of the Dungeon) n - a +3 short sword of venom (weapon) {short} (You took it off a kobold on level 3 of the Dungeon) o - a +0 war axe {axe} (You found it on level 3 of the Dungeon) Missiles g - 9 poisoned darts {throwing} Magical Staves f - a staff of air {!astaff} (You found it on level 2 of the Dungeon) Jewellery p - an amulet of regeneration (around neck) {@e2} (You found it on level 4 of the Dungeon) Scrolls b - a scroll of identify {unknown} c - a scroll of fog {unknown} k - a scroll of amnesia {unknown} l - 2 scrolls of enchant weapon {unknown} m - a scroll of teleportation {unknown} r - a scroll of blinking {unknown} Potions d - a potion of heal wounds {unknown} h - a potion of lignification {unknown} i - 2 potions of berserk rage {unknown} q - a potion of degeneration {unknown} s - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Annotations: D:3 Sigmund D:4 exclusion: ogre Sewer Grinder #≈≈≈≈5.#≈≈≈#....≈≈# #≈≈≈≈≈...≈....≈≈≈≈# #≈≈≈≈≈≈#).)#≈≈≈≈≈≈# #≈≈≈≈≈≈≈)..#≈≈≈≈≈≈# #≈≈≈≈≈≈#...#≈≈≈≈≈≈# #≈≈≈≈≈≈#...≈≈≈≈≈≈≈# #≈≈≈≈≈≈#...#≈≈≈≈≈≈# #≈≈≈≈≈≈≈.5.#≈≈≈≈≈≈# #≈≈ #≈≈≈≈≈≈≈.@.≈≈≈≈≈≈≈# #≈≈≈#≈≈≈≈≈≈#...#≈≈≈≈≈≈# #≈≈≈#≈≈≈≈≈≈≈...#≈≈≈≈≈≈# #≈≈≈#≈≈≈≈≈≈#...≈≈≈≈≈≈≈# #≈≈≈#≈≈≈≈≈≈#...#≈≈≈≈≈≈# #≈≈≈ ≈≈≈≈≈ #...#≈≈≈≈≈≈# ##≈##########.##≈≈≈≈≈≈# #....).......).#≈≈≈≈≈≈# #..≈≈≈≈≈.≈..≈≈≈≈≈≈≈≈≈≈# You could see Grinder. Message History You lost 1 mp, and now have 4/9 mp. You start resting. 😎 MP[+5] Your mp is fully restored (9). Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp Aim: a shadow imp (100% to hit) The magic dart hits the shadow imp. 😎 MP[-1] You lost 1 mp, and now have 8/9 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (moderately wounded, 100% to hit) The magic dart hits the shadow imp. 😎 MP[-1] You lost 1 mp, and now have 7/9 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded, 100% to hit) The magic dart hits the shadow imp. 😎 MP[-1] You lost 1 mp, and now have 6/9 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (almost dead, 100% to hit) The magic dart hits the shadow imp but does no damage. 😎 MP[-1] You lost 1 mp, and now have 5/9 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (severely wounded, 100% to hit) The magic dart hits the shadow imp. 😎 MP[-1] You lost 1 mp, and now have 4/9 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (almost dead, 100% to hit) The magic dart hits the shadow imp. You kill the shadow imp! 😎 MP[-1] You lost 1 mp, and now have 3/9 mp. Grinder comes into view. 😎 MP[+4] You regained 4 mp, and now have 7/9 mp. 😎 MP[+1] You start resting. 😎 MP[+1] Your mp is fully restored (9). Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Grinder Aim: Grinder (wandering, hasn't noticed you, 100% to hit) The magic dart hits Grinder. Grinder blinks! 😎 MP[-1] You lost 1 mp, and now have 8/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 77% to hit) The searing ray hits Grinder. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 6/9 mp. The searing ray hits Grinder. Grinder says, "Just stop there for a second..." 😎 MP[-1] You lost 1 mp, and now have 5/9 mp. The searing ray hits Grinder. Grinder hits you! You writhe in agony. 😮 HP[-15] MP[-1] You take 15 damage, and now have 23/38 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 4/9 mp. You completely miss Grinder. You tail-slap Grinder, but do no damage. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * 😨 HP[-8] You take 8 damage, and now have 15/38 hp. MASSIVE DAMAGE!! (PAUSE) You hit Grinder but do no damage. