Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3155796207030956617 978 mortz the Conjurer (level 7, -6/51 HPs) Began as a Demigod Conjurer on June 12, 2022. Mangled by Duvessa ... wielding a +0 rapier (9 damage) ... on level 4 of the Dungeon on June 18, 2022. The game lasted 00:38:42 (7204 turns). mortz the Conjurer (Demigod Conjurer) Turns: 7204, Time: 00:38:43 Health: -6/51 AC: 8 Str: 18 XL: 7 Next: 63% Magic: 15/15 EV: 12 Int: 34 God: Gold: 147 SH: 5 Dex: 18 Spells: 5/12 levels left rFire + . . SeeInvis . h - +8 dagger of Conversion {venom, *Slow Str+4 Int+6, short} rCold . . . Faith . z - +1 buckler rNeg . . . Spirit . u - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . x - +2 cloak {rCorr} rCorr + Rampage . m - +1 pair of gloves Will ..... (no boots) Stlth +++....... f - amulet of magic regeneration {@e2} HPRegen 0.17/turn A - +6 ring of strength MPRegen 0.54/turn D - ring of Qaidu {rF+ Dex+6 Stlth+} @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 219 gold pieces. You spent 72 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 0.4 Fighting - Level 1.0 Maces & Flails + Level 3.5 Armour + Level 2.9 Dodging + Level 3.5 Stealth + Level 1.3 Shields + Level 3.3 Spellcasting + Level 4.9 Conjurations * Level 3.4 Translocations + Level 0.4 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 34% 2d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 10% 3 Fulminant Prism Conj/Hex 11% 3d9 30% 4 Inventory: Hand Weapons c - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) h - the +8 dagger of Conversion (weapon) {venom, *Slow Str+4 Int+6, short} (You found it on level 4 of the Dungeon) It poisons the flesh of those it strikes. Str: It affects your strength (+4). Int: It affects your intelligence (+6). *Slow: It may slow you when you take damage. i - a +1 mace of protection {mace} (You found it on level 1 of the Dungeon) l - a +0 long sword {long} (You found it on level 2 of the Dungeon) J - a +0 falchion {long} (You took it off an orc on level 5 of the Dungeon) Missiles r - 3 silver boomerangs {throwing} Armour a - a +0 robe k - a scarf of shadows (You found it on level 2 of the Dungeon) m - a +1 pair of gloves (worn) (You found it on level 2 of the Dungeon) u - a +0 leather armour (worn) (You found it on level 3 of the Dungeon) x - a +2 cloak of preservation (worn) (You took it off Crazy Yiuf on level 4 of the Dungeon) z - a +1 buckler (worn) (You found it on level 4 of the Dungeon) Jewellery f - an amulet of magic regeneration (around neck) {@e2} (You found it on level 4 of the Dungeon) y - an amulet of reflection (You found it on level 3 of the Dungeon) A - a +6 ring of strength (left hand) (You found it on level 4 of the Dungeon) C - a ring of protection from cold (You took it off a kobold on level 4 of the Dungeon) D - the ring of Qaidu (right hand) {rF+ Dex+6 Stlth+} (You found it in an ossuary) [ring of dexterity] Dex: It affects your dexterity (+6). rF: It protects you from fire. Stlth: It makes you more stealthy. Wands d - a wand of mindburst (4) (You found it on level 4 of the Dungeon) s - a wand of paralysis (1) (You found it on level 3 of the Dungeon) t - a wand of polymorph (25) (You found it on level 3 of the Dungeon) Scrolls e - a scroll of immolation {unknown} j - 2 scrolls of vulnerability {!r!r} q - a scroll of magic mapping {unknown} v - a scroll of torment {unknown} w - 2 scrolls of amnesia B - a scroll of enchant weapon {unknown} E - a scroll of blinking {!r} I - a scroll of identify {@r1} Potions b - a potion of haste {unknown} g - 2 potions of lignification {!q} n - 8 potions of heal wounds {@q2} o - 7 potions of curing {@q1} p - 2 potions of brilliance F - a potion of might {unknown} G - a potion of mutation {unknown} H - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Ossuary (visited) Shops: D:1 ! Annotations: D:4 Duvessa ####.##≈##≈###≈≈≈# #.# .....##≈##≈# #≈≈≈# #.# ......#≈##≈# #≈≈##### #.# #..#.##≈##≈# #≈##...# #.# .8.#.##≈#≈≈###≈####.## #.# .....##≈#≈#≈≈≈≈# #...# #.# .>.8.##≈#≈#≈≈≈≈###...###.# .....###≈≈#≈#≈##.e.....#.# .8.#.##≈≈≈###≈#.@........# ##.#.##≈### ###........### ##...##≈#### #.##...### ####.#####.# #.......# # #...# #.# #####.#.# # ##..# #.########.#.# # #..# #....†.....#.# # #..# ############.# # #..# #.# You could see Duvessa (berserk). Message History The searing ray hits Dowan! You kill Dowan! You hear a distant scream of rage. (Press . to maintain the ray.) 😎 MP[-1] You lost 1 mp, and now have 11/15 mp. Things that are here: a +0 dagger {short}; a +0 robe; 😎 MP[+4] Your mp is fully restored (15). You now have 147 gold pieces (gained 21). You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. Duvessa goes berserk! You hear an angry hiss. There is an open door here. There is an open door here. You hear an angry hiss. There is an open door here. Press: ? - help, v - describe, . - travel The floor. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Duvessa barely misses you. 😎 MP[-4] You lost 4 mp, and now have 11/15 mp. Casting: Iskenderun's Mystic Blast (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Duvessa Aim: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and quivering stones (berserk, 83% to hit) The searing ray hits Duvessa. (Press . to maintain the ray.) You block Duvessa's attack. Duvessa hits you with a +0 rapier! A water moccasin comes into view. 😕 HP[-10] MP[-1] You take 10 damage, and now have 41/51 hp. You lost 1 mp, and now have 10/15 mp. The searing ray hits Duvessa! Duvessa hits you with a +0 rapier!! * * * LOW HITPOINT WARNING * * * 😨 HP[-17] You take 17 damage, and now have 24/51 hp. MASSIVE DAMAGE!! (PAUSE) Blink to where? Press: ? - help, Dir - move target, p - Duvessa As you read the scroll labelled ISAAQORHEY, it crumbles to dust. It was a scroll of blinking. You hear a shout! 😨 MP[+1] 😨 MP[+1] Your magical contamination has completely faded away. 😨 HP[+1] MP[+1] Duvessa rages. 😨 MP[+1] Things that are here: a +0 robe; a +0 dagger {short} 😨 MP[+1] Your mp is fully restored (15). 😮 HP[+1] The centaur zombie hits you but does no damage. The centaur zombie barely misses you. Duvessa barely misses you. There is a stone staircase leading up here. The centaur zombie misses you. The centaur zombie closely misses you. Duvessa hits you with a +0 rapier. * * * LOW HITPOINT WARNING * * * The centaur zombie barely misses you. The centaur zombie kicks you but does no damage. You climb upwards. There is a stone staircase leading down here. 😨 HP[-5] You take 5 damage, and now have 21/51 hp. Aiming: Mindburst Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Duvessa Aim: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and quivering stones (moderately wounded, berserk, chance to affect: 49%) Duvessa resists with some effort. You block Duvessa's attack. Duvessa hits you with a +0 rapier! * * * LOW HITPOINT WARNING * * * 😱 HP[-10] You take 10 damage, and now have 11/51 hp. Aiming: Mindburst Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and quivering stones (moderately wounded, berserk, chance to affect: 49%) Duvessa's mind is blasted!! Duvessa hits you but does no damage. Aiming: Mindburst Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and quivering stones (severely wounded, berserk, chance to affect: 49%) Duvessa resists with some effort. Duvessa hits you with a +0 rapier! * * * LOW HITPOINT WARNING * * * Duvessa hits you with a +0 rapier! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 | 2.9 Conjurations | 4 | 4.9 Stealth | 2 3 | 3.5 Spellcasting | 2 3 | 3.3 Translocations | 1 2 3 | 3.4 Maces & Flails | 1 | 1.0 Armour | 1 2 3 | 3.5 Shields | 1 | 1.3 Fighting | | 0.4 Evocations | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 13 | | || 13 Mace | | 4 | || 4 Cast: Magic Dart | 43 | 40 | 16 || 99 Searing Ray | 20 | 47 | 10 || 77 Evoke: Wand | | 3 | 3 || 6 Use: Scroll | 1 | 12 | 1 || 14 Armor: Robe | 10 | 4 | || 14 Leather armour | | 9 | 5 || 14 Dodge: Dodged | 22 | 27 | 7 || 56 Block: Other | | 8 | || 8 Buckler | | 2 | 2 || 4 Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, serial_shops, nicolae_shop_crystal, supply_closet_lemuel, hangedman_decor_growths, serial_bayou_pond_d, minmay_tromino_i4 D:2: layout_basic, uniq_natasha D:3: layout_loops_ring, shapermc_ecumenical_altar_venn D:4: layout_loops_ring, vehumet_crystals, minmay_temple_entry_statues_pillars, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, nicolae_ossuary_entry_ruins, uniq_crazy_yiuf_cottage D:5: layout_gridville, uniq_duvessa Temple: nicolae_temple_figure_eight Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 489 | D:1 | Reached skill level 2 in Dodging 489 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 492 | D:1 | Learned a level 2 spell: Searing Ray 805 | D:1 | Reached skill level 4 in Conjurations 1072 | D:1 | Reached skill level 2 in Stealth 1166 | D:1 | Found Runevor's Distillery. 