Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 17951940492396246746 33 mortz the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on June 12, 2022. Killed from afar by an orc wizard (5 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:05:41 (1545 turns). mortz the Conjurer (Human Conjurer) Turns: 1545, Time: 00:05:41 Health: 0/24 AC: 3 Str: 7 XL: 3 Next: 47% Magic: 1/6 EV: 12 Int: 20 God: Gold: 26 SH: 0 Dex: 11 Spells: 3/6 levels left rFire + . . SeeInvis . g - +1 flail (holy) {mace} rCold + . . Faith . (no shield) rNeg . . . Spirit . i - +1 robe {rC+ rF+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Skills: + Level 0.2 Armour + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 16% 1 Pain Necr 8% 1d4 16% 1 Dazzling Flash Conj/Hex 22% N/A 17% 3 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Inventory: Hand Weapons d - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) g - a +1 flail of holy wrath (weapon) {mace} (You found it on level 1 of the Dungeon) Missiles c - 5 stones {throwing} Armour e - a +0 leather armour (You found it on level 1 of the Dungeon) i - a +1 robe of resistance (worn) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} j - a scroll of noise {unknown} k - a scroll of fog {unknown} m - a scroll of immolation {unknown} Potions a - a potion of magic {unknown} f - a potion of haste {unknown} l - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #.### #.... #### ##### #.† ############## #.. .............. #.########........†. #>.o................ #.#{######.......... #####.#@# ########### #.....#.# #†#####'###### ###.#..........# #...#..........# #.###..........# #..†'........[.# #####..........# ############ You could see an orc. Message History You see here a jackal corpse. There is an open door here. m - a scroll labelled UNTAPPIWKAU You open the door. There is an open door here. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 leather armour (wandering, hasn't noticed you, 72% to hit) The searing ray hits the orc wizard. The orc wizard shouts! (Press . to maintain the ray.) You hear a shout! An orc comes into view. It is wielding a +0 club. You hear a shout! 😎 MP[-2] You lost 2 mp, and now have 4/6 mp. The searing ray hits the orc wizard. You hear an angry hiss. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. 😎 MP[-1] You lost 1 mp, and now have 3/6 mp. The searing ray hits the orc! You hear some strange, mumbled words. You are confused. 😎 MP[-1] You lost 1 mp, and now have 2/6 mp. Something hits you. 😕 HP[-2] You take 2 damage, and now have 22/24 hp. You closely miss something. You miss something. Something hits you. x2 😕 HP[-1] You take 1 damage, and now have 21/24 hp. You bump into the rock wall. You feel less confused. A hobgoblin comes into view. Something hits you. 😕 HP[-2] You take 2 damage, and now have 19/24 hp. You barely miss something. An orc comes into view. It is wielding a +0 club. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. 😕 MP[+1] Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 robe (78% to hit) The searing ray hits something. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the orc. (Press . to maintain the ray.) Something barely misses you. 😕 MP[-2] You lost 2 mp, and now have 1/6 mp. The searing ray hits something. The searing ray misses the orc. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. 😮 HP[-3] MP[-1] You take 3 damage, and now have 16/24 hp. You lost 1 mp, and now have 0/6 mp. Without enough magic to sustain it, your searing ray dissipates. Something hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. 😮 HP[-2] You take 2 damage, and now have 14/24 hp. You closely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hit something but do no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-9] You take 9 damage, and now have 5/24 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 4/24 hp. You hit something but do no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You die... Action || total -------------------------++------- Melee: Whip || 2 Flail || 7 Cast: Magic Dart || 27 Searing Ray || 13 Armor: Robe || 3 Dodge: Dodged || 12 Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_cross, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_basic, basic_altar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 21 | D:1 | You pick up a book of Necromancy and begin reading... 21 | D:1 | You add the spells Pain, Animate Skeleton and Vampiric | Draining to your library. 31 | D:1 | HP: 3/13 [kobold/stone (2)] 42 | D:1 | HP: 2/13 [kobold/stone (1)] 59 | D:1 | HP: 2/13 [quokka (1)] 573 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 576 | D:1 | Learned a level 2 spell: Searing Ray 1083 | D:1 | Found a faded altar of an unknown god. 1248 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1543 | D:2 | HP: 5/24 [something/magic dart (6)] 1545 | D:2 | Killed from afar by an orc wizard Vanquished Creatures A dart slug (D:1) A worm (D:2) 2 endoplasms (D:1) 2 giant cockroaches 5 goblins (D:1) 3 hobgoblins 3 jackals (D:2) A kobold (D:1) A quokka (D:1) 2 ball pythons (D:2) 3 bats (D:1) A frilled lizard (D:1) 25 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 48 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 18 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1545 | 1511 | 34 | 109 | 1160 | 2 | 772.5 | Dungeon | 1545 | 1511 | 34 | 109 | 1160 | 2 | 772.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1290 daAuts D:2: 255 daAuts