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * 😱 HP[-8] You take 8 damage, and now have 7/38 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 77% to hit) The searing ray hits Grinder. (Press . to maintain the ray.) Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.5 Dodging | 2 | 2.3 Conjurations | 5 | 5.5 Translocations | 1 | 1.4 Spellcasting | 3 | 3.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 3 | || 3 Dagger | 4 | || 4 Short sword | | 6 || 6 Tailslap | | 1 || 1 Cast: Magic Dart | 49 | 47 || 96 Searing Ray | 24 | 24 || 48 Armor: Skin | 12 | 6 || 18 Dodge: Dodged | 16 | 10 || 26 Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, minmay_misc_feat_square, fountainhead, chequers_serial_rivers_micro_e, minmay_misc_feat_rows D:2: layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_corner_2, infiniplex_forest_end_2, infiniplex_forest_zigzag_1, infiniplex_forest_clump_large, infiniplex_forest_lined_room_3, infiniplex_forest_lined_3, infiniplex_forest_zigzag_1, infiniplex_forest_corner_2, infiniplex_forest_straight_4 D:3: layout_basic, chequers_serial_rivers_large_b, kennysheep_generic_room_12, uniq_sigmund D:4: layout_basic, minmay_temple_entry_statues, portal_sewer_entry_a Sewer: kennysheep_sewer_church Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 217 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 220 | D:1 | Learned a level 2 spell: Searing Ray 750 | D:1 | Reached skill level 2 in Stealth 807 | D:1 | Reached skill level 2 in Dodging 834 | D:1 | You pick up a book of Frost and begin reading... 834 | D:1 | You add the spells Freeze, Frozen Ramparts and Hailstorm to | your library. 1137 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 2763 | D:3 | Reached skill level 5 in Conjurations 2860 | D:3 | Reached XP level 4. HP: 33/33 MP: 1/7 3411 | D:3 | Reached skill level 1 in Translocations 3692 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/8 3710 | D:3 | Noticed Sigmund 4272 | D:4 | Noticed an ogre 4312 | D:4 | Noticed a necrophage 4392 | D:4 | Found a glowing drain. 4392 | D:4 | Noticed an ogre 4401 | Sewer | Entered a sewer 5009 | Sewer | Reached skill level 3 in Spellcasting 5153 | Sewer | Noticed Grinder 5192 | Sewer | HP: 7/38 [Grinder (6)] 5193 | Sewer | HP: 1/38 [Grinder (7)] 5193 | Sewer | Slain by Grinder Vanquished Creatures 2 orc priests (D:3) An adder (D:3) A river rat (D:4) 4 shadow imps (Sewer) 5 ufetubi (Sewer) 3 dart slugs 2 orcs 8 bats 3 endoplasms 6 giant cockroaches 7 goblins 4 hobgoblins 18 kobolds 4 quokkas 11 ball pythons 5 frilled lizards A kobold zombie (Sewer) 8 rats 93 creatures vanquished. Vanquished Creatures (others) A giant cockroach zombie (Sewer) 3 kobold zombies (Sewer) 2 plants (D:2) 6 creatures vanquished. Grand Total: 99 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 200 | 124 | 38.3 | 66 | 27 | 29.0 +---------+---------+-------+---------+---------+------- D:1 | 53 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 28 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 116 | 5 | 4.1 | 17 | 2 | 10.5 D:4 | 3 | 17 | 85.0 | 1 | 3 | 75.0 Sewer | 0 | 102 | 100.0 | 0 | 22 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 64.8 Dungeon | 76.3 | 76.3 | N/A | N/A | 68.5 | 55.5 Sewer | 23.7 | 23.7 | N/A | N/A | 31.5 | 102.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5221 | 5134 | 87 | 415 | 3900 | 5 | 1044.2 | Dungeon | 4428 | 4341 | 87 | 195 | 3530 | 4 | 1107.0 | Sewer | 793 | 793 | 0 | 220 | 370 | 1 | 793.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1787 daAuts D:3: 1347 daAuts D:2: 1014 daAuts Sewer: 793 daAuts D:4: 279 daAuts