Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 3854439600960267740 1976 mortz the Magician (level 9, -8/60 HPs) Began as a Djinni Conjurer on Sept 2, 2022. Was an Initiate of Hepliaklqana. Mangled by a yak (12 damage) ... on level 6 of the Dungeon. The game lasted 00:36:47 (7549 turns). mortz the Magician (Djinni Conjurer) Turns: 7549, Time: 00:36:48 Health: -8/60 AC: 6 Str: 17 XL: 9 Next: 43% Gold: 241 EV: 12 Int: 26 God: Hepliaklqana [......] SH: 0 Dex: 7 rFire + . . SeeInvis . b - +2 great sword of the Ancient Hosts {drain, rF- Str+8 Int+2, long} rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . q - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . h - +2 pair of gloves of Ciniojem {rPois Will+ Str+3 Dex-5} Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 241 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 3.0 Fighting + Level 1.2(1.4) Short Blades + Level 0.9(1.2) Long Blades + Level 5.0 Armour + Level 4.1 Dodging + Level 4.5 Stealth + Level 6.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 44% 2d10 4% 4 d - Fulminant Prism Conj/Hex 22% 3d13 4% 4 e - Dazzling Flash Conj/Hex 88% N/A 1% 3 f - Sandblast Erth 88% 2d18 1% 1 g - Call Imp Summ 44% N/A 1% 2 h - Swiftness Air 44% N/A 1% 3 i - Dispel Undead Necr 44% 3d17 4% 4 Your spell library was empty. Inventory: Hand Weapons a - a +3 vampiric dagger {short} (You found it on level 1 of the Dungeon) b - the +2 great sword of the Ancient Hosts (weapon) {drain, rF- Str+8 Int+2, long} (You found it in a sewer) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+8). Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. g - the +7 whip "Ukiofixe" {vorpal, rCorr Dex+3 Stlth-, mace} (You found it on level 3 of the Dungeon) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. l - a +1 dagger of draining {short} (You took it off a kobold on level 3 of the Dungeon) n - a +0 rapier {short} (You found it on level 5 of the Dungeon) t - a +0 dagger of electrocution {short} (You found it on level 6 of the Dungeon) u - a +0 trident of venom {polearm} (You took it off a merfolk siren in a sewer) A - a +0 short sword of draining {short} (You took it off an orc on level 4 of the Dungeon) Armour f - a +0 chain mail (You took it off a kobold on level 3 of the Dungeon) h - the +2 pair of gloves of Ciniojem (worn) {rPois Will+ Str+3 Dex-5} (You found it on level 5 of the Dungeon) Str: It affects your strength (+3). Dex: It affects your dexterity (-5). rPois: It protects you from poison. Will: It increases your willpower. m - a +0 ring mail (You found it on level 5 of the Dungeon) o - a +0 leather armour (You took it off an orc on level 6 of the Dungeon) q - a +0 leather armour (worn) (You found it on level 2 of the Dungeon) s - a +0 scale mail (You found it on level 2 of the Dungeon) B - a +0 plate armour (You found it on level 6 of the Dungeon) C - a +0 robe (You took it off Pikel on level 6 of the Dungeon) Wands D - a wand of flame (4) (You took it off Pikel on level 6 of the Dungeon) Scrolls c - 2 scrolls of enchant weapon d - 4 scrolls of teleportation {@r4} k - a scroll of immolation {!r!r} p - a scroll of enchant armour {unknown} r - a scroll of torment {unknown} w - a scroll of butterflies {unknown} x - a scroll of amnesia {unknown} y - a scroll of vulnerability {unknown} E - a scroll of blinking {unknown} F - a scroll of summoning {unknown} Potions e - a potion of brilliance i - a potion of attraction {!q} v - a potion of degeneration {unknown} z - 4 potions of mutation {!q} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26000 Sewer (visited) Temple: D:4-7 Altars: Ashenzari Dithmenos Fedhas Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Xom Yredelemnul Annotations: D:3 1 runed translucent door D:5 2 transporters, gelatine's ghost, novice TrWr ...#.#####..#.##.....## #.# #...# ........##....#####..####.#####.# ##......##..#######..##.......#.# ##..........##................... ##.####.........).....#...###.... §#.# #..........#............... §§.# ##.......#.#..#.######.##.. §#.# #<......#.......# #....##.. #..# ##........@Y..#.###.##.#... §..# #.........#Y.#............ ...# ###..#....#..##..#.##.##.# ...# ###..#...##.....####### # #### #........###.#...# ####.....# #.##.## #.##### #.##..# #.# #.##.########## #.# #.##..#.##.##.# You could see a yak and an ice beast. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (91% to hit) The searing ray hits the ogre! (Press . to maintain the ray.) 😕 HP[-2] You take 2 damage, and now have 58/60 hp. The searing ray hits the ogre. A scorpion comes into view. The searing ray hits the ogre. The ogre closely misses you. 😕 HP[-1] You take 1 damage, and now have 57/60 hp. The searing ray hits the ogre! You finish channelling your searing ray. 😕 HP[-1] You take 1 damage, and now have 56/60 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 91% to hit) The searing ray hits the ogre! You kill the ogre! The searing ray hits the scorpion! (Press . to maintain the ray.) A yak comes into view. 😕 HP[-2] You take 2 damage, and now have 54/60 hp. The searing ray hits the scorpion! The scorpion misses you. 😕 HP[-1] You take 1 damage, and now have 53/60 hp. The searing ray hits the scorpion! You kill the scorpion! An ice beast comes into view. You finish channelling your searing ray. 😕 HP[-1] You take 1 damage, and now have 52/60 hp. The yak attacks as you move away! The yak gores you. 😕 HP[-4] You take 4 damage, and now have 48/60 hp. 😕 HP[+1] Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (89% to hit) The searing ray hits the yak. The searing ray hits the ice beast! (Press . to maintain the ray.) The yak misses you. 😕 HP[-2] You take 2 damage, and now have 47/60 hp. The searing ray hits the yak. The searing ray hits the ice beast! The yak completely misses you. 😕 HP[-1] You take 1 damage, and now have 46/60 hp. The searing ray hits the yak! The searing ray misses the ice beast. The yak gores you but does no damage. The searing ray hits the yak! The searing ray hits the ice beast! You finish channelling your searing ray. The yak gores you! 😮 HP[-13] You take 13 damage, and now have 33/60 hp. MASSIVE DAMAGE!! (PAUSE) The yak gores you. * * * LOW HITPOINT WARNING * * * 😨 HP[-6] You take 6 damage, and now have 27/60 hp. 😨 HP[+1] The yak attacks as you move away! The yak gores you! * * * LOW HITPOINT WARNING * * * 😨 HP[-9] You take 9 damage, and now have 19/60 hp. The yak attacks as you move away! The yak gores you but does no damage. The yak attacks as you move away! The yak barely misses you. 😨 HP[+1] The yak attacks as you move away! The yak gores you but does no damage. The yak attacks as you move away! The yak gores you but does no damage. The yak attacks as you move away! The yak gores you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 19/60 hp. The yak attacks as you move away! The yak gores you! * * * LOW HITPOINT WARNING * * * 😱 HP[-14] You take 14 damage, and now have 5/60 hp. MASSIVE DAMAGE!! (PAUSE) You feel better. The yak gores you but does no damage. 😱 HP[+6] You regained 6 hp, and now have 11/60 hp. The yak attacks as you move away! The yak gores you! * * * LOW HITPOINT WARNING * * * 😱 HP[-8] You take 8 damage, and now have 3/60 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You slash the yak! The yak gores you! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 | 6.8 Stealth | 2 4 | 4.5 Armour | 2 3 4 5 | 5.0 Short Blades | 1 | 1.2 Fighting | 1 2 3 | 3.0 Dodging | 3 4 | 4.1 Long Blades | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 18 | 3 || 21 Great sword | | | 2 || 2 Cast: Magic Dart | 42 | 46 | 61 || 149 Searing Ray | 3 | 37 | 44 || 84 Use: Scroll | | 3 | 6 || 9 Potion | | | 1 || 1 Stab: Sleeping | | 3 | 4 || 7 Armor: Leather armour | | 11 | 14 || 25 Dodge: Dodged | | 33 | 22 || 55 Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, basic_ecumenical_altar D:2: layout_rooms D:3: minmay_skewed_foursquare, layout_basic, nicolae_vehumet_radiance, dk_yredelemnul_ordeal, nemelex_altar_shiori, portal_sewer_entry_b, minmay_lizard_king D:4: minmay_chambers_of_twos, layout_loops_cross, mainiacjoe_overflow_catwalk D:5: layout_loops_ring, kennysheep_mini, gammafunk_ghost_stat_death D:6: layout_basic, grunt_dithmenos_smoke_and_mirrors, grunt_temple_overflow_octagram, minmay_manual_macuahuitl, uniq_pikel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mortz set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 147 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 508 | D:1 | Found a faded altar of an unknown god. 796 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 796 | D:2 | Learned a level 1 spell: Sandblast 860 | D:2 | Reached skill level 4 in Spellcasting 1088 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1476 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 1476 | D:2 | Learned a level 2 spell: Call Imp 1711 | D:3 | HP: 7/35 [river rat (4)] 1717 | D:3 | HP: 5/35 [rat (1)] 1966 | D:3 | Reached skill level 2 in Stealth 1969 | D:3 | Found a glowing drain. 