Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 10144733446992048463 27 mortz the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on July 16, 2022. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:29 (1150 turns). mortz the Magician (Djinni Conjurer) Turns: 1150, Time: 00:05:29 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 25% Gold: 40 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . d - +0 dagger {short} rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. You spent 42 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Beastly Appendage Tmut 40% N/A 2% 1 Your spell library was empty. Inventory: Hand Weapons c - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) d - a +0 dagger (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Potions b - a potion of degeneration {unknown} e - a potion of curing {@q1} f - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence ####### # ##....<#.#.#.# #.....@..>.... #.....@....#.# ..†.........# #...........# #...........# ............# ##.......#..# ...........# You could see Terence. Message History 😕 HP[-2] You take 2 damage, and now have 19/25 hp. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. 😕 HP[+2] You regained 2 hp, and now have 21/25 hp. You start resting. 😎 HP[+4] Your hp is fully restored (25). You fly downwards. Found a stone staircase leading down. There is a stone staircase leading up here. The magic dart hits the hobgoblin but does no damage. 😕 HP[-1] You take 1 damage, and now have 24/25 hp. The magic dart hits the hobgoblin. You kill the hobgoblin! 😕 HP[-1] You take 1 damage, and now have 23/25 hp. Terence the Incautious comes into view. He is wielding a +0 hand axe and wearing a +2 chain mail of cold resistance. 😎 HP[+2] Your hp is fully restored (25). The magic dart hits Terence but does no damage. Terence shouts! A hobgoblin comes into view. 😕 HP[-1] You take 1 damage, and now have 24/25 hp. The magic dart hits Terence but does no damage. 😕 HP[-1] You take 1 damage, and now have 23/25 hp. The magic dart hits Terence but does no damage. 😕 HP[-1] You take 1 damage, and now have 22/25 hp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 chain mail of cold resistance (84% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) 😕 HP[-2] You take 2 damage, and now have 20/25 hp. The searing ray hits Terence but does no damage. The searing ray misses the hobgoblin. 😕 HP[-1] You take 1 damage, and now have 19/25 hp. The searing ray hits Terence. The searing ray hits the hobgoblin. Terence says, "Rest in peace." 😮 HP[-1] You take 1 damage, and now have 18/25 hp. The searing ray hits Terence. The searing ray hits the hobgoblin. You kill the hobgoblin! You finish channelling your searing ray. Terence hits you but does no damage. 😮 HP[-1] You take 1 damage, and now have 17/25 hp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 chain mail of cold resistance (moderately wounded, 84% to hit) The searing ray hits Terence. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 12/25 hp. The searing ray hits Terence. * * * LOW HITPOINT WARNING * * * Terence closely misses you. 😨 HP[-1] You take 1 damage, and now have 11/25 hp. The searing ray hits Terence but does no damage. * * * LOW HITPOINT WARNING * * * Terence barely misses you. 😨 HP[-1] You take 1 damage, and now have 10/25 hp. The searing ray hits Terence. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Terence misses you. 😨 HP[-1] You take 1 damage, and now have 9/25 hp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 chain mail of cold resistance (almost dead, 84% to hit) The searing ray hits Terence. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence completely misses you. 😨 HP[-1] You take 1 damage, and now have 8/25 hp. The searing ray hits Terence but does no damage. * * * LOW HITPOINT WARNING * * * Terence says, "Don't bother to defend, it's pointless." Terence hits you with a +0 hand axe! You die... Action || total -------------------------++------- Cast: Magic Dart || 46 Searing Ray || 5 Armor: Robe || 1 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms, serial_shops, shop_coins, shapermc_ecumenical_altar_venn D:2: layout_basic, basic_altar, serial_shops, shop, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 189 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 361 | D:1 | Found Fypalen's Distillery. 384 | D:1 | Bought a potion of curing for 42 gold pieces 514 | D:1 | Found a faded altar of an unknown god. 858 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 858 | D:1 | Learned a level 1 spell: Beastly Appendage 1137 | D:2 | Noticed Terence 1150 | D:2 | Slain by Terence Vanquished Creatures A dart slug (D:1) 4 ball pythons An endoplasm (D:1) A giant cockroach (D:1) 3 goblins 5 hobgoblins A kobold (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 21 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1150 | 1090 | 60 | 49 | 910 | 2 | 575.0 | Dungeon | 1150 | 1090 | 60 | 49 | 910 | 2 | 575.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1107 daAuts D:2: 43 daAuts