Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 14597479870480040470 445 mortz the Magician (level 7, 0/46 HPs) Began as a Djinni Conjurer on Sept 2, 2022. Was an Initiate of Hepliaklqana. Slain by an ogre ... wielding a +0 giant club (21 damage) ... on level 5 of the Dungeon. The game lasted 00:19:32 (5455 turns). mortz the Magician (Djinni Conjurer) Turns: 5455, Time: 00:19:32 Health: 0/46 AC: 8 Str: 6 XL: 7 Next: 23% Gold: 235 EV: 11 Int: 22 God: Hepliaklqana [......] SH: 5 Dex: 11 rFire + + . SeeInvis . f - +0 dagger {short} rCold x . . Faith . (no shield) rNeg . . . Spirit . s - +0 leather armour rPois ∞ Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . y - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ m - amulet of reflection HPRegen 0.15/turn v - +4 ring of protection MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 235 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 1.4 Armour + Level 2.2 Dodging + Level 3.3 Stealth + Level 5.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 30% 2d8 14% 4 d - Fulminant Prism Conj/Hex 15% 3d11 14% 4 e - Dazzling Flash Conj/Hex 60% N/A 4% 3 f - Necrotise Necr 100% 1d9 1% 1 g - Passwall Tmut/Erth 25% N/A 2% 2 h - Spider Form Tmut/Pois 30% N/A 4% 3 Your spell library was empty. Inventory: Hand Weapons f - a +0 dagger (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) g - a +0 dagger {short} (You took it off a goblin on level 1 of the Dungeon) Armour b - a +1 ring mail of cold resistance (You found it on level 1 of the Dungeon) h - a +0 plate armour (You found it on level 1 of the Dungeon) i - a +0 buckler (You found it on level 4 of the Dungeon) j - a +0 chain mail (You found it on level 1 of the Dungeon) p - a +0 scale mail (You found it on level 2 of the Dungeon) s - a +0 leather armour (worn) (You found it on level 2 of the Dungeon) w - a +0 leather armour (You found it on level 4 of the Dungeon) x - a +0 scale mail (You found it on level 4 of the Dungeon) y - a +0 pair of gloves (worn) (You found it on level 4 of the Dungeon) Jewellery m - an amulet of reflection (around neck) (You found it on level 2 of the Dungeon) v - a +4 ring of protection (left hand) (You found it on level 3 of the Dungeon) Scrolls a - a scroll of enchant weapon {unknown} c - a scroll of fear {unknown} n - 2 scrolls of teleportation {@r4} o - a scroll of noise {unknown} r - a scroll of acquirement {unknown} u - a scroll of enchant armour {unknown} Potions d - a potion of berserk rage {!q} k - a potion of heal wounds {@q2} l - 3 potions of mutation {!q} q - a potion of haste {@q3} t - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24536 Temple: D:4-7 Altars: Hepliaklqana Qazlal Xom Annotations: D:5 Edmund ....... ##....... ######........ .##............. (............# #..........# ####..<.# #+ ##+#.......# #.. ..#@O.....# .........#.###.#..###### #........#.....#..# .........+.._..'..# ........##.....#..# .........#.###.#..# #.....##.....#..# #...5..#'###'#..# #......#.###....# You could see an ogre. Message History There is a hazy altar of Hepliaklqana here. You hover solemnly before the altar of Hepliaklqana. Hepliaklqana welcomes you! You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Found a stone staircase leading down. A black bear comes into view. An adder comes into view. The adder hisses angrily. A shadow imp comes into view. Edmund the Younger comes into view. He is wielding a +0 flail of draining and carrying a wand of flame (16). The shadow imp shouts, "Quit, thou mammering sheep-biting apple-john!" Edmund shouts! You hear a shout! The shadow imp spits at you. An ogre comes into view. It is wielding a +0 giant club. An ufetubus comes into view. There is an open door here. The adder attacks as you move away! The adder barely misses you. The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray hits the adder! The searing ray hits the ufetubus! You kill the ufetubus! (Press . to maintain the ray.) The adder completely misses you. You block the adder's attack. 😕 HP[-2] You take 2 damage, and now have 44/46 hp. The searing ray misses the adder. You block the adder's attack. The searing ray hits the adder! You kill the adder! You hear the slow rusting of a very distant drain. 😕 HP[-1] You take 1 damage, and now have 43/46 hp. There is an open door here. 😕 HP[+1] A white imp comes into view. The white imp shouts, "Go and return not, thou canting folly-fallen dingleberry!" The white imp moves out of view. You start resting. A white imp is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (79% to hit) The searing ray hits the white imp. (Press . to maintain the ray.) 😕 HP[-2] You take 2 damage, and now have 42/46 hp. The searing ray misses the white imp. 😕 HP[-1] You take 1 damage, and now have 41/46 hp. The searing ray hits the white imp! You kill the white imp! An ice beast comes into view. 