Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 12107655567918890229 6 mortz the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on June 18, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:44 (170 turns). mortz the Conjurer (Demigod Conjurer) Turns: 170, Time: 00:01:45 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/5 EV: 12 Int: 20 God: Gold: 18 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 1.8 Spellcasting + Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} c - a scroll of identify {unknown} d - a scroll of fog {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) .... .)....... .. ....##+#.......#..# #.......# #+#h.# #.......##...... #............... ####....###........ #...>.....+........... #.#....####...#......# # #....†Jh@..........# #....###...........# #.#................#. #.................... .######............... .....................# #.........#.......####### +........................ #........................ You could see an endoplasm and 2 jackals. Message History You start resting. 😎 MP[+2] Your mp is fully restored (5). A jackal comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal barks! The endoplasm quivers. You hear a bark! x2 A jackal comes into view. 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. 😎 MP[-1] You lost 1 mp, and now have 3/5 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. 😎 MP[-1] You lost 1 mp, and now have 2/5 mp. There is an open door here. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal bites you. 😕 HP[-1] You take 1 damage, and now have 13/14 hp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal barely misses you. 😕 MP[-1] You lost 1 mp, and now have 1/5 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! 😕 MP[-1] You lost 1 mp, and now have 0/5 mp. You hit the endoplasm. The endoplasm hits you. 😮 HP[-3] You take 3 damage, and now have 10/14 hp. MASSIVE DAMAGE!! (PAUSE) You completely miss the endoplasm. The endoplasm barely misses you. You completely miss the endoplasm. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm freezes you. You are frozen. 😮 HP[-2] You take 2 damage, and now have 8/14 hp. You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm barely misses you. 😮 MP[+1] The jackal barks! There is an open door here. You see here a jackal corpse. 😮 MP[+1] The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 7/14 hp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] MP[-1] You take 1 damage, and now have 6/14 hp. You lost 1 mp, and now have 1/5 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-4] MP[-1] You take 4 damage, and now have 2/14 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 0/5 mp. A jackal comes into view. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 14 Armor: Robe || 1 Dodge: Dodged || 7 Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 168 | D:1 | HP: 2/14 [jackal (2)] 170 | D:1 | Slain by a jackal Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 170 | 170 | 0 | 14 | 99 | 1 | 170.0 | Dungeon | 170 | 170 | 0 | 14 | 99 | 1 | 170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 170 daAuts