Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 2043441851178997998 332 mortz the Sneak (level 6, 0/34 HPs) Began as a Kobold Conjurer on Aug 21, 2022. Slain by an ogre ... wielding a +0 giant club (34 damage) ... on level 4 of the Dungeon. The game lasted 00:23:46 (5244 turns). mortz the Sneak (Kobold Conjurer) Turns: 5244, Time: 00:23:47 Health: 0/34 AC: 2 Str: 4 XL: 6 Next: 82% Magic: 2/11 EV: 18 Int: 22 God: Gold: 123 SH: 0 Dex: 13 Spells: 7/12 levels left rFire + . . SeeInvis . a - +3 dagger (venom) {short} rCold + . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . q - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.11/turn p - +4 ring of evasion MPRegen 0.12/turn u - ring of wizardry @: very slightly contaminated A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 123 gold pieces. Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Skills: + Level 1.0 Fighting + Level 0.5 Short Blades + Level 2.6 Dodging * Level 6.3 Stealth * Level 3.5 Spellcasting * Level 5.1 Conjurations * Level 0.9 Hexes * Level 0.6 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Ensorcelled Hibernat Hex/Ice 14% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 12% 1d3 4% 1 Dazzling Flash Conj/Hex 34% N/A 4% 3 Stone Arrow Conj/Erth 30% 3d8 4% 3 Passwall Tmut/Erth 2% N/A 8% 2 Poisonous Vapours Pois/Air 6% N/A 8% 2 Fulminant Prism Conj/Hex 8% 3d7 13% 4 Swiftness Air 3% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 16% 4 Animate Armour Summ/Erth 6% N/A 41% 4 Olgreb's Toxic Radiance Pois 3% N/A 41% 4 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Inventory: Hand Weapons a - a +3 dagger of venom (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) b - a +0 short sword {short} (You found it on level 1 of the Dungeon) c - a +0 dagger {short} (You took it off a goblin on level 3 of the Dungeon) d - a +0 short sword {short} (You took it off a kobold on level 2 of the Dungeon) g - a +0 rapier {short} (You found it on level 1 of the Dungeon) i - a +0 dagger {short} (You took it off a kobold on level 1 of the Dungeon) l - a +0 hand axe {axe} (You took it off Terence on level 2 of the Dungeon) n - a +0 dagger {short} (You took it off a kobold on level 3 of the Dungeon) o - a +0 dagger {short} (You took it off a kobold on level 3 of the Dungeon) v - a +0 short sword {short} (You took it off a kobold on level 3 of the Dungeon) x - a +0 hand axe {axe} (You took it off an orc priest on level 3 of the Dungeon) z - a +0 dagger {short} (You took it off an orc on level 3 of the Dungeon) Missiles e - 9 poisoned darts {throwing} Armour f - a +0 robe (worn) m - a +0 scale mail (You took it off Terence on level 2 of the Dungeon) q - a scarf of resistance (worn) (You found it on level 3 of the Dungeon) t - a +0 cloak (You found it on level 3 of the Dungeon) w - a +0 leather armour (You took it off an orc on level 3 of the Dungeon) y - a +0 ring mail (You took it off an orc on level 3 of the Dungeon) Jewellery j - a ring of protection from fire (You found it on level 4 of the Dungeon) p - a +4 ring of evasion (left hand) (You found it on level 3 of the Dungeon) u - a ring of wizardry (right hand) (You found it on level 3 of the Dungeon) Wands k - a wand of polymorph (7) (You took it off Terence on level 2 of the Dungeon) D - a wand of iceblast (10) (You found it on level 4 of the Dungeon) Scrolls h - a scroll of blinking {!r} s - a scroll of teleportation {unknown} A - a scroll of fog Potions r - 3 potions of curing {@q1} B - a potion of heal wounds {@q2} C - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Annotations: D:4 1 exclusion #..O..##.#.#. #..###..#.#.#. #..#...#.#.#.#. #.O###$.#.#.#.. ##....##.#.#.# #.O#.#!#)#)# #....###...# #.###...#O#... #.# O#.#@# #. ..### #. .# . #. ..#.## .....# You could see an ogre. Message History a +0 spear {polearm}; a gnoll corpse; 😎 MP[+4] Your mp is fully restored (11). D - a wand of iceblast (10) A scorpion comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (chance to affect: 39%) The scorpion resists with some effort. 😎 MP[-2] You lost 2 mp, and now have 9/11 mp. Casting: Ensorcelled Hibernation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (chance to affect: 39%) Okay, then. The searing ray hits the scorpion. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 7/11 mp. The searing ray hits the scorpion. The scorpion misses you. The scorpion stings you. 😕 HP[-5] MP[-1] You take 5 damage, and now have 29/34 hp. You lost 1 mp, and now have 6/11 mp. The searing ray hits the scorpion! The scorpion barely misses you. 😕 MP[-1] You lost 1 mp, and now have 5/11 mp. The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. Your Stealth skill increases to level 6! 