😕 HP[-1] You take 1 damage, and now have 40/46 hp. 😕 HP[+1] There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. 😕 HP[+1] There is a stone staircase leading down here. You start resting. 😎 HP[+4] Your hp is fully restored (46). You fly downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Level annotation: Edmund There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre! (Press . to maintain the ray.) 😕 HP[-2] You take 2 damage, and now have 44/46 hp. The searing ray hits the ogre. 😕 HP[-1] You take 1 damage, and now have 43/46 hp. The searing ray hits the ogre! You hear the slow rusting of a very distant drain. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * 😨 HP[-22] You take 22 damage, and now have 21/46 hp. MASSIVE DAMAGE!! (PAUSE) The searing ray hits the ogre. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The ogre hits you with a +0 giant club!! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.5 Stealth | 2 3 | 3.3 Armour | 1 | 1.4 Fighting | | 0.4 Short Blades | | 0.4 Dodging | | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 3 | 7 | || 10 Punch | 1 | | || 1 Cast: Magic Dart | 38 | 46 | 12 || 96 Searing Ray | 11 | 27 | 4 || 42 Use: Scroll | | 6 | 1 || 7 Stab: Sleeping | 3 | 6 | || 9 Armor: Leather armour | | 3 | || 3 Dodge: Dodged | 1 | 6 | 3 || 10 Block: Other | | 5 | 2 || 7 Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_corners, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_rooms, kennysheep_donut, chequers_serial_rivers_room_a, kennysheep_generic_room_14, uniq_jessica D:3: minmay_inner_zag, layout_loops_ring, pf_just_have_faith, kb_xom_exploding_sheep, uniq_natasha D:4: layout_layer_cave, old_standard_altar D:5: layout_rooms, mainiacjoe_overflow_six_doors_small, cheibrodos_sewer_entry_bend, uniq_menkaure, uniq_edmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mortz set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 175 | D:1 | Found a faded altar of an unknown god. 298 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 760 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 760 | D:1 | Learned a level 1 spell: Necrotise 902 | D:1 | Reached skill level 4 in Spellcasting 1579 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1740 | D:2 | Reached skill level 2 in Stealth 2037 | D:2 | Noticed Jessica 2041 | D:2 | Killed Jessica 2094 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 2094 | D:2 | Learned a level 2 spell: Passwall 2821 | D:3 | Noticed Natasha 2828 | D:3 | Killed Natasha 3123 | D:3 | Noticed Natasha 3134 | D:3 | Reached XP level 6. HP: 30/41 MP: 0/0 3134 | D:3 | Killed Natasha 3135 | D:3 | Reached skill level 5 in Spellcasting 3371 | D:3 | Noticed a dream sheep 3371 | D:3 | Noticed a dream sheep 3371 | D:3 | Noticed a dream sheep 3371 | D:3 | Noticed a dream sheep 3371 | D:3 | Noticed a dream sheep 3371 | D:3 | Found a shimmering altar of Xom. 3375 | D:3 | Killed a dream sheep 3375 | D:3 | Killed a dream sheep 3375 | D:3 | Killed a dream sheep 3375 | D:3 | Killed a dream sheep 3377 | D:3 | Killed a dream sheep 3711 | D:3 | Noticed Natasha 3722 | D:3 | Killed Natasha 3920 | D:3 | Reached skill level 3 in Stealth 3999 | D:4 | Reached skill level 1 in Armour 4163 | D:4 | Reached XP level 7. HP: 37/46 MP: 0/0 4163 | D:4 | Learned a level 3 spell: Spider Form 4746 | D:4 | Found a stormy altar of Qazlal. 5354 | D:5 | Entered Level 5 of the Dungeon 5357 | D:5 | Found a hazy altar of Hepliaklqana. 5362 | D:5 | Became a worshipper of Hepliaklqana the Forgotten 5386 | D:5 | Noticed Edmund 5455 | D:5 | Slain by an ogre Vanquished Creatures A phantom (D:4) An orc priest (D:3) Jessica (D:2) An orc wizard (D:3) Natasha (thrice) (D:3) 6 adders 4 gnolls (D:3) 2 white imps An ufetubus (D:5) A worm (D:3) 2 dart slugs 6 orcs (D:3) 4 ball pythons 6 bats 11 endoplasms 7 giant cockroaches 9 goblins 13 hobgoblins 4 kobolds 5 quokkas 4 frilled lizards 4 rats 96 creatures vanquished. Vanquished Creatures (others) 5 dream sheep (D:3) 5 creatures vanquished. Grand Total: 101 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 547 | 89 | 14.0 | 86 | 10 | 10.4 +---------+---------+-------+---------+---------+------- D:1 | 58 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 52 | 40 | 43.5 | 16 | 3 | 15.8 D:3 | 254 | 49 | 16.2 | 22 | 7 | 24.1 D:4 | 152 | 0 | 0.0 | 14 | 0 | 0.0 D:5 | 31 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 127.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 127.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5462 | 5227 | 235 | 126 | 4449 | 5 | 1092.4 | Dungeon | 5462 | 5227 | 235 | 126 | 4449 | 5 | 1092.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1548 daAuts D:3: 1462 daAuts D:4: 1391 daAuts D:2: 991 daAuts D:5: 69 daAuts