1425 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/8 1511 | D:2 | Noticed Natasha 1514 | D:2 | Killed Natasha 1515 | D:2 | Reached skill level 2 in Spellcasting 1950 | D:1 | Bought a potion of curing for 36 gold pieces 2186 | D:1 | Bought a potion of curing for 36 gold pieces 2448 | D:3 | Reached XP level 4. HP: 34/34 MP: 5/10 2457 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3508 | D:4 | Reached skill level 1 in Translocations 3532 | D:4 | Found a staircase to the Ecumenical Temple. 3569 | D:4 | Found a sand-covered staircase. 3593 | Ossuary | Entered an ossuary 3593 | Ossuary | Noticed a wraith 3593 | Ossuary | Noticed a wraith 3594 | Ossuary | Noticed a wraith 4239 | Ossuary | Reached XP level 5. HP: 39/39 MP: 6/11 4317 | Ossuary | Noticed a wraith 4374 | Ossuary | Identified the ring of Qaidu {rF+ Dex+6 Stlth+} 5224 | Temple | Entered the Ecumenical Temple 5391 | D:4 | Found a runed translucent door. 5392 | D:4 | Noticed Crazy Yiuf 5441 | D:4 | Identified the +8 dagger of Conversion {venom, *Slow Str+4 | Int+6} 5446 | D:4 | Noticed a necrophage 5633 | D:4 | Reached skill level 1 in Maces & Flails 5633 | D:4 | Reached skill level 1 in Armour 5793 | D:4 | Killed a necrophage 6061 | D:4 | Reached XP level 6. HP: 46/46 MP: 8/13 6118 | D:4 | Reached skill level 3 in Stealth 6288 | D:4 | Killed Crazy Yiuf 6289 | D:4 | Reached skill level 2 in Armour 6348 | D:5 | Entered Level 5 of the Dungeon 6424 | D:4 | Reached skill level 2 in Translocations 6659 | D:5 | Reached skill level 1 in Shields 6661 | D:4 | magus.rc [v1.9.6] 6810 | D:5 | Noticed Duvessa 6810 | D:5 | Noticed Dowan 6960 | D:5 | Reached skill level 3 in Spellcasting 6960 | D:5 | Reached XP level 7. HP: 51/51 MP: 9/14 6997 | D:5 | Reached skill level 3 in Armour 7028 | D:5 | Reached skill level 3 in Translocations 7145 | D:5 | Killed Dowan 7202 | D:4 | HP: 11/51 [Duvessa/+0 rapier (11)] 7204 | D:4 | HP: 3/51 [Duvessa/+0 rapier (8)] 7204 | D:4 | Mangled by Duvessa Vanquished Creatures 2 ogres An ice beast (D:5) A black bear (D:5) A necrophage (D:4) A scorpion (D:5) A water moccasin zombie (D:5) Dowan (D:5) A water moccasin skeleton (D:4) Crazy Yiuf (D:4) A bullfrog skeleton (D:4) A scorpion zombie (D:5) Natasha (D:2) 2 orc wizards (D:5) 3 mummies (Ossuary) 7 adders A howler monkey skeleton (D:5) An adder skeleton (D:4) A worm (D:2) 2 dart slugs (D:1) 9 orcs 4 endoplasms 6 goblins 3 hobgoblins 9 kobolds 4 quokkas 3 ball pythons 8 bats 2 frilled lizards (D:1) A gnoll zombie (Ossuary) 4 hobgoblin zombies (Ossuary) 5 kobold zombies (Ossuary) An orc zombie (Ossuary) 4 rats 93 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1185 | 213 | 15.2 | 73 | 20 | 21.5 +---------+---------+-------+---------+---------+------- D:1 | 44 | 5 | 10.2 | 25 | 3 | 10.7 D:2 | 14 | 33 | 70.2 | 6 | 1 | 14.3 D:3 | 90 | 0 | 0.0 | 19 | 0 | 0.0 D:4 | 367 | 41 | 10.0 | 8 | 1 | 11.1 D:5 | 670 | 69 | 9.3 | 15 | 1 | 6.2 Ossuary | 0 | 65 | 100.0 | 0 | 14 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 199.7 Dungeon | 84.9 | 84.9 | N/A | N/A | 95.4 | 266.6 Ossuary | 15.1 | 15.1 | N/A | N/A | 4.6 | 65.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7291 | 6821 | 470 | 1273 | 3789 | 7 | 1041.6 | Dungeon | 5509 | 5039 | 470 | 405 | 3789 | 5 | 1101.8 | Temple | 153 | 153 | 0 | 76 | 0 | 1 | 153.0 | Ossuary | 1628 | 1628 | 0 | 792 | 0 | 1 | 1628.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 1628 daAuts D:4: 1557 daAuts D:1: 1490 daAuts D:3: 1275 daAuts D:2: 846 daAuts D:5: 339 daAuts Temple: 153 daAuts