Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 7226619742569943017 2 mortz the Conjurer (level 1, -1/10 HPs) Began as a Kobold Conjurer on Aug 21, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (81 turns). mortz the Conjurer (Kobold Conjurer) Turns: 81, Time: 00:00:42 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 44% Magic: 0/3 EV: 14 Int: 19 God: Gold: 17 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Skills: + Level 2.4 Dodging * Level 2.7 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Inventory: Armour a - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##..##.....# #.# #### ##...8##...## #.# #.. ##............ #.# #.### #.....8############.####.#.. +.........+................. #.........#h##......####.... ##.......##.###.###.# ###.# ##.....###h# #.# #.# .# ##...####@###.###.# .# #................ #..####.####.#### #..# #.# #.# #..# #.# #.# #... ... .# #.# You could see 2 jackals. Message History 🤖 Initializing magus.rc ... ✅ Successfully initialized magus.rc [v1.9.6] Welcome, mortz the Kobold Conjurer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a bubbling silvery potion. Found a staircase leading out of the dungeon. b - a bubbling silvery potion You now have 9 gold pieces. You now have 17 gold pieces (gained 8). A jackal comes into view. The magic dart hits the jackal but does no damage. The jackal barks! You hear a bark! You hear a shout! A jackal comes into view. You hear a bark! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the jackal. The jackal bites you but does no damage. x2 A jackal comes into view. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. The magic dart hits the jackal. You kill the jackal! The jackal bites you. A jackal comes into view. 😮 HP[-3] MP[-1] You take 3 damage, and now have 7/10 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 0/3 mp. You hit the jackal. The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal bites you but does no damage. 😮 MP[+1] The jackal bites you but does no damage. The jackal bites you. 😮 HP[-1] You take 1 damage, and now have 6/10 hp. The jackal closely misses you. The jackal barely misses you. 😮 HP[+1] The jackal barely misses you. The jackal bites you. 😮 HP[-1] MP[+1] You take 1 damage, and now have 6/10 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 5/10 hp. The jackal barely misses you. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] MP[-1] You take 3 damage, and now have 2/10 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/3 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. 😱 MP[-1] You lost 1 mp, and now have 0/3 mp. The jackal barely misses you. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 5 Armor: Robe || 6 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_corners, basic_ecumenical_altar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 76 | D:1 | HP: 2/10 [jackal (3)] 81 | D:1 | Slain by a jackal Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 0 | 44 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 0 | 44 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts