Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 12089348170400803655 142 mortz the Conjurer (level 4, -3/33 HPs) Began as a Demigod Conjurer on June 18, 2022. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon on June 19, 2022. The game lasted 00:07:46 (2967 turns). mortz the Conjurer (Demigod Conjurer) Turns: 2967, Time: 00:07:46 Health: -3/33 AC: 3 Str: 8 XL: 4 Next: 74% Magic: 5/10 EV: 12 Int: 24 God: Gold: 90 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . g - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.3 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Inventory: Hand Weapons g - a +0 dagger (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) f - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of immolation {unknown} d - a scroll of blinking {unknown} h - a scroll of fear {unknown} j - a scroll of torment {unknown} l - a scroll of identify {unknown} m - 2 scrolls of summoning {unknown} Potions c - a potion of lignification {unknown} e - a potion of mutation {unknown} i - a potion of resistance {unknown} k - a potion of magic {unknown} n - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 exclusion: phantom .......# # ..o.....# ..o..#.# ..o... # )#.# .# ###########†#.##.# #...........#....############ #.##..........(###..........# #.#..####.####.@..........#.# #.#..##.....##.(...######.#.# #.#..#.......#...### #.#.# #.#..#.......#...# #.#.# #.##....._.......# #.#.# #.##.#.......#...########.#.# #.##.#.......#..........#.#.# ##.##.##.....##..#######.#.#.# ...##.####.####.....####.#.#.# You could see 2 orc priests and an orc. Message History 😎 MP[+3] Your mp is fully restored (10). Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. 😎 MP[-1] You lost 1 mp, and now have 9/10 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. 😎 MP[-1] You lost 1 mp, and now have 8/10 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 98% to hit) The searing ray hits the endoplasm. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 6/10 mp. The searing ray hits the endoplasm. 😎 MP[-1] You lost 1 mp, and now have 5/10 mp. The searing ray hits the endoplasm! You kill the endoplasm! 😎 MP[-1] You lost 1 mp, and now have 4/10 mp. n - a metallic silvery potion 😎 MP[+6] Your mp is fully restored (10). You see here a hobgoblin corpse. An endoplasm comes into view. The endoplasm quivers. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. 😎 MP[-1] You lost 1 mp, and now have 9/10 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! 😎 MP[-1] You lost 1 mp, and now have 8/10 mp. An orc priest comes into view. It is wielding a +0 hand axe. You see here 26 arrows. 😎 MP[+2] Your mp is fully restored (10). Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest shouts! You hear a shout! 😎 MP[-1] You lost 1 mp, and now have 9/10 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest. The orc priest shouts! 😎 MP[-1] You lost 1 mp, and now have 8/10 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the orc priest. 😎 MP[-1] You lost 1 mp, and now have 7/10 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (almost dead, 100% to hit) The magic dart hits the orc priest. An orc comes into view. It is wielding a +0 club. 😎 MP[-1] You lost 1 mp, and now have 6/10 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (almost dead, 100% to hit) The magic dart hits the orc priest. The orc shouts! You hear a shout! The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear a shout! 😮 HP[-14] MP[-1] You take 14 damage, and now have 19/33 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 5/10 mp. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 5 | 5.2 Stealth | 2 | 2.0 Dodging | 2 | 2.1 Spellcasting | 2 | 2.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Punch | 1 | || 1 Cast: Magic Dart | 48 | 28 || 76 Searing Ray | 8 | 12 || 20 Armor: Robe | | 1 || 1 Dodge: Dodged | | 3 || 3 Levels and vault maps discovered: D:1: ldierk_water_garden, layout_loops_ring, minmay_crystal_water, amcnicky_mini_pool_small D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden D:3: minmay_goblin_kobold_castle, layout_basic, old_standard_altar, st_stairs_4, minivault_4, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 453 | D:1 | Reached skill level 4 in Conjurations 482 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 715 | D:1 | Learned a level 2 spell: Searing Ray 747 | D:1 | Reached skill level 2 in Stealth 1263 | D:2 | Reached skill level 2 in Dodging 1263 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1374 | D:2 | Reached skill level 2 in Spellcasting 1418 | D:2 | Noticed a scorpion 1423 | D:2 | Killed a scorpion 1424 | D:2 | Reached skill level 5 in Conjurations 1424 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/10 2109 | D:3 | Noticed a phantom 2967 | D:3 | Killed from afar by an orc priest Vanquished Creatures A scorpion (D:2) 3 adders 2 orcs (D:3) 4 bats 8 endoplasms 3 giant cockroaches 5 goblins 6 hobgoblins 4 jackals (D:1) 4 quokkas 4 ball pythons 3 frilled lizards 4 kobolds 3 rats 2 toadstools (D:1) 56 creatures vanquished. Vanquished Creatures (others) 2 toadstools (D:1) 2 creatures vanquished. Grand Total: 58 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 196 | 7 | 3.4 | 51 | 3 | 5.6 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 120 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 36 | 7 | 16.3 | 14 | 3 | 17.6 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 67.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 67.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2966 | 2919 | 47 | 91 | 2569 | 3 | 988.7 | Dungeon | 2966 | 2919 | 47 | 91 | 2569 | 3 | 988.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1258 daAuts D:3: 905 daAuts D:2: 801 daAuts