Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 17093072825264362513 93 mortz the Conjurer (level 4, -7/24 HPs) Began as a Deep Elf Conjurer on July 4, 2022. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:15:47 (2646 turns). mortz the Conjurer (Deep Elf Conjurer) Turns: 2646, Time: 00:15:47 Health: -7/24 AC: 2 Str: 6 XL: 4 Next: 37% Magic: 5/11 EV: 12 Int: 23 God: Gold: 112 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . g - +2 trident (holy) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... c - amulet of reflection HPRegen 0.08/turn b - ring of protection from cold MPRegen 0.12/turn (no ring) @: confused A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons g - a +2 trident of holy wrath (weapon) m - a +0 dagger q - a +0 short sword Missiles t - 6 curare-tipped darts Armour a - a +0 robe (worn) i - a +0 leather armour Jewellery b - a ring of protection from cold (left hand) c - an amulet of reflection (around neck) Scrolls d - a scroll of silence {unknown} f - a scroll of enchant armour {unknown} j - a scroll of amnesia {unknown} k - a scroll of vulnerability {unknown} l - a scroll of summoning {unknown} r - a scroll of immolation {unknown} s - a scroll of enchant weapon {unknown} Potions e - a potion of berserk rage h - 2 potions of ambrosia n - a potion of curing o - a potion of invisibility p - a potion of resistance Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.7 Spellcasting + Level 6.0 Conjurations * Level 0.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, 74% to hit) The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The adder hisses angrily. The orc priest shouts! The orc wizard casts a spell at you. You resist with some effort. An orc wizard comes into view. It is wielding a +2 dagger of freezing. The orc wizard shouts! The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray hits the orc wizard. The orc wizard is almost dead. You block the orc priest's attack. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The searing ray hits the orc wizard but does no damage. The orc wizard is almost dead. You finish channelling your searing ray. The orc priest hits you with a +0 dagger. The adder bites you. The orc priest barely misses you. The adder closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 74% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) You block the orc priest's attack. The orc wizard gestures at you while chanting. You are confused. The adder barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.#####.#.....## #.......#.##### ####.####.# #.# #.# #.# #.# #.####.# #....### ♣♣♣♣♣♣ ####oS.#♣♣♣♣♣♣♣#..#♣♣ #@#.'........##..† #o#.'........##... #.###♣♣♣♣♣♣♣#..#♣♣ #.# ♣♣♣♣♣♣ #.# #.# #.# ###.# ### #...# #.# You could see an orc priest, an orc wizard and an adder. Vanquished Creatures 3 adders (D:2) 3 dart slugs 3 orcs A bat (D:2) 3 endoplasms 2 giant cockroaches 2 goblins 7 hobgoblins 10 jackals 3 kobolds 3 quokkas 7 ball pythons 2 frilled lizards (D:3) 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 316 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 384 | D:1 | Learned a level 2 spell: Searing Ray 911 | D:2 | Reached skill level 5 in Conjurations 1005 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1511 | D:2 | Found a faded altar of an unknown god. 1538 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 2481 | D:4 | Reached skill level 6 in Conjurations 2646 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_glass, glass_columns_a, glass_columns_b, roderic_cross_of_infinity D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:3: kennysheep_big_flooded_room, layout_loops_ring D:4: layout_cave_pools, minmay_temple_entry_from_below_a, serial_shops, kennysheep_mini_moat, minmay_mini_ossuary Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.7 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 46 | 17 || 63 Searing Ray | 7 | 12 || 19 Use: Scroll | 2 | 3 || 5 Dodge: Dodged | | 5 || 5 Block: Other | | 2 || 2