😕 MP[-1] You lost 1 mp, and now have 4/11 mp. 😎 HP[+5] MP[+7] Your hp is fully restored (34). Your mp is fully restored (11). A goblin comes into view. It is wielding a +0 club. E - a scroll of identify {@r1} As you read the scroll of identify {@r1}, it crumbles to dust. B - a potion of heal wounds Save game and exit? Level annotation: 1 exclusion 🤖 Initializing magus.rc ... ✅ Successfully initialized magus.rc [v1.9.6] Welcome back, mortz the Kobold Conjurer. Press ? for a list of commands and other information. You see here 17 gold pieces. The helpless goblin fails to defend itself. You impale the goblin!! You kill the goblin! You see here a +0 club {mace}. An endoplasm comes into view. A gnoll comes into view. It is wielding a +0 flail. The endoplasm quivers. You see here a +0 kite shield of protection. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail and quivering stones (wandering, hasn't noticed you, 82% to hit) The searing ray hits the gnoll. The gnoll shouts! (Press . to maintain the ray.) You hear a shout! 😎 MP[-2] You lost 2 mp, and now have 9/11 mp. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the gnoll. 😎 MP[-1] You lost 1 mp, and now have 8/11 mp. The searing ray hits the gnoll! You kill the gnoll! 😎 MP[-1] You lost 1 mp, and now have 7/11 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 40%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-2] You lost 2 mp, and now have 5/11 mp. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre! (Press . to maintain the ray.) The ogre closely misses you. 😎 MP[-2] You lost 2 mp, and now have 3/11 mp. The searing ray hits the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 6 | 6.3 Spellcasting | 3 | 3.5 Conjurations | 5 | 5.1 Fighting | 1 | 1.0 Short Blades | | 0.5 Dodging | | 2.6 Hexes | | 0.9 Ice Magic | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | 23 || 27 Rapier | 1 | || 1 Unarmed | | 4 || 4 Cast: Magic Dart | 9 | || 9 Searing Ray | 21 | 25 || 46 Ensorcelled Hiber | | 3 || 3 Use: Scroll | | 5 || 5 Stab: Sleeping | 5 | 17 || 22 Armor: Robe | 2 | || 2 Dodge: Dodged | 9 | 32 || 41 Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic D:2: layout_basic, basic_altar, chequers_ecumenical_altar_grove, minivault_25, chequers_mini_garden, kennysheep_generic_room_3, uniq_terence D:3: layout_basic D:4: layout_cave_pods, portal_sewer_entry_e, minmay_starry_boxes Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 214 | D:1 | Learned a level 2 spell: Searing Ray 411 | D:1 | Reached skill level 3 in Stealth 694 | D:1 | You pick up a book of Burglary and begin reading... 694 | D:1 | You add the spells Passwall, Ensorcelled Hibernation and | Swiftness to your library. 823 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/6 1529 | D:2 | You pick up a book of Armaments and begin reading... 1529 | D:2 | You add the spells Stone Arrow, Animate Armour and | Lehudib's Crystal Spear to your library. 1742 | D:2 | Found an iron altar of Okawaru. 2008 | D:2 | Reached XP level 4. HP: 16/24 MP: 1/7 2015 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 2143 | D:2 | Noticed Terence 2472 | D:2 | Killed Terence 2473 | D:2 | Reached skill level 4 in Stealth 2687 | D:2 | Found a faded altar of an unknown god. 2917 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/9 3147 | D:3 | You add the spells Sting, Poisonous Vapours and Olgreb's | Toxic Radiance to your library. 3210 | D:3 | Reached skill level 3 in Spellcasting 3415 | D:3 | Reached skill level 5 in Conjurations 3894 | D:4 | Reached skill level 5 in Stealth 4295 | D:3 | Reached XP level 6. HP: 11/33 MP: 6/11 4772 | D:4 | Noticed an ogre 4982 | D:4 | Reached skill level 1 in Fighting 5130 | D:4 | Reached skill level 6 in Stealth 5230 | D:4 | magus.rc [v1.9.6] 5244 | D:4 | Slain by an ogre Vanquished Creatures A scorpion (D:4) A hound (D:4) An orc priest (D:3) A centaur skeleton (D:4) Terence (D:2) 5 gnolls (D:4) 4 adders 2 dart slugs 4 orcs (D:3) 3 ball pythons 4 bats 5 endoplasms 5 giant cockroaches 5 goblins 6 hobgoblins 5 jackals 2 frilled lizards (D:1) 9 kobolds 11 rats 75 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 344 | 131 | 27.6 | 62 | 13 | 17.3 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 50 | 37 | 42.5 | 14 | 2 | 12.5 D:3 | 102 | 0 | 0.0 | 20 | 0 | 0.0 D:4 | 155 | 94 | 37.8 | 7 | 11 | 61.1 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 118.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 118.8 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5251 | 5050 | 201 | 209 | 4154 | 4 | 1312.8 | Dungeon | 5251 | 5050 | 201 | 209 | 4154 | 4 | 1312.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1490 daAuts D:3: 1461 daAuts D:2: 1394 daAuts D:4: 905 daAuts