1982 | Sewer | Entered a sewer 2464 | Sewer | Reached skill level 5 in Spellcasting 2468 | Sewer | Reached XP level 6. HP: 33/40 MP: 0/0 2715 | Sewer | Reached skill level 1 in Armour 3003 | Sewer | Identified the +2 great sword of the Ancient Hosts {drain, | rF- Str+8 Int+2} 3573 | D:3 | Found a runed translucent door. 3573 | D:3 | Noticed a human 3578 | D:3 | Found a basalt altar of Yredelemnul. 3634 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3755 | D:3 | Reached skill level 2 in Armour 3755 | D:3 | Reached XP level 7. HP: 43/46 MP: 0/0 3755 | D:3 | Learned a level 3 spell: Swiftness 3823 | D:3 | Reached skill level 1 in Short Blades 3957 | D:3 | Reached skill level 1 in Fighting 4397 | D:3 | Identified the +7 whip "Ukiofixe" {vorpal, rCorr Dex+3 | Stlth-} 4744 | D:4 | Reached skill level 3 in Dodging 5216 | D:4 | Reached skill level 3 in Armour 5416 | D:4 | Found a stormy altar of Qazlal. 5496 | D:5 | Entered Level 5 of the Dungeon 5500 | D:5 | Reached XP level 8. HP: 45/52 MP: 0/0 5504 | D:5 | Identified the +2 pair of gloves of Ciniojem {rPois Will+ | Str+3 Dex-5} 5578 | D:5 | Reached skill level 3 in Stealth 5876 | D:5 | Found a transporter. 6169 | D:5 | Noticed gelatine's ghost (novice TrWr) 6179 | D:5 | Found a transporter. 6182 | D:5 | Found a hazy altar of Hepliaklqana. 6189 | D:5 | Became a worshipper of Hepliaklqana the Forgotten 6239 | D:5 | Reached skill level 2 in Fighting 6520 | D:5 | Reached skill level 4 in Armour 6723 | D:6 | Reached skill level 6 in Spellcasting 6761 | D:6 | Found a hide-covered altar of Uskayaw. 6768 | D:6 | Found a broken altar of Ashenzari. 6776 | D:6 | Found a blossoming altar of Fedhas. 6783 | D:6 | Found an iron altar of Okawaru. 6791 | D:6 | Found a shimmering altar of Xom. 6791 | D:6 | Noticed Pikel 6799 | D:6 | Killed Pikel 6800 | D:6 | Reached skill level 4 in Stealth 6800 | D:6 | Reached XP level 9. HP: 38/59 MP: 0/0 6800 | D:6 | Learned a level 4 spell: Dispel Undead 6916 | D:6 | Found a sacrificial altar of Ru. 7056 | D:6 | Reached skill level 4 in Dodging 7232 | D:6 | Found a shadowy altar of Dithmenos. 7403 | D:6 | Reached skill level 3 in Fighting 7403 | D:6 | Reached skill level 5 in Armour 7545 | D:6 | HP: 4/60 [yak (15)] 7549 | D:6 | Mangled by a yak Vanquished Creatures Pikel (D:6) A black bear (D:4) 2 ogres 2 phantoms (D:5) 2 bullfrogs (D:6) 2 necrophages 2 scorpions 4 hounds 4 iguanas 3 orc wizards (D:3) A merfolk siren (Sewer) A merfolk avatar (Sewer) 4 gnolls (D:2) 19 adders 2 river rats A shadow imp (D:5) 2 white imps 3 worms 2 dart slugs 10 orcs 13 ball pythons 10 endoplasms 8 giant cockroaches 4 goblins 2 hobgoblins 3 jackals (D:1) 6 kobolds 4 quokkas 7 bats 10 frilled lizards 23 rats 158 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 10 plants (D:3) 11 creatures vanquished. Grand Total: 169 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1807 | 1016 | 36.0 | 98 | 60 | 38.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 118 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 219 | 91 | 29.4 | 22 | 21 | 48.8 D:4 | 391 | 0 | 0.0 | 15 | 0 | 0.0 D:5 | 458 | 0 | 0.0 | 14 | 0 | 0.0 D:6 | 594 | 772 | 56.5 | 13 | 2 | 13.3 Sewer | 0 | 153 | 100.0 | 0 | 37 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 403.3 Dungeon | 76.6 | 76.6 | N/A | N/A | 94.6 | 445.0 Sewer | 23.4 | 23.4 | N/A | N/A | 5.4 | 153.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7543 | 7391 | 152 | 494 | 5751 | 7 | 1077.6 | Dungeon | 6432 | 6280 | 152 | 439 | 4914 | 6 | 1072.0 | Sewer | 1111 | 1111 | 0 | 55 | 837 | 1 | 1111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1920 daAuts Sewer: 1111 daAuts D:5: 1053 daAuts D:6: 997 daAuts D:4: 923 daAuts D:1: 780 daAuts D:2: 756 daAuts