Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 18223229563378783902 7 mortz the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on July 7, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:01 (92 turns). mortz the Conjurer (Demigod Conjurer) Turns: 92, Time: 00:02:02 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 66% Magic: 1/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . b - +0 club {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 1.7 Spellcasting + Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Inventory: Hand Weapons b - a +0 club (weapon) {mace} (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) ############## #≈P≈..h..rh..# #≈≈P##r###.<.# #P≈P##h# #...# #P@P# ###.# #. #hPP# #.# #...≈P≈#####.# #.#####≈≈P...# #. #P≈P##.# # #.### #≈PP##r# #..###...# #.##P)≈# .........###.##≈PP# ....#..rh.h..rPP≈# You could see 3 jackals and a rat. Message History You see here a bat corpse. A kobold comes into view. It is wielding a +0 short sword. 😎 MP[+1] 2 jackals come into view. Things that are here: a +0 club {mace}; a goblin corpse b - a +0 club (weapon) {mace} The jackal barks! x2; You hear a bark! x2 A rat comes into view. A jackal comes into view. The jackal bites you. You see here a bat corpse. 😕 HP[-2] You take 2 damage, and now have 12/14 hp. 😕 MP[+1] You enter the shallow water. Moving in this stuff is going to be slow. 😕 MP[+1] The jackal bites the plant. The plant begins to die. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. The jackal bites the plant. 😕 MP[-1] You lost 1 mp, and now have 2/5 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You hear a splash. The jackal bites the plant. 😕 MP[-1] You lost 1 mp, and now have 1/5 mp. Something bites the plant. The jackal stops to sniff the ground. The jackal closely misses you. 😕 HP[+1] 😕 MP[+1] The jackal misses you. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal closely misses you. 😕 MP[-1] You lost 1 mp, and now have 1/5 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal barely misses you. 😕 MP[-1] You lost 1 mp, and now have 0/5 mp. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. 😕 HP[-1] You take 1 damage, and now have 12/14 hp. The jackal barks! You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. 😕 HP[-1] You take 1 damage, and now have 11/14 hp. You barely miss the jackal. The jackal closely misses you. The jackal bites you. 😮 HP[-1] You take 1 damage, and now have 10/14 hp. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. 😨 HP[-3] MP[+1] You take 3 damage, and now have 7/14 hp. MASSIVE DAMAGE!! (PAUSE) You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 5/14 hp. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. A jackal comes into view. You enter the shallow water. Moving in this stuff is going to be slow. The jackal barks! You miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. 😱 HP[-2] You take 2 damage, and now have 3/14 hp. Your unstable footing causes you to fumble your attack. The jackal barely misses you. The jackal bites you. You die... Action || total -------------------------++------- Melee: Club || 10 Unarmed || 2 Cast: Magic Dart || 9 Armor: Robe || 4 Dodge: Dodged || 18 Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring, serial_shops, nicolae_shop_hallway_plus, hangedman_abyss_or_decor_stabs, minmay_tetromino_i4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 91 | D:1 | HP: 3/14 [jackal (2)] 92 | D:1 | Slain by a jackal Vanquished Creatures A goblin (D:1) A jackal (D:1) 2 kobolds (D:1) 2 bats (D:1) 6 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 4 | 40.0 | 4 | 2 | 33.3 +---------+---------+-------+---------+---------+------- D:1 | 6 | 4 | 40.0 | 4 | 2 | 33.3 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 31 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 31 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts